sixteen-bit
Member
well laura's getting brutally nerfed in 6 days.
her golden days are over. back to bottom 5 b o i s I go :feelsbadman:
I'm gonna need to get 300 rank wins over the next 6 days or risk learning a new character :scust
well laura's getting brutally nerfed in 6 days.
her golden days are over. back to bottom 5 b o i s I go :feelsbadman:
It just has to be St.MK into V trigger huh. it JUST HAS TO BE.
Only a few more days until cr mp is back for my boy birdie
Oh shit, I forgot about this. Alpha 3 Sim felt impossible to deal with.Fuck no, play Alpha 3.
I don't see that happening.
2.0 patch is an absolute garbage patch and no amount of time or nostalgia is gonna make it good.
Even when people think about how good SF4 is, they're talking about USF4 which came after years of tuning and modifying.
Pretty much. Guess wrong twice? Welcome to SFV.outplayed tbh
Well, it's not like 2.1 is all that different from 2.0, they're mostly just doing some slight balance changes to individual characters. But the system changes that 2.0 implemented are still there (with the exception of the DP changes, which 2.1 is improving on).Don't worry I'm sure some people will still have something to complain about. Now the 2.0 patch will be the best thing since sliced bread after the 2.1 patch hits lol.
Don't worry I'm sure some people will still have something to complain about. Now the 2.0 patch will be the best thing since sliced bread after the 2.1 patch hits lol.
outplayed tbh
Pretty much. Guess wrong twice? Welcome to SFV.
People are already fondly looking at 2.0 right now compared to when it dropped.
I hope Birdie does become the hot new thing. He's so much fun to watch.
Got hit once in neutral? Lose 30% of your health and end up in the corner.
Got hit again? Lose 40% of your health and still in the corner.
Now you gotta deal with the shimmy/actual throw/meaty/jump bait/overhead/fuzzy guard and one wrong guess = death.
You know he won't. Too much work.
Nash ain't getting shit in 2.1
She can mash out her legs now tho.I don't see Chun getting top 8 or winning anything.
lol shut up dude he is. Chun isnt getting shit
Every time I get hit, it's the game's fault, yo. I ain't never been outplayed or made a bad decision.
I mean, that's still inarguably more than chun is getting
lol shut up dude he is. Chun isnt getting shit
it's also okay that his -6 overhead that crush counters has so much pushback that none of your 6f medium buttons will punish it on block anyway
Been watching Alpha 3 tournament footage after hearing ya'll talk about, man Valle is pretty good at pretty much every SF related game huh.
Guess we have 4/5 more years to wait then lol. Yeah joking aside SFV is fairly balanced than most SF titles this early in its lifecycle and if they keep on heading in the right direction, like with the upcoming patch, I will be pleasantly surprised.
lol, this game is not balanced.
that's not what he said.
lol, this game is not balanced.
That shit hasn't happened in years, because most modern fighting games are relatively balanced besides shit like Girl Fight.
When people say a game is "balanced", they mean that it's not completely broken. Rog is fucking dumb, Laura is brainless, and shit like CCs need to be toned down in addition to the ridiculous lack of defensive options, but SFV's cast is mostly viable save for a few characters at the bottom rung.
I mean yea , if you are looking at it literally. Chun isnt getting any changes lol. But Chun isnt as bad as Nash tho. And Nash got hit as much as Chun with the initial S2 changelist despite not being as Strong as her in S1.
Point is the changes arent going to be anything meaningful. If he got his V reversal or his AAs back that would be something. So I'd say after the buffs hes prolly as good or maybe slightly better than Chun.
Thats actually the least significant one.
Pushback on Scythe went from 2.16 in S2 to 2.19 in S2.1.
Season 1 was 2.53.
Its hardly gamechanging be prepared to get punished by Cammy,Rog,Chun and URien even when spaced at Max range.
Only practical buff is
C.MK->VT-> can link to B.MK will buff his damage by 40 i think. Its fkin something.
His St.HP being back to S1 is also a welcome change. Can fish for CCs with it better now.
This vid is pretty good showing how his meaties might be better ( or worse ).
https://www.youtube.com/watch?v=TOcVVcv7VEQ
Ucchedavāda;237966708 said:What was wrong with the balance in that game? If you don't mind my idle curiosity.
Pretty much. The problem with SFVs balance is with Systems and Mechanics rather than characters themselves.
Ucchedavāda;237968874 said:I didn't realize that the new blacklist feature gives you ability to give a reason for blacklisting a player (unstable connection; rage quitter; suspicious activity; other).
I wonder if Capcom intends to use that information themselves, or if they only intend for it to be for your own use. Given that the blacklist dialogue on the new CFN does not appear to list the reason you gave, at least not for "other", it could well be that this information is intended for Capcom. However, that is the kind of thing that would require manual curation to some degree, so I kinda doubt it.
This is based on VesperArcade's video on the beta:
https://www.youtube.com/watch?v=Tgn45yPXwzo#t=121
It's useful for reminding you why you blacklisted them. It's similar to how you can tag friends, assuming that you can actually see the blacklist category you selected.I don't see why the user would need that information though. Maybe they can base server problems off of that in the future? Or maybe suss out players who get a lot of things like suspicious activity?
Yeah, is it that he's ass, or that he just requires a higher skill floor and doesn't have a comeback mechanic?On the other hand, ass characters in any other fighter wouldn't be winning stacked majors unless you can show me some results.
Yeah, is it that he's ass, or that he just requires a higher skill floor and doesn't have a comeback mechanic?
They took away ice skating Nash from S1, but S2 Nash is winning more events than S1 Chun did!