For me, I had to establish a goal. About halfway though when I decided to 100% this game, replaying the levels and really exploring them for the stars and stamps made me appreciate their design much more.
Also of note, I enjoyed the galaxy games but I had no desire to 100% them like this one has given me.
@CassSept that's another big one for me. What I loved about galaxy was the feeling that I was beginning an adventure. 3D world honestly feels a bit like a massive level pack to me. Not that this is a bad thing. The variety in levels is without a doubt the game's greatest strength, I just wish they had done a little something extra.
World 7 wrecked me. WRECKED ME.
Regarding the final fight. Spoilers:I expected an actual battle and not some sort of chase leading to a POW block. I was hyped and excited after reading some of the impressions in this thread. The level of platforming was amazing and I give it to them, but there wasn't really a fight. It felt like another level with Cat Bowser, which I must say was freaking awesome, chasing you. The boss level was great but it's not the best Bowser "fight" from the past few Mario games. I actually prefer the fights in the NSMB series to be honest. Still, it was a fantastic experience.
Posted?
Club Nintendo Japan 3D World Soundtrack.
http://www.nintendo.co.jp/wiiu/ardj/soundtrack/index.html
So.... WHY NO TRIPLE JUMP NINTENDO?
The tight structure of 3D World makes the stamp/green star a challenge I'm ready to take, while I didn't even bother in both Galaxy games.
Speaking of which, I was wondering if others here did the green star challenges in SMG/SMG2 and if so, if they found it to be challenging and worthwhile. I did not do the post-game in either game and was wondering if it's worth it to go back and do it. You have to beat every level again in the levels you're collecting the green star in, right?
(BTW, love your new tag!)
Eh, it's okay. The green stars are a loot like the ones in 3d land, you really need to go out of the regular path to get most of them. But the pacing was slow with all the messages and you can only get one per run.
Most of the final bosses in other recent Mario games are better.Cool story bro. There's always that one guy that's always disappointed in things that seem to be impossible to be disappointed by. I guess you're that guy.
I feel the exact opposite way. The cinematic elements of those other games are only impressive on the first viewing. After that, it's just something that gets in the way of the actual game and makes it more of a chore to pick up and replay. They're great games but they just have more downtime.A different structure of the game is the reason I think. You have a ton of great, but not very mindblowing or memorable stages. The game is great fun, stage design feels tighter overall but something is lacking. I am yet to experience, and I doubt I will in this game, anything like first level of Gusty Garden Galaxy. It's just the entire thing, the music starts playing, you run up to the flowers, gently spin, grab onto a flower and glide through the air. This image is permanently etched into my mind, back in 2007 my mind was blown. So far SM3DW definitely lacks these sort of moments for me.
Please kick up a fuss about it in your Club Nintendo surveys, guys. I have so many unspent coins. God forbid they actually put something up worth spending them on.I'm really hoping North America gets it, too.
So.... WHY NO TRIPLE JUMP NINTENDO?
Got it today, like I said earlier I have only played the first five levels, but damn I haven't smiled this much while playing a game in a while.
Because.
Sometimes I wish Nintendo would create a new IP just to shut up people with thousands of expectations from the past.
Thanks for the info. Does the level end when you get the green star, or do you still need to beat the level?
So my main man Mario can float and Attack.Anyone else think the Tanooki suit is wasted in this game? You can't fly, the cat suit's powers are superior to it, and Peach can hover/float without it. So what's the point of including it?
It ends right there, so you can only get one per run.
Sometimes I wish Nintendo would strip Mario of all his abilities save for jumping on enemies, breaking bricks, and shooting fireballs. Games in which you have to master all of the abilities presented to you are superior to games that give you tons of powers but never ask you to become competent at using half of them.
But I know that will never happen and am capable of enjoying what I'm given.
Ah, interesting. I didn't realize there was more than one per level. Anyway, thanks for the info!
Never been so impatient while waiting for the postman
Back in my day, the post was guaranteed by 9am. Now it's pot luck to get it before 5pm ;;
There aregreen stars so yeah.___ 120 ___
Weird, am I having a total brain fart or are there notlevels in the game,___ 120 ___Wait, I guess not because ofone per regular star...?Level = mission to get a star in this case.comet stars?
Where's the stamp in the first Japanese style stage???
I've been through it so many times now, and can't find it for the life of me.
Sometimes I wish Nintendo would strip Mario of all his abilities save for jumping on enemies, breaking bricks, and shooting fireballs. Games in which you have to master all of the abilities presented to you are superior to games that give you tons of powers but never ask you to become competent at using half of them.
But I know that will never happen and am capable of enjoying what I'm given.
Anyone else think the Tanooki suit is wasted in this game? You can't fly, the cat suit's powers are superior to it, and Peach can hover/float without it. So what's the point of including it?
Put down the gun. D:You fucking don't fucking touch my fucking wall fucking jump !
But there are 120 regular stars!!!
One per regular star, You will see
I wish Yoshi was a playable character ala Mario 64 DS. I'm not terribly enthusiastic about Rosaline to be honest. One of the least interesting characters to me. I'm not sure why Nintendo keeps placing her in these different Mario games.
Put down the gun. D:
Because some of these people are so dedicated that they are willing to buy entire consoles to play as her. Nintendo knows how to take advantage of this.
Ofuckingk
*cools down*
Seriously though I agree with you (and that's probably why I like the nsmb games so much).
But seriously walljump saved my ass more than I'm afraid to say.
I mean you miss a jump and then you're in a frantic battle against gravity to avoid failling into that hole...
Ectic fun and so satisfying!