Eh bought and played through to about halfway into level 2. Only finished a couple dark world levels.
Not liking it nearly as much as I thought I would. Presentation-wise it is immaculate, but fuck the 360's D-pad. Oh my god is it frustrating trying to play this game with what feels like a pog pressing into a clump of mashed potatoes. It sucks so much, and this is exactly the type of game that relies on it.
I'm trying to play with the analog stick, but it's a little imprecise. I'm also not a fan of some of the environments. Sometimes I see a platform that looks like I should be able to stand on it, but I can't. That's the only real fault I have with the presentation, but I do appreciate the look of the environments themselves. I think N+ is stronger in letting you know where you can and cannot land (and currently I prefer that game to this one). There's one stage in chapter 2 with fans that blow you from side to side across the walls, and you can actually die from those fans by touching the ledges they rest on, not just the fans themselves. You can get to like >< this close, but it's not exact, and those kinds of problems infuriate me to no end in games like these.
Not sure if it's my controller or a fault in the game, but often I feel like my jumps aren't registering when they should, particularly after quick landings when I immediately want to get off the ground. Happens sometimes when I'm sliding down walls which is a huge deal, as so much of the game hinges on that exact action. Is it momentum based in some way I'm not understanding? Like, if I'm going too fast down a wall, am I unable to jump? Can't figure out why sometimes it doesn't work.
I also wish there was a quick way to restart levels. I may be missing the option. It's really annoying having either to exit to the map or finish a level and hit Y to restart. If I die six or seven times, I want to start over to get the A+. I don't want to have to finish the map and then try again from there. I want to have that option open to me immediately at any time. I don't think that's a testament to the difficulty of the game, because it's something I can still do (by exiting and restarting the stage), but I have to jump through hoops to do it.
Also wish there was a marker for bandages. Warp zones are fine hidden, but bandages are frustrating. They're really tiny and sometimes blend in with the background, which may be intentional but is really annoying when I need to scour stage after stage looking for them. At least let me know what stages they're in so I don't need to strain my eyes picking out a millimeter of pink on a beige background.
It's a good game, but I expected to love it. I'm getting frustrated with control issues that I feel are outside my control, which is something that never happened when I played through N (which is one of my favorite games on the service).
Maybe I'll get used to it as I play more.