It's not that hardsee5harp said:Last level of the end. Dark level. Fuck you. http://twitpic.com/30o8lq
It's not that hardsee5harp said:Last level of the end. Dark level. Fuck you. http://twitpic.com/30o8lq
OH MY GOD THERE ARE 18 LEVELS IN CHAPTER 2???? THANK GOD YOU SPOILER TAGGED THATAndyMoogle said:How are you supposed to get the bandage on 2-?18
Shig said:OH MY GOD THERE ARE 18 LEVELS IN CHAPTER 2???? THANK GOD YOU SPOILER TAGGED THAT
Some people don't want to know which levels have bandages. Though in this case you can't really miss it.Shig said:OH MY GOD THERE ARE 18 LEVELS IN CHAPTER 2???? THANK GOD YOU SPOILER TAGGED THAT
I can't imagine many people enjoy the plot of Halo because I don't like it, but I still wouldn't spoil it for them.Shig said:Fair enough, I guess. I can't imagine many people enjoy the aspect of guessing which stages have bandages, though, especially when going back for completion. One of the game's sore points for me.
Aren't you playing Meat Boy?McLovin said:I didn't want to buy those points but I couldn't help myself. Game is bought, now I have 1000 points left over. Any suggestions?
McLovin said:I didn't want to buy those points but I couldn't help myself. Game is bought, now I have 1000 points left over. Any suggestions?
That parts a lot easier than it looks. Once I figured out how to get past the first part of that level without needing to pause anywhere, the rest of the level only took a couple of tries.see5harp said:Last level of the end. Dark level. Fuck you. http://twitpic.com/30o8lq
There's far worse in other levels too... far worse.Mimir said:That parts a lot easier than it looks. Once I figured out how to get past the first part of that level without needing to pause anywhere, the rest of the level only took a couple of tries.
McLovin said:I didn't want to buy those points but I couldn't help myself. Game is bought, now I have 1000 points left over. Any suggestions?
catfish said:How does pinball fx work? There is pinball fx 2 tables available and it says 'compatible with pinball fx' but there is no pinball fx2 game to buy.... I don't understand.
FX2 comes out this Wednesday. It works sort of like Hasbro Game Night, you download a free "hub" to house the games, but buy them individually. If you have the first Pinball FX or any of its DLC tables, they can export to FX2's engine with its improved physics.catfish said:similar situation thanks to meatboy I've got points over and have to spend them within this month to get the 'get meat boy free' promotion I now consider it to be.
I'm thinking N+ but I might have played them in the wrong order, I straight up prefer meatboy, so this might feel like going back to a worse game :/
How does pinball fx work? There is pinball fx 2 tables available and it says 'compatible with pinball fx' but there is no pinball fx2 game to buy.... I don't understand.
Look at the centre of the ceiling in that room.FerranMG said:Guys, I need help beating The End boss.dr. Fetus
I get to the end of the level, in which there's a big empty room. Dr. Fetus comes along, but I don't know how to kill him.
Help plz? :/
FerranMG said:Guys, I need help beating The End boss.dr. Fetus
I get to the end of the level, in which there's a big empty room. Dr. Fetus comes along, but I don't know how to kill him.
Help plz? :/
OpinionatedCyborg said:Look at the centre of the ceiling in that room.
I missed it the first few times too.
I'm so far away :lolImperial Hot said:Just beat the game(light worlds). YES!
Agreed. I finished the light world last night and the boss of hell was the only level I didn't enjoy. He wasn't hard and he didn't test any of your skills. It was just remembering a pattern and eating unavoidable deaths along the way.Garcia el Gringo said:Wow, fuck Hell's boss.
Oh, but how I love the torture!
Same here!Imperial Hot said:Just beat the game(light worlds). YES!
Mike M said:I fear this game might be too much for me in the end... I cruised through world 1 with relative ease, then went back through the Dark World, which was significantly more difficult. Not impossible, but definitely a couple notches harder.
Then I unlocked the negative zone, and god DAMN am I boned. For the life of me I can't get past the floating spikes...
The Salt Factory definitely has some references to Canabalt. This was confirmed on Twitter today by Team Meat and Adam Atomic.GDJustin said:Anyone compiled a master list of video game references yet? I've caught quite a few in the cutscenes (and the characters) of course, but I have a feeling there's a lot more I'm missing.
And then I wonder if something very small like the pigeons flying away in The Salt Mine is a reference to Canabalt. :lol It's the first thing I thought of, at least.
Another question - how many total levels are there? Do the new free DLC levels count towards the total?
As for the discussion regarding flaws on the last page - I wouldn't call SMB perfect. The controls are great but not FLAWLESS. There is a tiny bit of weirdness around interacting with ledges and sticking/unsticking to walls. JUMPING off a wall is perfect, but just trying to unstick and fall from one can be a bit unpredictable. Same with trying to run and (accurately) fall off a ledge. I just don't feel like Meatboy is consistent when falling off ledges. It's a small issue, though. It is just magnified because the game is so brutal and requires perfection.
On a more subjective note, I consider the setup of glitch levels/warps/bandages to be a flaw as well. I disagree with the design decision to hide them. Super Meat Boy is in the "frustration platformer" subgenre... it's bread and butter is requiring (extremely) precise and accurate input from the player. This doesn't mix well with exploration. A player should "win" the game and earn all unlockables just by being super super good, in my opinion. Not by exploring. That's why I'm going to use a guide for the warp zones and bandages. You still need to be skilled to get them... so why hide them.
I can see how someone would disagree with this stance. But for me, not knowing when a level is 100%'d is a big bummer.
There are 307 levels at the moment.GDJustin said:Anyone compiled a master list of video game references yet? I've caught quite a few in the cutscenes (and the characters) of course, but I have a feeling there's a lot more I'm missing.
And then I wonder if something very small like the pigeons flying away in The Salt Mine is a reference to Canabalt. :lol It's the first thing I thought of, at least.
Another question - how many total levels are there? Do the new free DLC levels count towards the total?
As for the discussion regarding flaws on the last page - I wouldn't call SMB perfect. The controls are great but not FLAWLESS. There is a tiny bit of weirdness around interacting with ledges and sticking/unsticking to walls. JUMPING off a wall is perfect, but just trying to unstick and fall from one can be a bit unpredictable. Same with trying to run and (accurately) fall off a ledge. I just don't feel like Meatboy is consistent when falling off ledges. It's a small issue, though. It is just magnified because the game is so brutal and requires perfection.
On a more subjective note, I consider the setup of glitch levels/warps/bandages to be a flaw as well. I disagree with the design decision to hide them. Super Meat Boy is in the "frustration platformer" subgenre... it's bread and butter is requiring (extremely) precise and accurate input from the player. This doesn't mix well with exploration. A player should "win" the game and earn all unlockables just by being super super good, in my opinion. Not by exploring. That's why I'm going to use a guide for the warp zones and bandages. You still need to be skilled to get them... so why hide them.
I can see how someone would disagree with this stance. But for me, not knowing when a level is 100%'d is a big bummer.
Mimir said:I don't mind warp zones being hidden in a level, but I think warp zones and bandages should be marked on the map. That's my biggest complaint with the game so far.
N+'s great, can't go wrong with that one if you're in the mood for another platformer. Also has a leaderboards replays, a map editor as well as a few multiplayer modes (though admittedly the netcode isn't stellar). Think the devs also added around 500 extra levels through DLC, but I can't remember if those were free.catfish said:similar situation thanks to meatboy I've got points over and have to spend them within this month to get the 'get meat boy free' promotion I now consider it to be.
I'm thinking N+ but I might have played them in the wrong order, I straight up prefer meatboy, so this might feel like going back to a worse game :/
How does pinball fx work? There is pinball fx 2 tables available and it says 'compatible with pinball fx' but there is no pinball fx2 game to buy.... I don't understand.
Darklord said:Ok, how the FUCK do you beat the World 4 boss? There's just no way I...argh-ARGHGFHFDGHTG.
Axiom said:And as for the reason, after beatinglevels I figured out why I found the first part so much harder than the second and third. You have to be perfectly precise in that first part, which is nothing new, but there's also no rhythm to get into which will get you though. The second and third have that 'beat' that once you practice and get it down, you can see the end in sight because you know your timing. If I went back to it, I'd probably still struggle so much more on the first part than the second or third.The Kid
Technically, they're space worlds, which makes the name of Nintendo's conference make a lot more sense.atomsk said:I've finished the game and still havent beat any minus worlds
SapientWolf said:Technically, they're space worlds, which makes the name of Nintendo's conference make a lot more sense.
That's the thread where I got the info from.GDJustin said:Wait wait wait. WHAT?? Mind BLOWN for the first time on NeoGAF in... I don't even know how long.
Someone bump the mindblowing video games thread STAT.
Metalic Sand said:Tim of braid is such a worthless unlock. Cant rewind if you die : /
see5harp said:But you can jump down to grab a bandage and rewind in mid air
Metalic Sand said:Damn, didnt think of that :lol