TheUnknownForce said:
Really all stems to Nintendo not investing in a larger flash harddrive. As a result, WiiWare needs to be less than 40mb to fit. They really can't fix that without booting from SD cards, but that won't happen, because some people don't have SD cards. So they are technically behind the curve so much this gen because when you can't update whole OSs due to poor online structure, you're stuck behind the curve for a long time.
I think it would do them good not to release a WiiWare version that is gimped, at least not as gimped as it would be if they force it to fit. Fans are already a bit annoyed that they are missing out on the earlier release and losing content, as is. If they choose a Retail version with a few extras, it might work better in their favor.
How little credit do you give Nintendo to make competent decisions? If Nintendo could physically boot games straight off the SD card they would have done it with firmware 4.0, people too stingy to shell out $3 for a 2GB card be damned.
The reason they don't introducing it would literally break many of the games on the service. VC and WiiWare games are designed to run off the internal flash memory which is very fast and reliable in performance, so Developers can factor the exact length of load times into their designs. By comparison, SD cards are not consistent at all, with load times varying from dog slow to tolerable, which means unless the games are designed to take in variable loading speeds into account, they won't work properly off of SD cards.
Anyway, on topic, I am disheartened to hear that the WiiWare version isn't working out for them the way they hoped. Such a shame too, given that the game was originally WiiWare exclusive to begin with. Well, guess I'll wait and see as to what happens. If we get a Gimped WiiWare version, I'll just go with the PC version. If we get that enhanced retail version, I may feel inclined to purchase that (though I don't really see that happening, given the added risk involved).