kinda baffled at the unanimous praise this game is getting. it's a neat time waster, but it feels mostly like a throwaway experience. i wouldn't call the level design "genius". it's conservative and utilitarian at best and predictable and boring at worst. sure, it can be punishingly hard, but outside of the difficulty the levels are extremely straightforward, the obstacles obviously placed, the frustration factor a tad too calculated. there's nothing particularly clever about the level design, it speaks volumes that the dark world levels often simply consist of "same layout, more of the same obstacles and traps". the levels never throws you for a loop. it's all just "variations on a theme" and none of the themes feel particularly fresh or inventive. besides that i find the characters and the style to be devoid of charm, the humor crude, the world design sterile and the music gratingly harmless.