MrSaturn99
Member
Anyone else grabbing the Smash XL tomorrow? I'm so tempted but it seems like a bad financial decision.
I will be. Can't wait!
Anyone else grabbing the Smash XL tomorrow? I'm so tempted but it seems like a bad financial decision.
I would wait for New 3DS. Them announcing that kinda dampens the appeal of XL limited editions.
Nah man just give it more time! The game has only been out one week!!! Everything always turns out not to be a problem when the meta gets developed!Yeah... this definitely points to the heavyweights likely being very beneficial of this change -- they both get to survive longer and KO earlier, there's no drawback for them in this situation really. At least, early on here.
I'm interested in how things will evolve, though regardless. There is a reason to be concerned, however, with how large of a difference in % that comparison shows. I don't recall DI having that much of an impact on survival, it was generally much smaller in %. Like, the difference of getting KO'd at 135% and 139%. Not 150% and then 180% or 190%...
But who knows maybe I'm jumping the gun just like I had my concerns with custom moves being unlocked... oh wait, my concerns for that are legitimized now >_>
lol, Zero just took advantage of a Jigglypuff VI-ing left (D1 wants to call it KBI), and did the throw to the left instead of the right which caused a KO.
Actually, instinctively poo pooing everything initially in the Smash community is why we can't have nice things. This is effectively doing the same thing as SDI, it just extends survivability from survivng from being smashed off side.
It all leads to off stage chases.
Yeah... this definitely points to the heavyweights likely being very beneficial of this change -- they both get to survive longer and KO earlier, there's no drawback for them in this situation really. At least, early on here.
I'm interested in how things will evolve, though regardless. There is a reason to be concerned, however, with how large of a difference in % that comparison shows. I don't recall DI having that much of an impact on survival, it was generally much smaller in %. Like, the difference of getting KO'd at 135% and 139%. Not 150% and then 180% or 190%...
But who knows maybe I'm jumping the gun just like I had my concerns with custom moves being unlocked... oh wait, my concerns for that are legitimized now >_>
Am I right to assume that VI is only factored in when you are launched and knockback is assigned, and thus can't be changed while you're flying away?lol, Zero just took advantage of a Jigglypuff VI-ing left (D1 wants to call it KBI), and did the throw to the left instead of the right which caused a KO.
Please don't be so condescending, this is a serious discovery that warrants testing!
Attitudes like your's are why we can't have nice things
lol, Zero just took advantage of a Jigglypuff VI-ing left (D1 wants to call it KBI), and did the throw to the left instead of the right which caused a KO.
Wasn't the jiggly at an insanely high % anyways?#lagproblems
I would wait for New 3DS. Them announcing that kinda dampens the appeal of XL limited editions.
Am I right to assume that VI is only factored in when you are launched and knockback is assigned, and thus can't be changed while you're flying away?
The tone of that post wasn't meant to be dismissive or elitist in any way as far as I can tell. There's no need to be so sensitive.Because last night when I said "I've always held against the direction I'm being Smashed since SSB64" someone replied that I've been playing wrong all these years?
The tone of that post wasn't meant to be dismissive or elitist in any way as far as I can tell. There's no need to be so sensitive.
Maybe I'm a sensitive guy. :<
I'm pretty sure I made a post telling someone they've been doing it wrong yesterday, but I did not mean it in an offensive/elitist way at all. Sorry I said that. I only meant it in a playful way.Because coming in here and going "Uh oh" and "This could go sour fast" is so helpful? Because last night when I said "I've always held against the direction I'm being Smashed since SSB64" someone replied that I've been playing wrong all these years?
It's a mechanic that was purposely put into the game and is even in the pre-match tips, but SmashBoards like like "Well we need to come up with our own term for it."
Yea, but the throw wouldn't have normally killed, but because of bad VI, it did. Zero was doing back throws a lot so the person playing Puff thought Zero would go for another back throw.Wasn't the jiggly at an insanely high % anyways?
Awww yisss. 101 and 98 now. 8 match winning streak to pull me over .500!
You do have a point on the "I've always held against the direction I'm being Smashed since SSB64" part. The new mechanic is more intuitive, and intuitive is good.Because coming in here and going "Uh oh" and "This could go sour fast" is so helpful? Because last night when I said "I've always held against the direction I'm being Smashed since SSB64" someone replied that I've been playing wrong all these years?
I been playing the demo constantly and it feels like the level 9 Ai's are getting better..
Is it really so difficult to understand that all the fuss over mechanics is because people are really desperate not to go back to Melee or PM
I have been reading through the earlier vectoring arguments, I think I understand now why the relationship between competetiv and casual is so sour.
Please allow me some sweeping generalization:
On the one side you have competetiv types that jump the gun and only expect the worst case scenario without any thorough data available
on the other hand you have casuals that are either uneducated and can't add anything to silence or the ones that brush of any concerns as "not like melee" whining.
And of course you dont call out bullshit if said person is on your "side".
Come on people you can do better than that, this isn't healthy.
Because coming in here and going "Uh oh" and "This could go sour fast" is so helpful? Because last night when I said "I've always held against the direction I'm being Smashed since SSB64" someone replied that I've been playing wrong all these years?
It's a mechanic that was purposely put into the game and is even in the pre-match tips, but SmashBoards like like "Well we need to come up with our own term for it."
The game is great. I've put more hours into it this last week than I have any other game this year. I'm having fun with it, but it feels like other people are just waiting for that one thing so they can be like "OH! You play Smash Brothers on 3DS... I see..."
I feel like SmashBoards wants SSB4 to fail just so they can stick with Melee/Project M.
For glory 1v1?
I'm at .9and so i'm afraid to play more and ruin my win ratio!(10 matches played lol)
I feel like SmashBoards wants SSB4 to fail just so they can stick with Melee/Project M.
Is it really so difficult to understand that all the fuss over mechanics is because people are really desperate not to go back to Melee or PM
No one really wants the new Smash game to fail. People are just going to (naturally) be upset if the new game isn't very fun for them on a deeper level. They hate because they love, and want to love more. None of them would be obsessing over all these little details if they weren't hoping for the game to be great.I feel like SmashBoards wants SSB4 to fail just so they can stick with Melee/Project M.
On the left we see a typical person enjoying a game of Sm4sh. To the right, a member of SmashBoards.
Yup! Getting better with DHD and Bowser.. I think at least.
Luckily I don't really get mad losing at this game because matches are over so quickly. Just have to move on.
Both side are equally at fault here: The competitive side for overreacting to everything and the casual side for not allowing any criticisms of the new mechanics.
I think that these problems can be resolved through level-headed discussion, not generalization and shit-slinging.
FYI, I love smash 4, and I rarely, if ever, play melee.
You're completely off on that. Everyone wants the exact opposite.
Oh shit Robin got Zero.
I feel like SmashBoards wants SSB4 to fail just so they can stick with Melee/Project M.
On the left we see a typical person enjoying a game of Sm4sh. To the right, a member of SmashBoards.
This is really paranoid and makes it seem like you don't know what you're talking about.I feel like SmashBoards wants SSB4 to fail just so they can stick with Melee/Project M.
On the left we see a typical person enjoying a game of Sm4sh. To the right, a member of SmashBoards.
I agree. There's nothing wrong with criticizing the new mechanics, but I see a whole lot more "This will ruin the game" than anything else.
I hope you're right.
This is really paranoid and makes it seem like you don't know what you're talking about.
I am right. There is absolutely no legitimate reason for people to want a game (in the series that they participate in competitions for, no less) to fail. You're being too paranoid.
People are irrational beings. To say that there is no reason ANYONE would want it to fail is being presumptuous. I think most people don't, but there are always some people... who just want to watch the world burn.
People are irrational beings. To say that there is no reason ANYONE would want it to fail is being presumptuous. I think most people don't, but there are always some people... who just want to watch the world burn.