Yeah, unfortunately I believe the 'grab' button is just a macro in the game for "shield + attack" which means in situations where it would ignore the shield input you get attacks. I heard it was possible to do a smash/tilt or whatever with it, but I thought it was up rather than down
Another example is if I press grab too quickly after palutena's jab it will chain into repeated jabs rather than grab :/
That's really weird. Hopefully it's not like that in the Wii U version!
Oh, I didn't know that. That's actually pretty good know. That's pretty unfortunate though, but that explains a lot of my weird inputs :/
I'm tempted but it's 3am. I shouldn't even be up, nevermind playing games, so I'll pass for now but I might take you up on the offer in the near future though I'm not confident that I'll be the one kicking rear ;DIf anyone else wants to kick my ass let me know. I put my FC in my profile.
My connection with TWILT is weird in other games (haven't played him in smash yet).
It likes to be fine one instance and then decides to do something else later.
If anyone else wants to kick my ass let me know. I put my FC in my profile.
Annnd okay, now my 3DS won't seem to connect. Sorry about this, Cedric :/
I'll kick your ass (or get my ass kicked if you're better than me). Want to get some games in before bed.
My FC is in my profile.
Okay. Customs or no?
I'd prefer no customs. (I haven't really bothered to play around with them yet. lol)
Hey Cedric, you alright with customs? I'm okay either way, but I'm just asking since I wouldn't mind practicing some of my sets.
As long as we're talking about weird mechanics, I've been messing around with Ness and have found some strange things.
In this game, if you use Ness's recovery into a wall (like the ones on many of the Omega stages, for example), you have a chance to try one more time at recovering if you immediately PK Thunder. However, on the right side of the stage, you can seemingly do this after colliding with the wall at any angle. But on the left side of the stage, it only works if Ness hits himself with PK Thunder relatively horizontally. If you try to hit the wall at an upward angle, for example, you'll simply bounce off and SD, while on the right side of the stage, you'd have another chance.
If giving Ness another recovery was an intended mechanic, I have no idea how this was overlooked. I'm pretty sure Ness is now the only character in the game who is better on a certain side of a symmetric stage with walls now. So strange.
Weird. Reminds me a lot of the 'corner issue' in some 2D fighters where jumping over someone's head in one corner will push them out so you end up in the corner, while the other corner will push you out instead, resulting in them remaining in the corner and you basically failing to jump over their head XD
Also, it's probably worth checking to see if you can 'wall-tech' off of PK thunder against the wall as it may or may not help :3
Starting to learn how to use Samus, and of course the first match online is against Villager, one of his few good matchups. =|
Sooooo apparently this has been lighting up on Twitter
Illustration aside, do you agree/disagree? For context, this is the guy who won the E3 tourney.
I don't like the sound of that.
Still my favorite new character.
Sooooo apparently this has been lighting up on Twitter
Illustration aside, do you agree/disagree? For context, this is the guy who won the E3 tourney.
I don't like the sound of that.
Still my favorite new character.
Yeah. I still need to work on nixing that habit. >_>Good games Moonlight. It's no problem. Seems like you got that El Fire > Aerial combo down well! I got hit by it so many times. Try not to roll too much or too predictably though. You let me get so many grabs in the last two matches because of that. > . < Also, I noticed that whenever I jumped/floated towards you while you were charging El Thunder you would just release it a lot of the time when I got close even though it wouldn't hit me.
Dude deleted his twitter lol. Still, I donno. It's stupid...but it's also fun. Plus, Lucario can't do jack shit until he's at a really high percent.
Last match, Cedric, then I'm gonna go play some Bayo 2.
That's it for me. Good matches though. I need to get better though. Projectiles just wreck me.
I think he's overreacting.Sooooo apparently this has been lighting up on Twitter
Illustration aside, do you agree/disagree? For context, this is the guy who won the E3 tourney.
I don't like the sound of that.
Still my favorite new character.
Any matches anyone? 55456-0080-3699
I think he's overreacting.
Yeah GGs. I need to learn to respect big guys. I keep getting hit by things I should be avoiding because "lol slow ass fuckboy can't hit me :3"
Then I die at 75%...
God, I just really need to figure out how to deal with Little Mac. It's so easy to deal with bad ones, but the dude is ridiculous to fight when you've got someone who kind of knows what they're doing. I feel like I can't shield, since he does so much shield damage; rolling just gets me on the wrong side of a Forward Smash; jumping has him park right under me for an up-tilt, or Smash, or a dash attack; trying to go for dash grabs just get me jabbed in the face, and the dude is so fast that it's practically impossible to get any amount of breathing room on him. Doesn't help that's he's damn near impossible to legit punish. It's not that I can't win against the guy sometimes, but it's really stressful to fight against him. Feels like I have to think twice as fast against Mac than anyone else.
I'm down for a few.
My Friend code is: 3110-4300-6721
I hate when I accidentally input side tilt or up tilt with Palutena, and have to wait like half an hour for the attack to stop. Kinda like Ganondorf's up tilt.
My most hated tactic in this game is probably Peach hovering while playing as Mac. They'll hover till it runs out to try to bait you into attacking them. Since 99% of the time you'll end up getting attacked if you even try to do that, you usually just wait it out. I know why they do it, but it ends up just making the match last forever, because they want to bait you out, and you don't want to fall for it, so both players just end up not contacting for each other for about 5 seconds. And this happens so many times, it can easily add an extra minute or more to a single match. There's not really any reliable option for Mac to take aside from waiting, either. If they're low enough, you can attack, but that won't happen often. You can use your up b or side b, but they can easily avoid and punish this. You can jump into them and counter, but they'll quickly recognize this and be able to punish it. Only other option is Mac's aerials, which are so ineffective that they're never worth the risk. Peach can't really do anything during this time period, either. She can throw turnips, which are really easily avoided, or use a down aerial, which is also easily avoided. So basically, you're both waiting with no real options.
TL;DR: Peach can hover stall Mac and it's incredibly annoying and drags out the match.
I felt bad winning the Charizard/Bowser Jr. match because I got outplayed up till that very moment. I had no idea what to do about Rock Smash.I did get a little better with Shulk I think. I sucked with him when I first used him. But I think as much as I love Ganondorf as a character he really is at the mercy of anyone with projectiles and counter moves.
Bowser I will probably be maining forever. Although with him it's a matter of the opponent fucking up.
I did surprisingly well as Charizard though.
My most hated tactic in this game is probably Peach hovering while playing as Mac. They'll hover till it runs out to try to bait you into attacking them. Since 99% of the time you'll end up getting attacked if you even try to do that, you usually just wait it out. I know why they do it, but it ends up just making the match last forever, because they want to bait you out, and you don't want to fall for it, so both players just end up not contacting for each other for about 5 seconds. And this happens so many times, it can easily add an extra minute or more to a single match. There's not really any reliable option for Mac to take aside from waiting, either. If they're low enough, you can attack, but that won't happen often. You can use your up b or side b, but they can easily avoid and punish this. You can jump into them and counter, but they'll quickly recognize this and be able to punish it. Only other option is Mac's aerials, which are so ineffective that they're never worth the risk. Peach can't really do anything during this time period, either. She can throw turnips, which are really easily avoided, or use a down aerial, which is also easily avoided. So basically, you're both waiting with no real options.
TL;DR: Peach can hover stall Mac and it's incredibly annoying and drags out the match.