Dude, you really need to be not so roll happy.Enough to get you on the last round. lol Don't forget that delicious spike on the first kill!
I can keep going for a little bit. I need to learn from my mistakes...
Dude, you really need to be not so roll happy.Enough to get you on the last round. lol Don't forget that delicious spike on the first kill!
I can keep going for a little bit. I need to learn from my mistakes...
Dude, you really need to be not so roll happy.
Okay last one then I gotta jet cosmicdreams
Okay GG CosmicDreams. I will admit you are getting better with Rob slowly. You even decided to chase after your opponent rather then let me come down and start over from square one. I really wish this game has some kind of escape grab command though.
Word of advice try not to be roll happy. In case you haven't notice I was hitting where you were going to roll and not hitting where you just standing. As Rob I think you try to be risky and jump out of the stage and start kicking people around. Rob has one of the better recoveries so he can go pretty far just know your limit.
Also I hate Rob, so annoying with his gyroid and nair that last forever I swear.
I will fight you , you host.
1590-4823-0640
Good games.
I've been playing too many 2v2 matches with Ike that I suck when I do 1v1 with him. My style of play is all out of tune.
Anyone to play? Customs on or off, doesn't matter.
GGs man , your Ike showed no sympathy towards me.
I was running into smashes and paying the cost for it.
I got a long way till I will even be good and need some character that I really can progress with.
You played well with Wii Fit trainer. Seemed like a nice fit for you.
What is the recovery like on Link's projectiles?
Which is the most/least safe?
Bow is punishable at low % / super close range even on-hit. It's for this reason you'll see "bow spam" from far away: there isn't much other use for the move. It has a deceptively high amount of cool-down, such that you can't even do a full (single) jump and use it without getting landing lag unless you do it at the *very* peak of the jump.
Bombs, it's more an issue of the start-up. The actual throwing doesn't leave him vulnerable for long, if at all. (I really need to use this move more consistently, it's good)
Boomerang is again mostly start-up, but it's kind of a doozy there--if he does it well within someone's roll range, they're liable to be able to punish him afterwards. Recovery is mostly a non-issue since you can shield as soon as it's on the field, and you're not locked into the animation for catching it when it comes back.
up for a match?
Sure dude
The huge landing lag says no. It is safe on shield, but the attack of the move doesn't come out immediately nor does it grab out of shield and rack up damage.Nah that would be Sheik's bouncing fish.
Sure dude
GGS. Good batles, how was compared to last time we fought?
I'm trying to remember, you played Sonic last time right? Definitely an improvement with Greninja.
edit: Wait, I might be thinking of jrdev's Sonic. I can't actually recall our last matches!
Thank you.Bow is punishable at low % / super close range even on-hit. It's for this reason you'll see "bow spam" from far away: there isn't much other use for the move. It has a deceptively high amount of cool-down, such that you can't even do a full (single) jump and use it without getting landing lag unless you do it at the *very* peak of the jump.
Bombs, it's more an issue of the start-up. The actual throwing doesn't leave him vulnerable for long, if at all. (I really need to use this move more consistently, it's good)
Boomerang is again mostly start-up, but it's kind of a doozy there--if he does it well within someone's roll range, they're liable to be able to punish him afterwards. Recovery is mostly a non-issue since you can shield as soon as it's on the field, and you're not locked into the animation for catching it when it comes back.
Welp, got everyone to 200k in Smash Run; no new hat, but this was a funny race result.
Welp, got everyone to 200k in Smash Run; no new hat, but this was a funny race result.
Welp, got everyone to 200k in Smash Run; no new hat, but this was a funny race result.
I'm surprised this thread is still in gaming and not moved to the community forum.Thread's getting slower and slower with the approach of the Wii U version. Anyone down to play?
I'm surprised this thread is still in gaming and not moved to the community forum.
So my 3DS analog slider started crapping out on me yesterday. It was extremely difficult to run/slam right and all directions were pretty sluggish. I didn't spill anything on it, but the rubber on the slider has been falling off for a while, so I'm thinking there might be stuff falling into the cracks. I couldn't see anything when shining a flashlight on it, though. Has anybody experienced this before who might have some tips? I've had it since launch so it's definitely out of warranty. I'd hate to get it repaired when I plan on getting a New 3DS whenever they launch in NA.
I'm surprised this thread is still in gaming and not moved to the community forum.
Yeah you'll be waiting for awhile if never. Wii's level of homebrew was ridiculous and Wii U's isn't anywhere close.Yikes... I played a bit of project m and melee and came back to this... Its really slow. I guess ill just have to wait for Project M 2.0 Wii U.
Anybody?
It's a weird thing when I barely encounter lag against players with Japanese names I go against, yet I just went against a person with an English name after that and it lagged immensely.
Japan has great internet infrastructure. So does South Korea. I think they're all fiber or mostly fiber.
Sorry, I couldn't resist.Just got done a long session as mostly Zero Suit.
...So this is what top tier feels like. (Note: I'm still ass with the character lol)