Anyone wanna do 1v1?
ANyone up for a quick few before I head out?
I can do it.
1504-6227-7737
Ok cool, 0473-7756-0720I'll play, I've got about 50 minutes before I have to start getting ready for work tomorrow.
4596-9442-7695
Ok cool, 0473-7756-0720
Brutal input lag. It's not going to work.
I haven't played online in a week, only offline. I just tried For Glory and feel like I'm playing with a busted Wavebird. Was the input lag ALWAYS this bad? It couldn't have been, it never bothered me before.
It just depends on the connection, sometimes it's fine, sometimes it's almost a seconds worth of lag.
GGs monster zero! I've never seen a good G&W before lol
Thanks! It was fun all aroundThanks man! I try to rep the hard working black man, that jiggly tho, you got some good ass bread and butters
By the way JoeInky I would love to see how your Ness has developed. We haven't played since the game first came out
I actually stopped playing him for a long time and I've gotten worse with him if my games with Ricky are anything to go by.
I might be able to play some after Ricky if you want, but I think I remember you mentioning you were going.
It took me a full minute to figure out what you were talking about here, haha.Thanks man! I try to rep the hard working black man, that jiggly tho, you got some good ass bread and butters
It took me a full minute to figure out what you were talking about here, haha.
Also, I had no idea so many G&W moves had windboxes. Could you break those down for me?
The uair windbox just confused the hell out of me every time.His manhole dtilt has a wind box directly above it, his fire has wind boxes to the side, and of course you know the uair. I love his uair cause it gives me time to think. Man hole is really good for edgeguarding. but I didn't use it against you often to guard
It took me a full minute to figure out what you were talking about here, haha.
Also, I had no idea so many G&W moves had windboxes. Could you break those down for me?
The uair windbox just confused the hell out of me every time.
Anyone want to play?
I'll play you man , if you are still down?
1590-4823-0640
You host
Luma can no longer attack whilst Rosalina is being grabbed.
If true...
Yeah GGs man, had a lot of fun. Did you see how far I dodged with Charizard in our last match? It was like a Little Mac dodge, I have no idea how I did it either. I've saved the replay so I'm going to examin it now. Anyways GGJesus christ that was a long 50 minutes, I'm going to be tired in work now haha.
GGs Ricky, Charizard continues to be as much of a problem for me in this game as he is in Project M.
Yeah GGs man, had a lot of fun. Did you see how far I dodged with Charizard in our last match? It was like a Little Mac dodge, I have no idea how I did it either. I've saved the replay so I'm going to examin it now. Anyways GG
Nah I didn't notice that.
Have you tried messing around with the short hop air dodge thing with Charizard? I can't remember if you were the Charizard main but I was interested in seeing if it had much use in an actual game for that character.
Anyone want to 1v1 right now? I'll make the room after adding you.
3582-8385-4667
That'd be a pretty odd thing to patch, especially this early, considering it's something that Rosalina's reveal trailer specifically focused on.Luma can no longer attack whilst Rosalina is being grabbed.
If true...
* The hitbox on Ness's forward air has been increased.
* Little Mac now starts with each stock with a fully charged KO punch.
* Palutena's auto-reticule will now target her if it cannot find a target.
* Palutena's start-up and recovery on using tilt attacks and counter has been increased.
* The hitbox on Zelda's phantom slash has been reduced: it now only hits at the tip of the phantom's sword at the end of the swinging animation.
* Luma now gets tired after any attack and must spend a few seconds recovering their breath.
* Yoshi's aerial attacks no longer clash with other attacks and instead will ignore them.
* Robin's throw now has increased start-up time to be in line with Nosferatu.
* Robin now loses the current tome they have equipped if hit with a fire-based attack.
* Wario now enters the helpless state whenever he loses contact with the ground.
* Sheik can now only KO with bouncing fish. All other attacks have had their knockback reduced.
* The klaw is no longer affected by directional influence and automatically aims itself off the nearest edge of the stage.
* Jigglypuff's back air hitbox has been adjusted to be closer to what it was like in melee: it now hits at half of final destination's width.
* Jigglypuff now automatically loses the match if they land rest.
* Jigglypuff is now also put to sleep after using sing
* Due to complaints of it being used too much online, we have removed Captain Falcon's "show me your moves" taunt. We hope you can enjoy the new taunt that has taken its place.
You have to do it before it touches the red area and just before the ring. It's best to just wait for it to "refresh" to do it again. It's too slow to be worth it otherwise.Dragonlife teach me how to time breathe please
You have to do it before it touches the red area and just before the ring. It's best to just wait for it to "refresh" to do it again. It's too slow to be worth it otherwise.
Whew, good games Conun! You sure know how to use a ton of characters!
Out of curiosity, between my Dark Pit and Lucina who was more of a challenge? I'm trying to decide on my sub character, and Toon Link is my main one already.