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Super Smash Bros. for Wii U Miiverse Update Thread XVI

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Watch Da Birdie

I buy cakes for myself on my birthday it's not weird lots of people do it I bet
Man, Duck Hunt seems to be pretty well received everywhere...

So different from R.O.B. in Brawl, and now again he's the poster child for broken dreams lol.
 

SmithnCo

Member
With Ness seemingly having Lucas' moves as customs, it seems weird they didn't try and at least make Lucas an alt skin for Ness with a name and sounds and his stick.

Yeah, though it does stink to not have his (superior) normals, an alt with the specials would at least be something. With them giving the specials to Ness I'm iffy on his DLC chances now.
 

IntelliHeath

As in "Heathcliff"
Well, we COULD use the damn OT. What's the difference between talking about the PotD here or there? Answer: One less Smash thread.

Is tomorrow the last PotD, anyway? Now that the game is out, no real need in keep posting random pictures.

Problem with OT without worldwide release date can be very slow so we had a small bunch of people that are getting Smash 3DS tomorrow but I'm pretty sure that it will eventually pick up when people are getting involved with the discussion. I'm pretty sure that Aeana should be aware of that.

My purpose for POTD is for people who are still waiting for Smash Wii U. Yeah, I'm going to ask EmCee to get rid of 3DS so people who want to discuss about 3DS should stuck with 3DS OT.

Edited: Tomorrow isn't really last day of POTD because Sakurai will focus on Wii U POTD afterward. They need to hyping up Smash U! :)
 
Can someone please elaborate Wario's changes to me? He was my Brawl main
-DTilt is very snappy and fast. UTilt is also a lot faster. FTilt is the same.
-Jab comes out faster as well, especially the second hit.
-FSmash has a very large hitbox, but with a lot of end lag too. (About the same as his old fsmash though)
-USmash is a single hit head butt the strikes sideways, like Mario's USmash. Seems like it could hit on his front.
-Aerials seem mostly the same. NAir has a completely new animation but still hits twice.
-DSmash is VERY fast now and doesn't spin like 8 times.
-Dash Attack isn't as laggy
-Seems like his airspeed is a little lower? Hard to tell.
-Corkscrew looks like it has more vertical distance.
-Rest of his moves seem the same. Bite start up looks faster but I'm not sure. Haven't seen much of the bike and waft.
-Very smooth animations overall.

From what I gathered
 
I strongly doubt sales is the only contributing factor. Punch-Out Wii, Kid Icarus Uprising, Xenoblade Chronicles, Path of Radiance/Radiant Dawn, and many other games with representation sold pretty poorly.

i thought uprising did rather well? xenoblade i think is kinda weird but the whole operation rainfall as well as being a character that has a pretty large niche might have had something to do with it
 
Problem with OT without worldwide release date can be very slow so we had a small bunch of people that are getting Smash 3DS tomorrow but I'm pretty sure that it will eventually pick up when people are getting involved with the discussion. I'm pretty sure that Aeana should be aware of that.

My purpose for POTD is for people who are still waiting for Smash Wii U. Yeah, I'm going to ask EmCee to get rid of 3DS so people who want to discuss about 3DS should stuck with 3DS OT.

This is equally silly, this is a thread for discussion of Smash videos and pictures for those of us who DON'T have the game, the Smash OT is for people who are actually playing the game. You're Smash OT should have been labeled import/Japanese OT for now.
 
I can see trophies for Mewtwo and Ridley being rewards for clearing modes on high difficulties without continues and possibly with many characters. Mewtwo's trophy was very difficult to get in Brawl.

But if we don't see trophies for Dixie, Impa, or the Chorus Kids soon then we might have ourselves a point of intrigue.

Although we probably won't get an Ice Climbers trophy either.
 

ffdgh

Member
Man, Duck Hunt seems to be pretty well received everywhere...

So different from R.O.B. in Brawl, and now again he's the poster child for broken dreams lol.

The pseudo banjo alt stole many's hearts.
10577065_627998053984145_5221951546662568890_n.jpg


It will likely continue after that. Sakurai posted entries to the Dojo after the game was released for secrets.

Oh yeah forgot about that. Can't wait for more popular pics uploads!
 

Lunar15

Member
i thought uprising did rather well? xenoblade i think is kinda weird but the whole operation rainfall as well as being a character that has a pretty large niche might have had something to do with it

It's timing. Xenoblade hit at the right time with a sequel on the way. Niche, yes, but still an important niche. Golden Sun peaked between melee and brawl, and DD came out between Brawl and 4 and just wasn't very popular.

From my understanding, Uprising didn't do too hot. I might be wrong on Punch Out Wii, however. I don't have numbers, this is all off the top of my head.
 

Son Of D

Member
What part of the human psyche does Master Core represent?

The destructive tendencies of core gamers to turn their love of gaming into grotesque caricatures where they ultimately destroy what they so cherish?

Master Hand = Child playing with toys.
Crazy Hand = "Evil" sibling that is reckless with your toys.
Tabuu = A parent trying to tell the child to grow up and put the toys away.
Master Core = The child is now a teenager and this is his mental struggle between playing with them or throwing them away.

And seeing that Smash 64 released in 1999 and here we are in 2014, 15 years later. So the timeline matches.
 
It's timing. Xenoblade hit at the right time with a sequel on the way. Niche, yes, but still an important niche. Golden Sun peaked between melee and brawl, and DD came out between Brawl and 4 and just wasn't very popular.

From my understanding, Uprising didn't do too hot. I might be wrong on Punch Out Wii, however. I don't have numbers, this is all off the top of my head.

Uprising and POWii were both one million sellers, I believe.
 

Malvingt2

Member
I can see why people are upset when we have 3 character from Kid Icarus and none from Golden Sun, Sin and Punishment and Advance wars. Imo any characters from those games deserved it more than Dark Pit and Palutena to be on smash. I am not running the show so.... that is my honest opinion.
 

Not

Banned
-DTilt is very snappy and fast. UTilt is also a lot faster. FTilt is the same.
-Jab comes out faster as well, especially the second hit.
-FSmash has a very large hitbox, but with a lot of end lag too. (About the same as his old fsmash though)
-USmash is a single hit head butt the strikes sideways, like Mario's USmash. Seems like it could hit on his front.
-Aerials seem mostly the same. NAir has a completely new animation but still hits twice.
-DSmash is VERY fast now and doesn't spin like 8 times.
-Dash Attack isn't as laggy
-Seems like his airspeed is a little lower? Hard to tell.
-Corkscrew looks like it has more vertical distance.
-Rest of his moves seem the same. Bite start up looks faster but I'm not sure. Haven't seen much of the bike and waft.
-Very smooth animations overall.

From what I gathered

Thanks. Can anyone tell me more about the bike and the b specials? And the dash?
 
So who actually got all or most of the characters that they wanted? I only got 2 (Bowser jr and Shulk) but I really wanted Ridley, Mewtwo, a new DK rep and a Ganondorf that isn't a clone as well. I'm a little disappointed honestly, I'm still hyped for the game and characters like Duck Hunt and Little Mac look like a ton of fun, but some of the character choices are baffling, like 3 KI characters with one being a straight clone, 4 FE characters with one being a straight clone, no new DK character despite the franchise seeing a massive revival with DKCR and lastly Dr. Mario coming back over Mewtwo.
Like I said, I'm still hyped for the game and this isn't a "this game sucks" or "fuck Sakurai" post, I'm just a little disappointed and confused with some of the choices for the roster
 

MyBodyisReady

Neo Member
FYI Sakurai said this to IGN June 2013

"At the current time we have no plans," Sakurai told me. "I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it's the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards."

http://www.ign.com/articles/2013/06/13/e3-2013-no-plans-for-smash-bros-dlc-tripping-removed

DLC NOT DEAD DLC MAYBE STILL ALIVE?
 

Axass

Member
It's called a joke. Also it's a super safe option because I know it will definitely not be in the game so I avoid someone telling me that character example I gave is actually a trophy.

Already said Ridley is more likely to be a trophy in the Wii U version. It's also possible if Mewtwo and Dixie have trophies they are in the Wii U version.

Trophies tell us zilch.

Everybody and their moms are trophies on 3DS, but incredibly those three are reserved for Wii U? I find it hard to believe, but of course it's all speculation at this point.
 

Revven

Member
All right! So, now I'm home and back from classes (no more for the rest of the day). NOOOOW I can give my full opinion on the roster (even though I haven't been known to show much care for it -- this is because I didn't want to get my expectations too high).

In general, the roster sort of surprised me in a lot of ways. I wasn't expecting any fan favorites to get in (aka your Ridleys, your K. Rools, your Dixies, your whatever etc etc). I just expected to maybe get some possibly neat characters -- characters that only Sakurai could think to pick, really. That's how his roster choices have always seemed to be and Brawl was sort of the epitome of that. Fans have very little influence on who gets in and of the ones who have gotten in solely on fans were characters like Mega Man and Sonic -- both of which were fully admitted to be in the game because of fans.

That said, I am disappointed in one aspect of this roster: no Mewtwo. He's a fan favorite, yes, but I wasn't expecting newcomer fan favorites to make it. Veteran fan favorites that were not in Brawl seemed likely to me -- it wasn't that much of a stretch to think Mewtwo would get in seeing GameFreak repromoting Mewtwo and all that jazz for X/Y.

So, basically, I'm not disappointed with this roster at all. In fact, I think it's better than what we got in Brawl. Why do I think this? I can explain it easily.

Many of the newcomers (excluding the two clones, Lucina and Dark Pit) take a page out of traditional fighting game characters. Rosalina & Luma fills the role of a puppet character, for example. This is really cool and important to notice because in every Smash game up to this point it never seemed like these characters were properly designed. As in, the characters were just given moves that would suit the character rather than the character being designed in-tandem with the moves. I'm not saying that every character in Smash isn't designed at all -- I mean, characters like Ice Climbers were designed a certain way for sure from their conceptualization. But some characters, like, just don't have this distinct feeling about them like some of these newcomers do.

Like, in the previous Smash games, there isn't really a character that was purposefully designed with projectiles in mind. Instead, you have characters that have projectiles but they aren't a focus of the character. I guess that's more of what I mean -- the characters in Smash aren't always designed with a focus in mind. And in some ways, this is what's really beneficial to Smash because it means you can play a character any way you want to and that's been a big thing about why the series has taken off as a competitive title for a lot of people. BUT having the focus for a particular character is a great way to make them distinguishable from the other characters in the game and I feel that's what Smash has been missing with its newcomers until this game.

While Little Mac might seem like a typical newcomer he really isn't. He's purposefully designed to be a ground-based fighter. That's his focus. Every other Smash character can play both on the air and on the ground but Little Mac actually has terrible aerial moves -- they actually designed him that way. When I saw that, I was surprised because I didn't believe Sakurai when he said Little Mac would be weak in the air. I thought when he said that he only meant recovery-wise and that Mac would at least have one decent aerial but from what we've seen since E3, none of his aerials are good. This means every Little Mac, for the most part, will have to play with a focus on the ground game because that's his design -- he was designed to be a character that fights on the ground.

And that's just one example. I could go into how Robin is what a ranged character in Smash should have been from the start or how Mega Man is going to have to control space with all his projectiles at his disposal (so in fighting game terms, probably a more zoning-based character in Smash) and how Shulk is a stance character which means every Shulk main is going to have to learn to use those stances to their advantage if they want to be good with him etc etc.

All the new characters, for the most part, are designed so well that it makes me want to try all of them at least once. In Brawl, I don't think I tried every newcomer once when I unlocked them. I think I gravitated more towards who I liked or was interested in (in this case, Wolf, Wario, Diddy Kong, etc.) and I never tried someone like ROB because not only was the character not exciting but neither was the accompanying move set. (Didn't help that he wasn't designed around the move set he had like every other Smash newcomer in Brawl).

I just feel that this set of newcomers is more distinguishable than any of the other sets of newcomers and that's what makes the roster actually exciting for me. It's a good roster not because of who the characters are, but... because of how they are designed and how they look like they'll play so far. Hell, Bowser Jr. is even exciting looking to play and I was initially not really interested in seeing him in the games -- but because of the clown car and his mech projectiles and stuff he looks like he'll be a very awesome and unique character in general.

That's pretty much what I think of the roster. Outside of that, I'm super pumped we got Doc specifically because of the Down B Tornado and drill kick Dair. Superior Mario is back. :p
 
It's timing. Xenoblade hit at the right time with a sequel on the way. Niche, yes, but still an important niche. Golden Sun peaked between melee and brawl, and DD came out between Brawl and 4 and just wasn't very popular.

From my understanding, Uprising didn't do too hot. I might be wrong on Punch Out Wii, however. I don't have numbers, this is all off the top of my head.
edit:seems someone already mentioned that nvm
 

Neoxon

Junior Member
Crainy said:
Dear Sakurai,

**** you. Not only is this the most lackluster smash roster ever, but also treating us Ridley fans like this was ****ed up.

R0Y said:
Guys calm down. He was always unlikely with Dark Sakurai at the helm. Wait until next time, when he's hopefully retired and not making poor choices. :)

Also don't cry because the basement-dwelling troll at NeoGAF are lurking.=

D-idara said:
Sakurai confirmed to be a disgusting, power-hungry, expectation playing dictator-developer who doesn't care about what the fans want. This game's officially confirmed to be the worst game on the Smash series, no Ridley, no K. Rool, no Mewtwo, not even Dixie or Chorus Men to throw us off, no Sakurai, NO! I'm THIS close to not buying the game, this IS ABSOLUTE BULL****!

You can't do that, those can't be all the characters we get...I guess I'll enjoy Bayonetta and Wonderful 101 (Two franchises that ACTUALLY DESERVED REPS) because I won't be playing this piece of crap game anytime soon, and I won't buy the Wii U version either.

Yeah, tomorrow's the Smash Stream, there's much fun to be had and streamed with such a sucky, lackluster game. Go back to making Kid Icarus 2, Sakurai, a game you're actually good at making, because you've shown that you have no idea of how to make a Smash game anymore...

Xenorange said:
Sakurai's a dip****, Dr Mario but no Mewtwo. It's time to pass the torch you daft ****.

Ridley22 said:
I'm seriously annoyed with this roster. Sakurai managed to avoid pretty much all major villains and be as biased as possible.

Whelp at least there is PM. The PMBR seems to actually listen to fans.

TitanTeaTime said:
To the people saying "see you in 7 years":
No, we ****ing WON'T EVER see playable Ridley now. Not in a million years. If Sakurai is blind to the fan demand that even MEWTWO gathers, and simply DOESN'T give a conclusive statement about the fate of THE SINGLE most controversial Smash character, then I've given up on him. Same goes for K Rool. Mewtwo is gone for good as far as I'm concerned. Same goes for Snake. And every 3rd party candidate. Isaac doesn't even look to be an assist trophy this time around. 2 franchises lost characters, 2 franchises are NO LONGER REPRESENTED BY CHARACTERS AT ALL, and Metroid has Samus and Samus again for it's character"s". But we can expect Sakurai to add 2 more characters from his own franchise to the next set of games. I wouldn't put it past him. So, who's ready for him to "cut down on the clones" again? Don't be, he'll add another 3 and take a unique character away from you. 100% expecting Robin and Shulk to be cut now because **** the fans right?

Tkraix said:
in my opinion it does make no sense to not include Ridley or even Mewtwo ( Dr.Mario over Mewtwo.. WHAT THE ***) If this is the final roster i am highly disappointed.. 3 Kid Icarus reps but only 2 Metroid reps?! Even the Donkey Kong series didn't get Dixie Kong who would only be a clone like Dr.Mario (maybe a bit different). Really... this whole stuff makes no sense.

Boomuki said:
I really had faith in Sakurai. But no Mewtwo, no Ridley, no DK rep, no Ice Climbers and Lucas, but 3 goddamn ****ing clones, ********ing WiiFitTrainer and ****ING 3 KID ICARUS CHARACTERS. I lost faith

TitanTeaTime said:
It's obvious at this point that Nintendo wants to forget about Metroid in general. Watch, in 4 years it'll be a deserted franchise like poor F-Zero is.

D-idara said:
Haha, all these people saying we'll still get an 'awesome game' regardless, well let me tell you, WE'RE NOT GETTING ANY AWESOME GAME WITH THIS ****TY ROSTER. Everything that was good about the game was hanging on there being 5 more characters, now we can actually confirm that the game sucks and we should only buy it to make a public burning of Smash 3DS and Wii U and retweet it to Sakurai, we can throw in some older Kirbys, Air Ride, Melee, Kid Icarus: Uprising and Brawl boxes there too, oh, and don't forget Smash64 boxes.

THIS. GAME. CONFIRMED. FOR. SUCKING. PERIOD.

And no, don't try to make it better with your 'We can have Project M Ridley' IT'S OVER, SMASH4 SUCKS, that's all that mattered, and now it's gone, I can't even bring myself to cry...I'm just, deeply dissapointed and furious.

Marthmario said:
Literally F*** Sakurai. I try to respect him and I've loved almost everything he's done... but this is outrageous. He ignored all the fan demand for Mewtwo, K. Rool AND RIDLEY. LIKE SERIOUSLY?!??! EVEN FRIGGING REGGIE KNOWS HOW MUCH PEOPLE WANT REGGIE!!! THIS IS RIDICULOUS....

Xenorange said:
I really don't want Sakurai making the next game, i'm sick of his favoritism. Ignores the fans and does whatever he wants. At least i have Sonic though.

Boomuki said:
wow i always thought these kind of people are *******es, but im considering to not buy the game, not just because of my of saltyness right now, but also because of not accepting to keep buying this series when sakurai does nothing than trolling the fans more and more. his arm pains in the ***. his ****ty kid icarus overrepresentation in the ***. him being the director in the ***.

Ridley22 said:
I guess instead of campaigning for Ridley we should hope for a new director for Smash. I find it hard to believe anyone else would make this many illogical decisions.

Salt-Pile.jpg

3945520-4046381932-rocke.gif
 

Jawmuncher

Member
I mean there's also a lot of behind the scenes things to consider. If I remember correctly Snake was only included as a favor anyway. It was definitely a very strange situation. Though honestly I was one of the people who had no faith in snake being back. The second they announced the game I figured he'd be gone.

Also if I remember correctly Brawl and twin snakes were being developed at the same time for awhile.

I guess it all depends. Can't comment too much on the behind the scenes stuff. Regardless I have basically gotten over him not being in. Though I obviously would like him to come back.
 

Lunar15

Member
1 million for kid icarus world wide doesnt seem that bad i think though i dont know what equates too good sales :/

Yeah, I'd say 1 million is fine, although it really matters on the budget. I just didn't have my numbers straight and was generally talking out of my butt.
 
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