Rock much. Best tales game.
I have a few complaints, like Namco STILL needs to adjust the mash frenzy/chaotic tones of the battles nor should 12184121 hit combos be such a focus, it creates a sense of character bias that does not need to be there, there's still no real strategy to the game, but it can be challenging in it's own right.
Second, the AI is really spazzy, I love the settings, but they don't act accordingly enough in the least. Mages running out of TP on the harder setting and rushing into melee = suicide. ANGER. Also, it's annoying to see so called "brilliant" AI getting the crap kicked out of them while I'm evading and blocking every attack. Needed D-Pad shortcuts as well...
Lastly, game took a dive in the second half, espically the pacing and really poor example of non-linearity which (the former) took a damn near Wild Arms 3 leap to death. The story went from cutsey/likeably dumb to really fucking dumb pretty fast in the latter half also.
Random comments:
Strike/Tech is really, really stupid, IMO
EX traits/skills are really, really cool, IMO
Taking characters out of my party/control to compensate a really shitty plot is LAME.
Not giving me all the characters until 2/3rds of the way through the game is LAME.
The puzzley dungeons are a great addition, I don't mind mazey dungeons, but Tales always handeled them like crap. Only complaint being they are really too tiny in the first half the the game.
The VA rocks.
Skits rock, but are too slow, and I also wish they were VA'd.
Raine is the best character by far, for the violence and smarty pantsness. Most useful also, IMO.