I think I'm done with the game now, the post ending dungeon is so boring, going through it twice was enough...
Overall, I liked the combat a lot, it feels good and flashy, sure you can 'break' it and it's easy but feels endlessly fun still and there is room to do more with it.
+ alright story/cast, nothing too amazing but it wasn't boring at all after first 10 hours so, pretty fun ride and nothing offensively bad overall. Other than Milla I liked the main cast, still Vesperia felt a bit better to me but by not much. Lead roles were poor but support cast were a lot better.
+ pretty good side events, I think this was probably one of the better jrpgs of current generation in this aspect, it actually deals with the back story of the world and reveals more about the characters than just useless fetch quests and good chunk of it was voiced. I had fun doing them and made sure not to miss any. I don't think I wasted my time doing them like most other jrpgs of this current generation...
+ lots of weapons for the main party, each having a different model, makes trying new weapons somewhat fun though the stats aren't that different and it just increases by ~50
+ Cool Boss fights and quite a few of them.
+ Quick saves are nice. Nice UI design, it looks nice which matters considering how much you spend here and works fast and feels snappy too. easy to find everything, except the Event list which could use more sorting options.
+ the character customization and attachments were actually pretty funny.
- very poor monster variety, lots of recycled enemies with color change and lvl change, I can't even tell these are new monsters in the post ending dungeon, terrible. Even then all the monsters , the very few there are, look boring, this is the problem with most Tales games. On the other hand bosses were good, so maybe direct some of that effort here...
- poor graphics, the game has terrible textures, characters have very little detail and still a lot of clipping happens. I don't have crazy expectations from a game like this that doesn't even sell 1m worldwide, but when some developer like GUST can render far more detailed characters now, surely Namco can too. I hope next game they announce is a lot better in this aspect, Milla and Jude having baby faces really ruined the cutscenes. Still the game had some cool locales in the second half and near the end of the game and if you sit a bit far the game doesn't look too bad. Overall I liked the art direction, specially in the second half but technically it doesn't do them justice.
- Overworld, I'd like this type of field map but here it's too flat and empty. There is just boring holes in the walls to go in, random loot garbage that you have do gather one xillion times. All of them look pretty much the same with different seasons. It's really boring and wastes a lot of time, good thing there is fast travel and it works so fast without much loading. I hope they work on this aspect and make them more exciting to traverse not just empty fields. If they can't I think I prefer oldschool maps like Vesperia, that gives a better feel of the shape and size of the world imo and it was more lively.
- Terrible loot, this is the problem in many modern rpgs western or eastern, here everywhere is filled with useless garbage which you have to gather to fill up bars to get the somewhat real loot. Not sure why designers don't understand the joy of going through a place, fighting some nasty things and opening a chest in the end.. which actually contains something you can call a treasure? This game is a lot like western rpgs where they fill everywhere with garbage like games from Bethesda or Bioshock games... Though on the other hand you can level up shops very soon and get your hands on some good accessory/weapons but doesn't feel as satisfying as actually finding them
- post ending content is boooooring and not much to do other than the secret boss which was very cool.
with all that, I had lots of fun with it for nearly 75 hours, it could've been a lot better. Worth playing, maybe the game was rushed a bit still feels like a worthy mainline game.
good/10