Dragon1893
Member
edit: I think if Xillia didn't have giant fields filled with environmental loot meant to torment OCD people, it'd at least be less of a nuisance to explore new areas.
I'm reading this right? You're saying the fields should be empty instead of encouraging and rewarding exploration? If there was nothing to find they might as well be corridors like FFXIII. How can loot make it a nuisance to explore? Why would you even explore if there was nothing to find?