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Tales of Xillia |OT| - Teach me about Bazongas!

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Can't believe I'm about to go through a totally new Tales experience.... nothing can satisfy the JRPG boy inside me like a brand new Tales of game:D

2 years of waiting are finally over... yuuuupppiiiiii.

kinda know the feeling as I put up 200 hours of Tales of Graces. Game was addicting from a gameplay stand point but the story was reaaaaally awful. I found the short childhood arc promising, but at the time I got to Future Arc I was just whatever. Zonecage kept me going along with the crafting system.
 

Stuart444

Member
It's hard enough waiting an extra few days due to the American release date being earlier but seeing people get it a week before the UK release date :( makes me jealous as anything.
 

Holmes

Member
I think I'm going to switch from the Collector's Edition to Limited Edition. Is there a difference between the artbooks in the LE and CE? It says "Character Profile Booklet" for LE, and "The Art of Tales of Xillia" for CE, yet they seem to have the same covers.
 

Eusis

Member
I think I'm going to switch from the Collector's Edition to Limited Edition. Is there a difference between the artbooks in the LE and CE? It says "Character Profile Booklet" for LE, and "The Art of Tales of Xillia" for CE, yet they seem to have the same covers.
Nope, different covers. CE booklet also looked thicker and the page count is 38 at a minimum in the character booklet so the CE definitely has a bigger one.

And man, I wish SCEA would allow the same thing for covers as in Europe/Japan. I'd like them to allow dumping the banner and just having the PS3 logo and crap at the top.
 

Jiraiza

Member
Just saw a clip on the tubes with a small cut scene.

The voices... are definitely going to need some getting used to.
 

Bladenic

Member
Just saw a clip on the tubes with a small cut scene.

The voices... are definitely going to need some getting used to.

Maybe, the dub won't be nearly as good as Vesperia but hopefully better than Graces. Personally I love Jude's voice more than his JP one but kind of hate Milla's dub :/ no opinion formed on the rest of the team, though Leia's dub sounds about the same as JP.
 

Zajora

Member
Just saw this thread after making a Tales of Xillia cover in the Custom Cover thread, so I thought I'd show it here in case anyone cares. :eek:

I'm quoting you again!

I was bored, so I started making a Tales of Xillia cover.

I've never played the game (or any Tales games, for that matter) but still had some fun:



I'm guessing the reason salromano used such low-res art (assuming the ones I found were his original resolution) is that there doesn't seem to be any good Xillia art at a high res. I couldn't find any, so I went a different route. I have a version with the original logo style, but the fuzzy-white-blue color scheme doesn't really fit well.
 

Chake

Banned
Maybe, the dub won't be nearly as good as Vesperia but hopefully better than Graces. Personally I love Jude's voice more than his JP one but kind of hate Milla's dub :/ no opinion formed on the rest of the team, though Leia's dub sounds about the same as JP.

No offense to the voice actress, but Milla's dub is crime compared to the JPN VA, and am not the guy who cares about VA's, since they all grow on me in the long run.
 

Aeana

Member
The shop build system replaces both cooking and item/equipment synthesis from other games. You have to take enemy drops and items you find on the otherwise barren fields and put them toward leveling up each type of shop in the game. Doing so adds new inventory to the shops, and gives you discounts on things you already unlocked. I really don't like this because it's a major homogenization of unique systems. On top of that, leveling these shops is the only way for stores to get new inventory. Every shop in the world has the exact same inventory -- whatever you have from leveling the shops. That means when you get to a new town, you will most certainly never utter "ooh, I wonder what's new to buy" because you already know. It's the same stuff that was available in the last town, and every other town in the game.
 
I've specifically avoided spoiling myself with anything Xillia related since its JP release in 2011 because I was confident that the game would be localized. I'm so glad the wait will be worth it.

I've even avoided watching stuff like Xillia Mystic Arte compilation videos. I spoiled pretty much everything Graces related before the Eng version released so Xillia will be refreshing to play through.
 

Auskeek

Member
I just watched an EU unboxing video (the one where he rips the box...) we have a manual. It's a tiny one, but small victories I guess.
 

kayos90

Tragic victim of fan death
Holy shit this game has so much sexual jokes and stuff. My gosh. Anyway. I hope to have a video gameplay on Sunday or sometime around then. Look forward to it. Until then, nothing else from me. =D
 

Young Magus

Junior Member
First one was correct. I really dislike it. I don't want to do the plat run for it because I really despise it.

Played: Cross Edge (platinumed on JP account), Last Rebellion (easy plat), platinumed FF13, platinumed FF13-2, finished Star Ocean: The Last Hope, finished Enchanted Arms.

I haven't played Infinite Undiscovery because I don't have a 360.

............
..............Why would you do that?

Like seriously, why would you put yourself up for that task? You lost a bet or something?

Anywho, for those that have played the game how was the OST compared to the other games? How is the battle system in comparison to Graces or Vesperia in terms of speed and mobility?
 

FSLink

Banned
............
..............Why would you do that?

Like seriously, why would you put yourself up for that task? You lost a bet or something?

Anywho, for those that have played the game how was the OST compared to the other games? How is the battle system in comparison to Graces or Vesperia in terms of speed and mobility?

OST, go on YouTube and listen for yourself, unless you don't want to spoil it. I'd say it's one of the better OSTs in the series, better than Graces and Vesperia easily.

Battle system, in between Vesperia and Graces. Has less depth than Graces, but it plays like a speedier Vesperia with a "CC" like system.
 

Rhapsody

Banned
I just remembered, I really hope DLC is cheaper this time around. I'll definitely buy more if it is. Plus at least it'll work for Xillia 2.
 

Mieu

Member
Xillia is easier than Graces F. You can just main Jude and breeze through it.

No much sexual references/jokes. But the most famous one is the teach me bariboo/bazongas since its release.
 

Voror

Member
In Tales, the last third of the game generally feels like a Direct-to-DVD sequel.

That feels like a good way to put it. I can recall what part of Abyss felt like that, though Symphonia and Legendia not so much.

I have Vesperia but still haven't played it. I should get on that. I'm still irritated knowing there's a better version out there.

Graces sort of felt like the whole game was that way in a sense.

The shop build system replaces both cooking and item/equipment synthesis from other games. You have to take enemy drops and items you find on the otherwise barren fields and put them toward leveling up each type of shop in the game. Doing so adds new inventory to the shops, and gives you discounts on things you already unlocked. I really don't like this because it's a major homogenization of unique systems. On top of that, leveling these shops is the only way for stores to get new inventory. Every shop in the world has the exact same inventory -- whatever you have from leveling the shops. That means when you get to a new town, you will most certainly never utter "ooh, I wonder what's new to buy" because you already know. It's the same stuff that was available in the last town, and every other town in the game.

That is a pretty lame system alright and takes away a bit of what's cool about progression in an RPG. It also sounds quite easy to abuse potentially.

So, does this system continue in Xillia 2 or is this a matter where they managed to improve things?

I know seriously. :(

And yes, boss battles are a step down from Graces and Vesperia due to auto breaking out of combos and such.

This I've heard a lot. So is it that bosses are cheap or it isn't a matter of simply being skilled?
 

Rhapsody

Banned
This I've heard a lot. So is it that bosses are cheap or it isn't a matter of simply being skilled?

It's just cheap that they break out of your combos, and it's not as apparent as Eleth Break to know when it's coming. So boss battles tend to be more of a hit and run until you can't combo. Also results in your party dying rather easily because of it since they'll still be whacking on the enemy. Besides that, they're still fun in its own way. Bosses also take advantage of Linking also which neat (and something I was expecting in FE:A). It still takes skill though. I didn't find it relating to skill in terms of the bosses being bad.
 
Every shop in the world has the exact same inventory -- whatever you have from leveling the shops. That means when you get to a new town, you will most certainly never utter "ooh, I wonder what's new to buy" because you already know. It's the same stuff that was available in the last town, and every other town in the game.

That's pretty funny when you think about it.

The world's economy will have some serious developing problems because of that one guy at the meeting who thought it was a good idea to put the responsibility of shop development into the hands of a medical student, a nurse-in-training, a butler, a child, a mercenary, and a spirit lord girl.
 

Voror

Member
It's just cheap that they break out of your combos, and it's not as apparent as Eleth Break to know when it's coming. So boss battles tend to be more of a hit and run until you can't combo. Also results in your party dying rather easily because of it since they'll still be whacking on the enemy. Besides that, they're still fun in its own way. Bosses also take advantage of Linking also which neat (and something I was expecting in FE:A). It still takes skill though. I didn't find it relating to skill in terms of the bosses being bad.

Noted then. Thank you. I can't say I found bosses in, say, Graces that hard though of course I haven't beaten it still. Except Kurt on Chaos, who was the only boss at the point I'm at in the game where I had to tone it down. The idea of bosses linking sound pretty cool though.
 

demidar

Member
How would you fix being able to stunlock bosses? Maybe they should just randomly escape after a full combo/number of hits threshold like Kingdom Hearts?
 

Proven

Member
You have given me hope.

Sorry , won't happen again.

BUt i needed to tell
I can now forgive you.

The shop build system replaces both cooking and item/equipment synthesis from other games. You have to take enemy drops and items you find on the otherwise barren fields and put them toward leveling up each type of shop in the game. Doing so adds new inventory to the shops, and gives you discounts on things you already unlocked. I really don't like this because it's a major homogenization of unique systems. On top of that, leveling these shops is the only way for stores to get new inventory. Every shop in the world has the exact same inventory -- whatever you have from leveling the shops. That means when you get to a new town, you will most certainly never utter "ooh, I wonder what's new to buy" because you already know. It's the same stuff that was available in the last town, and every other town in the game.
You've talked about this before, but I have to say I'm not all that annoyed from just the sound of it. Cooking always felt like a neat little addition and never something all that important until Graces gave me some in battle options. And even then, it felt like it wasn't much. They just give such tiny bonuses outside of a few must have choices that half the time I was cooking just for the skits you unlocked in the past.

Equipment also was usually a "just take the higher number one" for a long time. There were a handful of exceptions, like when weapons had an element imbued within them, but the ones I noticed most often was again in Graces, and were a part of the whole dualize system.

I miss Graces already.

Anyway, shops were already becoming just lip service. I suppose I'm more annoyed that they didn't come up with something better to put in rather than the fact that they tried to change it at all.

I know seriously. :(

And yes, boss battles are a step down from Graces and Vesperia due to auto breaking out of combos and such.
This is going to piss me off, but isn't this how it is in most Tales games anyway? They just go into their own Overlimit or immediately use a Mystic Arte on you. Graces hasn't spoiled me that much.
 

Seik

Banned
I finished Graces F in april in order to prepare for Xillia, my body is more than ready, I'm overdue for some RPG goodness.
 

Bladenic

Member
The most hits I've ever seen done on bosses in a regular combo in Xillia is 14. That's it lmao. Xillia 2 is definitely better in that regard due to the weakness system.
 

Rpgmonkey

Member
That is a pretty lame system alright and takes away a bit of what's cool about progression in an RPG. It also sounds quite easy to abuse potentially.

So, does this system continue in Xillia 2 or is this a matter where they managed to improve things?

Xillia 2 uses a traditional shop system in addition to Special Orders (basically synthesizing).

When it comes to equipment, you mostly use the Special Orders to get weapons or armor with elemental properties or special abilities like reduced casting time, lowered TP consumption, HP recovery, increased stats, etc.

This is going to piss me off, but isn't this how it is in most Tales games anyway? They just go into their own Overlimit or immediately use a Mystic Arte on you. Graces hasn't spoiled me that much.

Other games usually ranged from fairly decent chunks of damage to infinite combos if you managed to do it right.

Xillia bosses basically force a limit of about 5-10 hits in addition to using Overlimit and Mystic Artes. I don't mind the limit so much as it's just way, way too low to make the fights really enjoyable.
 

Reveirg

Member
Did anyone around here pre-order on amazon.ca?

Some friends have had their orders switched to "Shipping Soon" but not mine =/. Tales of Xillia doesn't come up in search results, and now I'm worried that they might not have received enough copies and mine will be delayed.

Same thing happenned the last time I pre-ordered a game from them (Catherine 2 years ago).
 

Voror

Member
Xillia 2 uses a traditional shop system in addition to Special Orders (basically synthesizing).

When it comes to equipment, you mostly use the Special Orders to get weapons or armor with elemental properties or special abilities like reduced casting time, lowered TP consumption, HP recovery, increased stats, etc.

Ah, well that's good to hear at least. The upgrading shop idea probably could work in theory and I suppose you could say the whole Stamps system from Graces was kind of like that.

Good to hear about the Special Order system, though it also means I'll spend hours trying to make the best weapons.

The synthesizing system from Graces ended up being the cause of my burn out and the reason I still haven't finished it. Probably should just not worry about it when I go back to it and wait for the bonus dungeon.
 
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