DevelopmentArrested said:Wait, the shooting mexhanics are worse than GTA4?? How is that even possible.
This review gives me doubts again.Genesis IV said:
I dont need a ton of side things to do, but if you are just shuffled from one location to another, a large scale city seems like a waste imo. Something I never thought about is they are trying to capture the emotions, sentiments and feel of America and LA during the time period, but it seems very little people from America are working on it. Guess others feel the same when US developers depict other nations and times in games.The Guardian said:LA Noire largely does away with the free-roaming that enhanced the appeal of Grand Theft Auto and Red Dead Redemption.
There's no euphoria!? NOOO!Net_Wrecker said:Well lack of Euphoria for starters.
Zertez said:I dont need a ton of side things to do, but if you are just shuffled from one location to another, a large scale city seems like a waste imo. Something I never thought about is they are trying to capture the emotions, sentiments and feel of America and LA during the time period, but it seems very little people from America are working on it. Guess others feel the same when US developers depict other nations and times in games.
Rockstar North make the mainline GTA series, they're not Americans, does that bother you? I can't think of any games set in England made elsewhere so I can't say I have an opinion on the issue myself.Zertez said:I dont need a ton of side things to do, but if you are just shuffled from one location to another, a large scale city seems like a waste imo. Something I never thought about is they are trying to capture the emotions, sentiments and feel of America and LA during the time period, but it seems very little people from America are working on it. Guess others feel the same when US developers depict other nations and times in games.
duckroll said:It actually makes me more excited, because I don't want a GTA game. I want an adventure game, being marketed as a GTA game to get sales. If there were no combat at all in the game, that might even be better for me!
As for the nationality of people working on the game, why does it even matter? You're taking about capturing the mood and feeling of a post-war America. How many people working on videogames today were even born in that time period, American or otherwise? It's not like we're talking about first hand experience here. Anyone working on the game would have to do research and read up on it or watch documentaries. Doesn't matter if they're American.
God I wish this was the case!duckroll said:It actually makes me more excited, because I don't want a GTA game. I want an adventure game, being marketed as a GTA game to get sales. If there were no combat at all in the game, that might even be better for me!
Couldn't you say that to every game? Very few do use Euphoria.RankoSD said:Who said that there's no Euphoria?
You can clearly see from the trailers that the game is using it.
And why shouldn't it be used? imo it's the most advanced physics engine for body movement.
StuBurns said:Couldn't you say that to every game? Very few do use Euphoria.
The game is not using euphoria, watch this video at around the 0:50 seconds mark http://uk.ign.com/videos/2011/05/11/la-noire-man-about-town-video-featureRankoSD said:Who said that there's no Euphoria?
You can clearly see from the trailers that the game is using it.
And why shouldn't it be used? imo it's the most advanced physics engine for body movement.
They're talking about things like going on dates in GTA IV, going to play darts with Roman, or stuff like poker and five finger filet in Red Dead Redemption. The actual world and how you traverse it isn't limited any more than those games. You can go where you want, when you want.Zertez said:This review gives me doubts again.
I dont need a ton of side things to do, but if you are just shuffled from one location to another, a large scale city seems like a waste imo.
I read a post on GAF talking about it being quite hard to implement into an engine and very demanding on the performance, no idea how accurate that is though.Grisby said:Cause its so damn expensive isn't it? There was an article or some developer a while back saying it cost a fortune to use that (can't remember who or what it was).
amorbis said:Yes, it was one of those early praise-reviews. I could be wrong, but typically early reviews lean towards the positive to match with the hype. It seemed like he said the actual shooter gameplay was basically RDR.
I'm going to wait for that IGN review on Monday, and hopefully some other outlets too.
StuBurns said:Couldn't you say that to every game? Very few do use Euphoria.
MMaRsu said:Yeah because Ign has decent reviews right?
I agree with wanting an adventure game, but I also want to cruise around 40s LA and check out the sites. I dont need to go on a killing spree or go bowling, but I was hoping for a few things to do in the city outside of police work.duckroll said:It actually makes me more excited, because I don't want a GTA game. I want an adventure game, being marketed as a GTA game to get sales. If there were no combat at all in the game, that might even be better for me!
As for the nationality of people working on the game, why does it even matter? You're taking about capturing the mood and feeling of a post-war America. How many people working on videogames today were even born in that time period, American or otherwise? It's not like we're talking about first hand experience here. Anyone working on the game would have to do research and read up on it or watch documentaries. Doesn't matter if they're American.
Do they not add the 500 points until it is picked up or shipped?Decay24 said:Thanks for the heads up on the Best Buy promo for this guys.
500 bonus points and a $15 gift card being shipped to my house while I purchased the game with $15 rewardzone certificates and an instore pick up preorder.
Sweet
StuBurns said:I read a post on GAF talking about it being quite hard to implement into an engine and very demanding on the performance, no idea how accurate that is though.
Juan29.zapata said:And it's not like it's all that immersive!
There's this one video of RDR that I can't seem to find that showed how if you were on "ragdoll mode" (i.e. you can't control your character) and were constantly shot from various sides, you would not fall at all, which meant you couldn't control John at all.
duckroll said:They generally have the most entertaining ones. Especially retroactively!
Net_Wrecker said:That was EXTREMELY rare. Euphoria was almost perfected in RDR. In fact, there were many instances where Euphoria saved me from stumbling in certain situations where games like Saints Row, or Just Cause would've had me tumbling, or sliding.
Zertez said:I agree with wanting an adventure game, but I also want to cruise around 40s LA and check out the sites. I dont need to go on a killing spree or go bowling, but I was hoping for a few things to do in the city outside of police work.
I would guess not many working in the industry were alive during the time period, but I would imagine some have parents or grandparents who were. Several first hand accounts give a much more accurate picture of the time period. You can ask questions as well, if you feel something isnt right. It is tough for books to describe the complete hysteria of a town that is going through crazy times, compared to how a person sitting next to you can. Kind of like books describing the aftermath of the Abomb dropping, compared to someone who lived it. I know they are on different levels, but emotions are tough to research in books or watching movies. Im not upset or anything, I just found it a little odd is all.
GTA games are little different though. They are modern day games set in fictional cities that are based off a real life city. GTA games are so far over the top, I dont care about inaccurate things, just like I dont care how unrealistic Saints Row is. They are not really trying to capture emotional feel or replicating "perfectly" a city during a time period when making a GTA city. LA Noire is trying to recreate 1947 LA perfectly and portray the feelings of the city during this time. Like I said it isnt a deal breaker for me, I just found it odd. I guess no one else thought about something similar when American developers are depicting their own country.StuBurns said:Rockstar North make the mainline GTA series, they're not Americans, does that bother you? I can't think of any games set in England made elsewhere so I can't say I have an opinion on the issue myself.
Zertez said:GTA games are little different though. They are modern day games set in fictional cities that are based off a real life city. GTA games are so far over the top, I dont care about inaccurate things, just like I dont care how unrealistic Saints Row is. They are not really trying to capture emotional feel or replicating "perfectly" a city during a time period when making a GTA city. LA Noire is trying to recreate 1947 LA perfectly and portray the feelings of the city during this time. Like I said it isnt a deal breaker for me, I just found it odd. I guess no one else thought about something similar when American developers are depicting their own country.
Although they boast a very accurate recreation of LA at the period, I'm not sure how realistic they're trying to go within the context of the game itself. It looks like they just want to make LA Confidential a game starring the Mad Man cast.Zertez said:GTA games are little different though. They are modern day games set in fictional cities that are based off a real life city. GTA games are so far over the top, I dont care about inaccurate things, just like I dont care how unrealistic Saints Row is. They are not really trying to capture emotional feel or replicating "perfectly" a city during a time period when making a GTA city. LA Noire is trying to recreate 1947 LA perfectly and portray the feelings of the city during this time. Like I said it isnt a deal breaker for me, I just found it odd. I guess no one else thought about something similar when American developers are depicting their own country.
JetBlackPanda said:in the videos I have seen the shooting looks almost exactly like RDR.
Juan29.zapata said:Over the top? Did you really play GTA4? That was some serious game.
CyReN said:So this game is 100% by Bondi right?
Net_Wrecker said:No. The vision is Team Bondi's but Rockstar had their hand in more than a few areas. Maybe 70-30 Bondi.
Funny, ive heard the complete oppositeNet_Wrecker said:No. The vision is Team Bondi's but Rockstar had their hand in more than a few areas. Maybe 70-30 Bondi.
duckroll said:Are you sure? The game has been in development long, long before Rockstar was ever involved...
duckroll said:Are you sure? The game has been in development long, long before Rockstar was ever involved...
DevelopmentArrested said:Funny, ive heard the complete opposite
duckroll said:Are you sure? The game has been in development long, long before Rockstar was ever involved...
Net_Wrecker said:I just read an interview where they said it was basically still a text adventure game up until last year, and the face capturing wasn't even fully implemented. So yeah, I'm pretty sure Rockstar had a hand in developing this. Looking at the radar, the map, the animations, etc. etc., they are clearly Rockstar.
DevelopmentArrested said:Funny, ive heard the complete opposite
Montresor said:I've also heard news that Team Bondi has developed only 30% of the game. =p