This is such an honor, uhh...I'd like to thank my keyboard for not failing I guess.omgimaninja said:100% sure his "E" key works: Nob
This is such an honor, uhh...I'd like to thank my keyboard for not failing I guess.omgimaninja said:100% sure his "E" key works: Nob
omgimaninja said:~Puyo's TF2 Of the Year Awards~
Worst Admin: Icy
Orellio said:I just got kicked for someone else's reserved slot. Right as I was about to uber. I got to play maybe 10 minutes. That was totally stupid.
jeremy70583 said:Lol Icy is on a fucking rampage. Get back in the game so i can bitchslap you back down to earth =)
Edit: damn cant even get into the server with 22/24. How much you charging for a slot? =P
-ULcajun
Hitokage said:They're just my bane. I honestly think that every class except maybe pyro could make a case for being "overpowered", but the class that I have the most trouble with are demomen.
Team Fortress 2
* Sudden Death mode is now a server option (a convar) and defaults to OFF
* Sapped buildings now take slightly less damage from the Spy who sapped them
* The Medic's Medigun now charges at an increased rate during Setup time, to remove the need for self-damage grinding
* Fixed an rcon/console command that could cause server crashes
* Prevented players from playing the "civilian" class
* Prevented players from hiding their name in the scoreboard
* Fixed exploit where the Medigun UberCharge wouldn't drain if you switched weapons
* Fixed decals not being correctly applied to the world in some cases
* Fixed critical bullet tracers not being visible to players other than the firer
* Fixed first person spectator view of the Spy watch not showing the correct cloak value
* Fixed the teleporter's player shaped particles not drawing
* Fixed the flamethrower stuttering when firing directly into a building
* Fixed a rare crash that can happen when a player being healed leaves the server suddenly
* Fixed rocket trail effects sometimes existing permanently in world
* Added effects to players when they earn an achievement, visible to other players nearby
* Tweaked achievement HUD fonts and color palette for more readability
* Improved stat gathering for map play times to increase accuracy
* Improved stat gathering around draws to better understand why they're occurring
* Fixed occasional misreporting of syringe gun & fireaxe damage distances to the stats system
* Fixed an occasional crash caused by an achievement not being found during a game announcement
Dustbowl
* Now waits until either team wins fully before changing to another map on server timelimit expiring
* Teams now score a point per captured control point, rather than per sub round
* Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point
* Fixed gaps in stage gates that allowed snipers to kill defenders during setup
* Fixed several model and brush perch exploits in stage three
* Added stair access to the upper area in stage three after the first cap
* Limited line-of-sight at the first control point in stage 3 to remove a griefable sniper spot
Zaraki_Kenpachi said:Hey Icy, I'm getting an error that says Disconnect: Server uses different class tables. Do you know what causes that?
Capndrake said:Got The Orange Box today and haven't even played anything except Team Fortress 2 (And about 10 minutes of Peggle) yet (If you've played the past few hours you probably saw me). Fantastic game, will probably be playing for a long time.
Dustbowl
* Now waits until either team wins fully before changing to another map on server timelimit expiring
* Teams now score a point per captured control point, rather than per sub round
* Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point
* Fixed gaps in stage gates that allowed snipers to kill defenders during setup
* Fixed several model and brush perch exploits in stage three
* Added stair access to the upper area in stage three after the first cap
* Limited line-of-sight at the first control point in stage 3 to remove a griefable sniper spot
no.Doytch said:We don't have to resend the SteamID do we, Icy?
On Dustbowl? Yep :lolkeiichi said:Where you the demo that kept killing me?
(i hate you)
Welcome to the server!!
Talking of which, can I get added please? Sent the PM a few days ago but only now am I getting booted from the server for reserved slot.Icy said:
Crushed said:New update:
Ooh, they made the self-damaging unnecessary while taking away the stored charge. That's gonna be interesting.
Jacobi said:Just came back from Amsterdam, really missed TF2&the GAF server
Richardfun said:What do you mean by 'taking away the store charge'?
any specific reason why?Icy said:Yeah I reset the rankings
Hi-5'dThe Storyteller said:In that game of Stronghold people greatly underestimated the medic medic combo.
Hi-5 n0b!
:lol Yes. I lagged for a few seconds and my team and the entire opposing team turned into red scouts, yet they retained their weapons. I'm guessing the cause is my lousy wireless connection. It happens on aussie servers as well. :/KittenMaster said:Why is he holding an axe? And why is he red?
Wait... Is this the wonders of lag you were talking about?
I had something like that happen once, except it stuck until I exited the game. D: I thought someone was hacking at first, because I had just seen one guy, thought he was on my team and he killed me. There were a couple guns moving around without bodies as well.Spotless Mind said::lol Yes. I lagged for a few seconds and my team and the entire opposing team turned into red scouts, yet they retained their weapons. I'm guessing the cause is my lousy wireless connection. It happens on aussie servers as well. :/
Yeah, pretty much what i get. Floating guns, invisible bodies, dispenser shields. It doesn't go away until i exit the server.n0b said:I had something like that happen once, except it stuck until I exited the game. D: I thought someone was hacking at first, because I had just seen one guy, thought he was on my team and he killed me. There were a couple guns moving around without bodies as well.
Ah. You should have said so. I thought you were only complaining that lag caused your death until I noticed the axe.Spotless Mind said::lol Yes. I lagged for a few seconds and my team and the entire opposing team turned into red scouts, yet they retained their weapons. I'm guessing the cause is my lousy wireless connection. It happens on aussie servers as well. :/
Richardfun said:Heh, ranks reset. Gonna be alot of work getting back into the top10, not sure I can be arsed :lol
Icy said:I can modify the weapons that each class spawns with
Give every class the disguise kit.Icy said:I can modify the weapons that each class spawns with