Dark Stalkers
Member
Cheeto said:Which one?
The good one. Maybe I could use some of your parts when you kill yourself.
Cheeto said:Which one?
I have two machines that are pretty much equal, my office computer is:Dark Stalkers said:The good one. Maybe I could use some of your parts when you kill yourself.
I... uh...Ikuu said:
Crab Spy just simply blends in that well.firex said:that was awesome. I was wondering where the spy was until the end, and then it was even better.
Cheeto said:OMG VALVE BROKE THE GAME...TAKING CONTROL FROM THE PLAYER...YARYAYRYRYAAHHHGGG
QUITTING FOREVERCheeto said:OMG VALVE BROKE THE GAME...TAKING CONTROL FROM THE PLAYER...YARYAYRYRYAAHHHGGG
:lol :lol :lol"Now, hold on," you keep saying. "Aren't bows and arrows primitive and harmless?" Why don't you ask the dinosaurs? Except you can't, because the cavemen bow and arrowed them to death.
:lol :lol :lol :lol :lol :lolNo, the Huntsman doesn't stun. It pins dead/dying players.
holy shit that's awesome.ThaiGrocer said:
PillowKnight said:Oh look, a weapon I actually like, how'd this happen?
A repeating mini-crossbow that does the same thing.fallengorn said:Liking the Huntsman... I wonder what they'll replace the smg with.
I think I'm supposed to say something like QQ MOAR. It's been a while. ):PillowKnight said:Oh look, a weapon I actually like, how'd this happen?
I think it's going to be one of those "more damage/slower firing rate" tradeoffs in addition to the pinning dead/dying targets.Iadien said:So they want snipers closer to the action? I hope it gives HP, because snipers are very easy to kill.
Courtesy of Robin Walker, one of the co-designers of the series.Iadien said:So they want snipers closer to the action? I hope it gives HP, because snipers are very easy to kill.
Robin Walker said:In our multiplayer FPS games, players tend to die a lot. Death is one of the great feedback mechanisms we have in the game, helping you evaluate your own skill versus that of your opponents, and the viability of the tactics being employed by each of you. Being hopeless optimists, we'd like your deaths to be positive experiences. When we started working on TF2, 22 years ago, we decided to examine the things that affected how players felt about their deaths in TFC. Our starting theory was that, for death to be a positive experience, players had to feel like they could have avoided dying if they'd done something different. We found two factors that seemed to be important in light of that theory:
* The first was whether or not you understand what killed you. If you don't know what killed you, that death is failing in providing you the feedback it's supposed to, and you won't be able to figure out what you could have done differently. Unsurprisingly, we saw that these deaths were highly aggravating to players, and in sufficient number caused new players to stop playing entirely. Trying to reduce the number of these deaths in TF2 was done through a variety of changes. It was one of the reasons why we chose to remove the hand-held grenades that each class had in TFC, which were one of the primary causes of these deaths. It was one of several goals that led to the creation of the freezecam.
* The second was whether you felt you were actually engaged with the person who killed you. Dying to someone you weren't engaged with, especially when you were already engaged with someone else, was aggravating. Even worse was dying to someone who you couldn't have engaged with, even if you chose to. In that case, you're very unlikely to believe you could have done anything differently to survive.
In particular, the second seemed to be the root cause of the hatred of Snipers. You're often killed by them while you're engaged with an enemy in the foreground, and most of the time the Sniper is so far away it feels like you couldn't have dealt with him even if you didn't have enemies nearby. In fact, the Sniper's goal is to create that relationship: he specifically wants to fight enemies outside their engagement range, because that's his primary advantage.
Which brings us back to the Sniper Rifle unlockable. In an effort to reduce some of the aggravation that other players feel towards the Sniper, we chose the goal of designing an unlockable that encouraged the Sniper to get a little closer to his target. We want him to give up some of his primary advantage in return for something else, so that enemies he kills feel like they were engaged with them, and feel like they could have survived if they'd just managed to fight a little better.
Hazaro said:SPY NERF IN DISGUISE
speedpop said:Just remember that these unlockables are just that. It's up to you, the player, whether you deem them worthy of use or not. Valve isn't forcing your hand.
What if you're standing near a cliff does the knock-back push you over?MNC said:So... Does this only work when they're close to a wall? Or do you get hit back allllll the way til you hit a wall? :lol interesting though. It's always fun having corpses like in hl2 :lol on the wall
When the update hits most likely.Surreal said:Hey guys, I'm interested in buying this game however I want to make sure it runs on my computer decently. I was told in another thread one of you might have a weekend pass. If so, I'd appreciate it if I can try the game out.
No matter what class you are, you always want a sniper with a SMG. It's a shit weapon. Should be no match for the revolverahoyhoy said:Spy nerf: confirmed. At least now you don't have the SMG to fight the Spy with (assuming this replaces the SMG, that is)
I'll make it my mission from this point on to stab snipers the most. Gotta molest their no-shield backs while I still can!ahoyhoy said:
Spy nerf: confirmed. At least now you don't have the SMG to fight the Spy with (assuming this replaces the SMG, that is)
just restart Steam and it should work fine. I've had that happen to me before.vanty. said:I just opened up Steam and TF2 is no longer installed wftwtf?!? Is this a known bug of some kind? I was playing less than 24 hours ago, PC hasn't crashed or anything since then. And due to being in Australia I have terrible download limits and can't really redownload an entire game right now