I complained about this in the Gaming topic just now, but I'll say it here too:
Items bought from the Mann Co. Store now have a 2 day wait before becoming tradable.
There goes most of the trade economy. People have more money than sense when it comes to this sort of thing, and the "untradable store" was the only thing holding some people back. Who wants to go through the pain of dealing with crafting and trading when you could just buy most of the catalog from the store's inventory, with the missing items being rotated in now and then? And others will buy stacks of the items specifically for trading for the rarer stuff, won't be able to trade it, and trade values go down even further than they have already. To the point where it's not going to be worth it.
The only thing that could vaguely save this is if they drastically limit the store stock (ha), or there's a clear distinction between "Store Bought" (as the Untradable notice on stuff currently is) and Crafted/Found. And even then, that's getting picky for most people.
opticalmace said:
Can someone explain what coaching is? I feel totally out of the loop. This is something brand new right?
Someone hovers over your shoulder basically, able to see roughly what you see, and can give you instruction on how to play and what you should do. I think you both get a separate mic channel, although I'm not sure if this blocks off your normal mic chat or not.
Yeef said:
our natural health regen will negate any after burn and being faster the pyro won't be able to catch you.
It's funny, with Amputator/Crossbow, you passively outheal afterburn damage. (4 points healing vs 3 damage.) It's almost kind of sad, really.