lol they should give him like a shotgun with 10+ damage that would be totally awesome XD UGUUUSgt.Pepper said:I went to bed disappointed in the lack of secret update, now I'm annoyed that the engineer didn't get new toys.
lol they should give him like a shotgun with 10+ damage that would be totally awesome XD UGUUUSgt.Pepper said:I went to bed disappointed in the lack of secret update, now I'm annoyed that the engineer didn't get new toys.
I want a Shotgun that can remove sappers from afar. Is that too much to ask? D=Chinner said:lol they should give him like a shotgun with 10+ damage that would be totally awesome XD UGUUU
Alternatively, a decoy dispenser that explodes when sapped, downside being it has to stay at level 1 would be amazing.Sgt.Pepper said:I want a Shotgun that can remove sappers from afar. Is that too much to ask? D=
Nah, this would be kinda cool though: http://forums.steampowered.com/forums/showthread.php?t=1568782Sgt.Pepper said:I want a Shotgun that can remove sappers from afar. Is that too much to ask? D=
Yes.Sgt.Pepper said:I want a Shotgun that can remove sappers from afar. Is that too much to ask? D=
Thoraxes said:Haha, was just about to post that. I take it you're in that thread too?
Also, click the Pyro head on the whiteboard at the top of the page to find the hidden update.
I really hope they're trolling about no Engineer items >.>
This is a new flare gun that has an alt fire in the same way that the demo's sticky launcher has an alt fire(detonate stickes).Clydefrog said:Wait, it looks like a new item, but it says it's an alt-fire for the flare gun. Doesn't that just mean right-click instead of left-click your flare gun? Sorry, I haven't played TF2 beta.
Clydefrog said:Wait, it looks like a new item, but it says it's an alt-fire for the flare gun. Doesn't that just mean right-click instead of left-click your flare gun? Sorry, I haven't played TF2 beta.
Huh. SPUF is down, OMG SUMMER SALESChinner said:Nah, this would be kinda cool though: http://forums.steampowered.com/forums/showthread.php?t=1568782
Press F5Sgt.Pepper said:Huh. SPUF is down, OMG SUMMER SALES
Dechaios said:This is a new flare gun that has an alt fire in the same way that the demo's sticky launcher has an alt fire(detonate stickes).
So many maps we haven't played, but NOOOOoooo. You guys have to play hightower and thundermountain everyday!Yeef said:I added ctf_aerospace to the server. This was one of the first custom maps I ever played and I remember enjoying it, so let's see how it holds up. As always you can download it beforehand or just let the server send it to you if it comes up.
I also rolled back the scramble plugin. For some reason the pre-scramble wasn't working in the newest version, so I went back to the old version.
I also preemptively added Barn Blitz to the nomination menu. It won't work until the update so don't even bother nominating it until then. Chances are the update will hit before anyone joins the server anyway.
Any chance we can get pre-scramble friendly fire? It'd be fun!Yeef said:I also rolled back the scramble plugin. For some reason the pre-scramble wasn't working in the newest version, so I went back to the old version.
We've had a few custom map nights before and every night or two we generally end up playing at least one custom. I've ran through most of the maps and lots of them are good, but some of them are really, really not good. I generally don't discriminate when it comes to putting maps on the server (vast majority of the maps are from TF2 Maps contests). Worst case scenario is we just don't play those maps. It's no big deal. There are some custom maps that I wouldn't mind adding to the normal list, but I don't like the idea of forcing people to download stuff so regularly.Sgt.Pepper said:So many maps we haven't played, but NOOOOoooo. You guys have to play hightower and thundermountain everyday!
I say we, nay, DEMAND we have custom maps nights.
I've seen that plugin on some other servers, but I'm not really a fan. The waiting for players time is only like 20 seconds anyway.yeoz said:Any chance we can get pre-scramble friendly fire? It'd be fun!
-- that is, friendly fire is on before scramble, and turned off once the scramble has happened.
I like custom maps. But I love hightower. Hightower often has great come-backs. And it can have the funniest/longest games where it seems like no one will be able to get that final point.Sgt.Pepper said:So many maps we haven't played, but NOOOOoooo. You guys have to play hightower and thundermountain everyday!
I say we, nay, DEMAND we have custom maps nights.
I think I actually liked it better when the map first came out. Super slow move speed, 3 Sentry guns, it took all you had to get up the hill.speculawyer said:I like custom maps. But I love hightower. Hightower often has great come-backs. And it can have the funniest/longest games where it seems like no one will be able to get that final point.
Hightower also has things for every class
-Places for engie nests
-A cliff for pyros to blow people off.
-A payload cart for feeding heavies ammo
-long open space for sniping
-nooks & crannies for spies to cloak/uncloak
-A cart for demos to mine
-High tower for soldiers to rain rockets down from.
But the two hills for the carts are such the source of amusement.
I like it too, but it gets tired playing those two maps each night. That's why custom maps are a saving grace, yet a double edge sword. Most people don't download the maps from Yeef's link, so most people leave when they come up, the exception being Cashworks.speculawyer said:I like custom maps. But I love hightower. Hightower often has great come-backs. And it can have the funniest/longest games where it seems like no one will be able to get that final point.
Hightower also has things for every class
-Places for engie nests
-A cliff for pyros to blow people off.
-A payload cart for feeding heavies ammo
-long open space for sniping
-nooks & crannies for spies to cloak/uncloak
-A cart for demos to mine
-High tower for soldiers to rain rockets down from.
But the two hills for the carts are such the source of amusement.
I don't really like hightower because:speculawyer said:I like custom maps. But I love hightower. Hightower often has great come-backs. And it can have the funniest/longest games where it seems like no one will be able to get that final point.
Hightower also has things for every class
-Places for engie nests
-A cliff for pyros to blow people off.
-A payload cart for feeding heavies ammo
-long open space for sniping
-nooks & crannies for spies to cloak/uncloak
-A cart for demos to mine
-High tower for soldiers to rain rockets down from.
But the two hills for the carts are such the source of amusement.
I like thunder mountain too, but it has too much thunder for some people's tastes.Ceebs said:I think Thunder Mountain was the best map to come out of that 3 pack of Payload maps. Nice variety of payload courses in the 3 stages.
Ceebs said:I think Thunder Mountain was the best map to come out of that 3 pack of Payload maps. Nice variety of payload courses in the 3 stages.
You can blame the last one on jank probablySgt.Pepper said:Also, why sometimes I get an achievement while doing nothing or not doing the whole requirements? I got Jarate Chop a few days ago, where I managed to kill two people and just hurt the third one (who got killed by a friendly Soldier). Or the Bonesaw, which I got on the GAF server, it says never miss which I did, and still got it.
I shall prepare you for disappointment with this prediction: Today's update will consist of two item sets for the medic, 1-2 maps, and no engineer items. YOUR MOVE.Sgt.Pepper said:Well, when the update hits we will play the new map when it is full then.
For the love of god, I hope we get the rumored "raid" mode. Or something else, if it is a single map, I'll be really disappointed.
That can be a problem but it doesn't happen often. And when it does, it can be pretty funny. And an admin will eventually pull the plug if it goes beyond the funny point.Blizzard said:I don't really like hightower because:
- No time limit leading to literally 40-minute games if teams are even (unless that was fixed), no overtime, no auto-rolling carts, nothing.
- One of the worst-performance/stutter maps?
- 1+ engineer, especially with a pyro, can mean the hill requires a ton of teamwork to climb. Teamwork that is clearly impossible.
- If one team is good and has 3+ demos (like last night), the other team's cart can go all the way around, while I think the first team's cart literally only made it to the X in the cart tracks.
Sgt.Pepper said:I like it too, but it gets tired playing those two maps each night. That's why custom maps are a saving grace, yet a double edge sword. Most people don't download the maps from Yeef's link, so most people leave when they come up, the exception being Cashworks.
In fact, I wish I knew a good custom maps server that has lots of people, that would be great.
Javaman said:Yeef, you should set a password so only GAFers can get in.
And you guys should all play extra late tonight so I can play with you all after I get out of class.Javaman said:Yeef, you should set a password so only GAFers can get in.
Pshh, you're going to class on Uber Update day? NO-ONE WILL BE WAITING FOR YOU WHEN YOU COME BACK.AcciDante said:And you guys should all play extra late tonight so I can play with you all after I get out of class.
MrOogieBoogie said:Does GAF have a set time it plays each week? Just wondering.
Join the NeoGAF-TF2 group on steam. Someone usually sends an announcement out when we play. It's typically around 9 PM ET / 6 PM PT every day though.MrOogieBoogie said:Does GAF have a set time it plays each week? Just wondering.
MrOogieBoogie said:Does GAF have a set time it plays each week? Just wondering.
Yeah, that happens every once in a whileHylian7 said:Don't know if anyone's posted it yet, but there was a round on the GAF server last night where for some reason the cart started moving by itself. I saved the replay and uploaded it to Youtube, take a look.
http://www.youtube.com/watch?v=7UNv0qxsXDg&feature=channel_video_title