They do not, I goto pub play and easily get to the top of the ranks, I goto the gaf server and have stats like 5 kills 27 deaths. We are clearly above average!Twig said:Also, GAF people suck at the game (except me 'cause I'm the best).
When I was playing on tf2lobby barely anyone was using a mic. It was still fun though.Boonoo said:Communication is key. Make sure you have a mic and make sure you use it. Let people know when you've killed someone, when you're dead, when you hear them get uber, when you see them moving, etc.
http://forums.steampowered.com/forums/showthread.php?t=1490735&page=1153Clydefrog said:Crafting question:
I have 3 refined now from crafting my drops together over a period of time. Once I get my fourth refined, should I:
c. Do something else with all this damned metal that I've saved up for a while.
Clydefrog said:Crafting question:
I have 3 refined now from crafting my drops together over a period of time. Once I get my fourth refined, should I:
a. Use them with the purple metal I got during Halloween to craft some sort of Halloween hat.
b. Use them with a class token to create a class-specific hat (that's how that works, right?) I think I have a pyro, soldier, and sniper token.
c. Do something else with all this damned metal that I've saved up for a while.
thx
edit: I already have a sniper hat (the yellow bandana), ze goggles, napper's respite, soldier's pot.... I think that's it.
rac said:When I was playing on tf2lobby barely anyone was using a mic. It was still fun though.
That is what I'm doing. I have a feeling we will be getting one more update this year.Clydefrog said:Thanks for the input, guys! I'll probably just sit on a pile of metal for a while.
???Kuro Madoushi said:Solly
Twig said:
He knows. That's just his way of complaining.Orellio said:soldier. I dont get it, it's stupid.
whats newYeef said:He knows. That's just his way of complaining.
says the guy who hates the best mapsOrellio said:whats new
Forkball said:So how much is paint worth? It seems that most people trade paint for other colors of paint, so it's hard to gauge what else to trade for some.
Those are flooded with crate #1's people got. Pretty sure those are the most common and unwanted.Kulock said:I think Black (A Distinctive Lack of Hue) and White (An Extraordinary Abundance of Tinge) are the rarest colors, you could only get them via crates, although I'm not sure if that's still true or not. So it stands to reason those two would be worth more than the other colors.
Hazaro said:Those are flooded with crate #1's people got. Pretty sure those are the most common and unwanted.
No, they are the ones that go for the most due to people not being able to find them in random drops.Hazaro said:Those are flooded with crate #1's people got. Pretty sure those are the most common and unwanted.
Yes be ashamed. I will only forgive you if you give the paint to me.Clydefrog said:So I should be ashamed that I have black paint? It means I opened a crate
I have purple paint too though!
Kuro Madoushi said:be sure you know the good sneaky traps
n0b said:This makes no sense. A trap that you know is a trap that the enemy can know, therefore it is not sneaky.
Its called learn the chokepoints, watch the patterns, learn where they are going to go to avoid your trap, and get them there too. Then you can make any place a trap.
Twig said:But the point is, if you know that you can put stickies there, then so can the enemy, and if the enemy is smart, he will always check for stickies.
Whaaa?Drkirby said:No, they are the ones that go for the most due to people not being able to find them in random drops.
I'm not disagreeing; I'm just restating n0b's point, with which you obviously agree:Boonoo said:Half the time making them spend time to check for stickies is the whole point. They either have to waste time checking, or if you can't manually check they have to pop through them.
Forcing early uber pops is a big deal. It means you don't have to pop yours for several seconds, and you'll have a window at the end of theirs when you're still protected.
U:Good stickies kill bad players and force good players into bad situations.
Black and white are easily the most valuable.Hazaro said:Whaaa?
If you say so.
Twig said:I'm not disagreeing; I'm just restating n0b's point, with which you obviously agree:
BUTS are sneakyBoonoo said:But they're still sneaky □_□
n0b said:This makes no sense. A trap that you know is a trap that the enemy can know, therefore it is not sneaky.
Its called learn the chokepoints, watch the patterns, learn where they are going to go to avoid your trap, and get them there too. Then you can make any place a trap.
The biggest beginner protip: TF2 is about two things: Movement and Range.
Before you are good in 6v6 you have to know how to use most of your class' full movement potential, and you have to know the effective ranges for your guns intuitively. Even as medic, learn to fight, then just don't do it unless you have to.
Kuro Madoushi said:Solly...you might want to wait til you're good with jumps.
Not only do you not know how to spell soldier, you don't even know how to properly pluralize nouns that end in 'y'.Kuro Madoushi said:SOLLYS
Rocket Jumpingdesh said:What exactly do you mean by this?
desh said:What exactly do you mean by this?
Well, I haven't seen you play, so I can't specifically say. But, if you think you've got it down, go lobby a bit and if you have any more questions, just let us know.desh said:Yeah, I thought you might be talking about specific rocket jumps through tight spaces.
I've been doing horizontal rj's since 1996.
desh said:I've been doing horizontal rj's since 1996.
Twig said:It's official. Kuro's got a case of the solly. No choice but to chop it off.
Kuro Madoushi said:Well, I haven't seen you play, so I can't specifically say. But, if you think you've got it down, go lobby a bit and if you have any more questions, just let us know.
OMGWTFBBQ GODHAAAAAAAAAAAAAAAAAAAAAAAAAND!
Takes time. The really good SOLLYS do it effortlessly, don't miss jump, strafe in midair, and go exactly where they want to go.desh said:I probably don't as RJ's in quake are not quite the same as in TF2; however, I do regularly do horizontal RJ's in TF2, but I probably don't have the right technique.