Blizzard said:
Less what if you're not trying to run to run to the point? Less time if you're not trying to run quickly? Also, what route did you take to get 20 or less? I want to know how to repeat it. ;_; Did you start from in front of the medicine cabinet in spawn?
Less if as soon as you get outside the house you start fighting people. So it's only 20 if all we're talking about is hitting the point.
I think I ran out the right side of spawn dropped down to the left then ran up the stairs, then down the drop down then up the hill and across the bridge then out the house.
The point is, 5-point captures have at least 2-20 seconds of running for heavies. That's slow! Maps should be nicer to heavies.
That's a lot better than when you have to take the third point in badwater! Now that's a run. I think 5cp maps have a stigma of taking a long time to get places, but it just isn't true. It's probably that teles just aren't useful, and that throws people off. And with a more mobile game type thems the breaks.
Wait a second... I'm getting the feeling you don't like things that help heavies or hurt scouts here. :/ For my own balance suggestions, I would like the force of nature to not do knockback. If the scattergun was unable to do crits, the shortstop unable to slow as much (especially at distance), the scout jump height reduced, and maybe the run speed a little slower, I'd be happier.
In fact, a little auto-aim that actually lets me hit scouts (especially laggy ones) would be awesome. That's the best thing about sentries and nataschas!
Scouts.
You're on to me! I actually wouldn't mind any of your gun nerfs. Although I think the FAN would be a buff. It's really hard to double meatshot someone with it because they get bounced away. Does the shortstop even slow? I've never noticed any slowing from it. They should get rid of it anyway.
Slowing as a whole is a lame and sloppy mechanic. I think the heavies 2 guns should be like the mini guns in Alien Swarm, one that's quicker but less powerful and one that's slower but more powerful. Maybe it's a boring difference, but I think it would do more to switch up different heavy play-styles than the 2 guns do now.