Your Miguel is fun to watch, boutdown.
Rip is such a troll. :lol
Now, with Anna:
From the d+4,1 or u/f+4,3,4 cancels, there's isn't much as I already said. Pretty much, you can:
1. Do 2 (low move)
2. Do 1+2 (launcher)
3. Do 3 (bound move - not very useful when doing mixups).
So pretty much, stick with the first two during Anna's SS cancels and mix them up.
Now, the Judgment stance with Anna.
Judgment stance is b+3. But all of the below moves can also be cancelled into the Judgment stance:
1. d/f+1,2,3
2. f+3,2
3. d/f+4,1
4. f,f+3,4,3
5. WS 3
From the Judgment stance, you have many options to keep your opponent guessing as to what you'll do next. You can do:
1. 2,1 (mostly safe to use and is good with overriding any moves your opponent might be planning to punish you with).
2. 1 (if it hits, follow up with f+2+3)
3. u/f+4 (launcher - excellent for crushing lows)
4. d+3,3 (low move - use often - mix up with other moves)
5. 4 (low move - used sometimes but d+3,3 is better)
6. f+2+3 (looooooove this move)
Note: All of Anna's QCF moves can be done during the Judgment stance. But during judgment, you can press d/f instead of qcf to do them. Moves include:
6. d/f+1
7. d/f+2,1
8. d/f+4
9. d/f+3,2
10. You can also parry from the Judgment stance. I've done it by accident a few times but I don't actually even know the inputs for how to do it. Will have to research this further and I don't think it's listed on Anna's command list.
So with both Nina/Anna, use the cancels and the mixups to create pressure and confuse the opponent. You also don't want to always "cancel" or mixup. Sometimes, it's better to just do the whole chain/move without doing any sort of cancelling/sidestepping.
Of course, all the juggles/combos and the rest of the huge command lists of the William sisters require their own exploring. There's so much you can do and there's different ways of playing both of them so it's also up to your playstyle/preference. I come across many different Anna/Nina players and they all sort of have their own unique ways of creating pressure.
I hope that helps.
The grudge match slated for tomorrow. Hopefully no power outage or net being down for me.
And you guys should know, you need to HUMILIATE the opponent in a grudge match. I want to see people land an unblockable, I want to see point blank ki charges, I want to see people winning rounds with u/f,n,1! Make them CRY!!
The hurricane is supposed to hit the hardest on Monday night around here, so if I don't make it online for the match then that's what stopped me
speaking of wreckage, you guys should see my new Ogre/Jack-6 Youtube Combo. It's so dirty that it could only have come from Youtube
Yay! That was great, thanks Sayah.
I'm starting to see where people lock up and just stare at Anna while she dominates now. Man she's got a ton of option. Been trying different pairs with her. From Xiaoyu/Miharu, Hwoar, Drag and Paul. She fits for sure as a point character. Still got a lot to learn with her and working around with Drag still.
A shame with Jaycee/Michelle. I just can't grasp the idea of her combos with the d, d/f 1~4. Moving to Anna though has payed off. Leo I got on the backburner though.
And I'm not exactly sure what you're referencing by d,d/f 1~4.
Julia's shotgun into wind roll juggles.
Oooooh. I used to have trouble doing that and it's part of the reason I didn't use Julia for a while. And then, I just happened to have learned it. Not sure what changed.
I want to see people winning rounds with u/f,n,2! Make them CRY!!
DEATH;43722656 said:
DEATH;43722656 said:
That's me with everything. I could never do Hworang's JFSR's.
Then one day I go up on Practice mode and land around 9 in a row, I'm like... "What is this???"
DEATH;43722656 said:
Yeah, same thing happened to me with his sky rocket, lol.
Golden Eggs "Reccuring Nightmare" CMV:
http://www.youtube.com/watch?v=jF4XmsYhb1o
Wow, man. Hope you're somewhere safe Sayah! Just looking at the storm now it's beyond anything I expected. Stay safe brother
Definitely my favorite Combo video maker.
I think this one is a glitch:
http://www.youtube.com/watch?v=T1s_WR8pj1Y
Well, let's look how useful this one will be for Combovideos...
TEKKEN TAG TOURNAMENT 2 - ver1.03 Update Notes
If you've recently signed on for TEKKEN TAG TOURNAMENT 2 for either PS3 or XBOX360 you will notice that your current version will be updated to version 1.03 ! See below for some of the details and notes:
RANKED MATCH UPDATES
Search condition changes in "RANKED MATCH"
-Removed "RANK: ±5 only" from the search conditions and added "RANK: ±2 only".
-When "prioritize RANK±3", "RANK: ±2 only", and "RANK: ±3 only" is chosen, the matching will be done so that players close to your Dan Rank will show up.
PLAYER MATCH
When a player sets up a "limit on continuous wins" within a session of "PLAYER MATCH", the order of matches has been changed so the player that won up to the limit will become last.
WORLD ARENA UPDATE
When a player enters the lobby of "WORLD ARENA", the next timing of "TOURNAMENT" will show up (when it's during a "TOURNAMENT" this will not be shown).
When the player is asked for a free match in "WORLD ARENA", or when the player finds an opponent in the "RANDOM MATCH ZONE", a new sound will ring to notify players.
Matches in "RANDOM MATCH ZONE", players can view text chat (they cannot chat themselves, but can view the chat going on".
Added in the number of downloads when downloading replay data from "TEKKEN CHANNEL" and "LEADERBOARDS".
In-Game/Other Changes
Adjusted so that players can perform throw escape from TAG throws that can be performed in particular by Alisa and Jack6.
-Adjusted the spec of Alisa's Hertz Blade Aegis when it's used as an aerial combo.
(Infinite Combos against Kuma or Panda will no longer hit)
-Adjusted amount of damage when the player hits the wall caused by P. Jack's customize item "Claw Crane".
-Adjusted Sebastians's "Shattered Crown" when performed in TAG ASSAULT. Bounce properties will no longer lift the opponent up on bound hits.
Depending on timing, could be very problematic for pad players. I see this as being much easier for people on stick. We'll see.
Playing tekken 5 dr online on ps3 right now. Surprisingly people still play this game online
I need some advice.. Steve/Miguel..or kaz/Miguel?
We can do the match tonight.
That's b/c most reviews are bs.I think TTT2 has made me a fan despite a lot reviews saying it was mostly for the hardcore tekken crowd. I mainly decided to purchase it to
support harada dlc policies and obviously because i like fighting games, even though i had never played a tekken game before.
Coming from V5FS, the change was tough, but those ghost battles got damn addicting. Still haven't played online though lol.
Sorry if this will sound like heresy to long time fans here, but i wonder if there had been a way to implement the tag crash
as a combo breaker. I don't know ,maybe by having a "tag breaker" bar, so you can only used it once or twice at most per round, but as a noob here playing
on ultra hard, a single mistake can cost you a lot.
I need some advice.. Steve/Miguel..or kaz/Miguel?