Pretty good matches with JustFrameJames and Aris at the 1:40:00 mark.
http://www.twitch.tv/avoidingthepuddle/b/345956726
http://www.twitch.tv/avoidingthepuddle/b/345956726
DEATH™;45260795 said:The problem is in general, the pop culture we have here nowadays promote instant gratification. From cool graphics, to easy gameplay, you say it... and fighting games aren't exactly the games that give you that. especially Tekken.
Hey Sayah, check the tourny thread with time suggestions.
And if any of you haven't signed up yet, do it!
That's my thoughts as well of this years VGA.I don't think anyone should be complaining about the VGA awards being too mainstream, when Journey walked away with three awards(including best PS3 title), BL2 won over the usual Halos and CoDs, and THE WALKING DEAD was Game of the Year(a small, downloadable, point and click adventure game with no pre-order bonuses, big multiplayer component, no big marketing power, etc).
Any good Bob players I should be looking up?
And does anyone still play on Xbox?
Really have to agree with everything said here. I'm the same way, haha.Sayah, I definitely understand where you are coming from. I thought I was the only one who felt that way.
For me, the state of the industry is becoming sort of depressing for me. Is it sad that I can predict which games are going to sell and which ones are going to flop? I still love gaming, but I am really beginning to loathe the direction it is heading in. I am a very open and lenient gamer and I will play niche or AAA games and buy whatever I am interested in, but for some reason, I always find myself coming back to the games that aren't as critically acclaimed or as popular. Don't get me wrong, I love me some high budget AAA titles as much as the next guy, but I do not like seeing less popular games get treated unfairly because they are not hyped to death or have millions of dollars in marketing behind them. Tekken Tag 2 gets a lowly 7.5 while other games that do not feature near as much replay value, quality, effort or enjoyment receive impeccable scores across the board despite their "imperfections". Ok, maybe I am a little bitter that TTT2 didn't receive more accolades. It is rather peculiar how fighters never to my knowledge get nominated for GOTY.
Dark Souls 2 announcement made me do a backflip, That surprised me and made me extremely happy.
I don't think anyone should be complaining about the VGA awards being too mainstream, when Journey walked away with three awards(including best PS3 title), BL2 won over the usual Halos and CoDs, and THE WALKING DEAD was Game of the Year(a small, downloadable, point and click adventure game with no pre-order bonuses, big multiplayer component, no big marketing power, etc).
I need to play you guys again sometime to figure out what my favorite team is. haven't even used the jaguars seriously in a while
Damn....
Sayah just beat Kane's Dr. B/Alisa:
http://www.twitch.tv/hellomrbrahms
Kane: "This guy is CRAZY"
Damn. Reading those comments. People think Nina looks like a man just because she's got a more heavy built. Go into customize mode with Nina and you can really see that her model looks damn amazing. The blue eyes............
I don't think anyone should be complaining about the VGA awards being too mainstream, when Journey walked away with three awards(including best PS3 title), BL2 won over the usual Halos and CoDs, and THE WALKING DEAD was Game of the Year(a small, downloadable, point and click adventure game with no pre-order bonuses, big multiplayer component, no big marketing power, etc).
DEATH;45307160 said:AAK fighting Arturo now!!!
http://www.twitch.tv/nycfurby
EDIT:aww he lost...
EDIT2:and he won the rematch... Bummer though he didn't spoil art's night by demoting him... >
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Maybe because people expect DOA models on every 3D game... I'm not gonna be surprised if they complain about Chun Li's thighs in TxSF...
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Does that mean TTT2 is mainstream??? AAAAHH!!!
But come to think of it... if they are trying to help "smaller" games, them giving Persona the award makes sense...
I wanna learn JC. What's the best baseline of moves to learn for her?
You should of heard the complaints about that in SF4......
I wanna learn JC. What's the best baseline of moves to learn for her?
DB 1+2
1+2
Repeat and win!
What's it mean when the opponent's name online is in yellow?
I'm seeing Koreans side-stepping to start their TA. Is there a hidden benefit besides wall angling?
They seem to do it every time, even when they're juggling opponents' feet. (That's the goal, right?)
^^^^They better leave Nina alone. She looks great imo. I really like the fact that she deviates from the traditional female build/figure in fighting games. I don't mind some muscles on women and Nina actually looks like she can legitimately beat the crap out of anyone. That woman has won me tons of matches and even money over my lifetime lol.
GO AAKDEATH™;45307160 said:AAK fighting Arturo now!!!
http://www.twitch.tv/nycfurby
EDIT:aww he lost...
EDIT2:and he won the rematch... Bummer though he didn't spoil art's night by demoting him... >
Maybe because people expect DOA models on every 3D game... I'm not gonna be surprised if they complain about Chun Li's thighs in TxSF...
DoA has its own fanbase with its own specific needs. Some are there for the fighting. Some are there for other reasons. And I mean no offense to any DoA fans. I think DoA is a great series on its own but I can't even imagine Tekken females with that sort of DoA modeling and I would never ever want it that way. I don't think most people come to Tekken to drool over women and I don't think Tekken devs need to sexualize the female characters to appeal to their fanbase. It's one of the reasons I appreciate Tekken females more. They put up a better fight and aren't hindered by silly design choices (lol low health) and don't have disproportionate body representations (classic example: Chun-Li thighs, DoA models).
Also, as a note, I"ll reiterate that I don't mean offense to any fanbase. People can have an opinion completely contrary to mines and I'm perfectly okay with that.
They seem to do it every time, even when they're juggling opponents' feet. (That's the goal, right?)
Eh they've got the resources to improve character models with project soul. For next gen I wouldn't be surprised if they went deeper into detailing ehnacnements in the women(and men).
SF is extremely stylized, so that works. Tekken's women just look like men with breasts. Except Ling.
Eh they've got the resources to improve character models with project soul. For next gen I wouldn't be surprised if they went deeper into detailing ehnacnements in the women(and men).
Don't be shocked if the girls start having major back pain in Tekken 7(or TxSF).
SF is extremely stylized, so that works. Tekken's women just look like men with breasts. Except Ling.
Yeah, don't know your profile name though.anyone up for some games? (ps3)
Yeah, don't know your profile name though.
SF is extremely stylized, so that works. Tekken's women just look like men with breasts. Except Ling.
It depends on the combo. You can check out this video to see the complete logic, It's a really well done video too:
http://www.avoidingthepuddle.com/news/2012/11/9/ttt2-tag-assault-tutorial-by-ramza.html
Besides the shoulders part, (which I don't even have problems with), every female looks like a female. Anything more is hyperbole and odd comparisons to Soul Calibur/DOA.
None of them, the complaint stems from the shoulders coming out too far, and being too round.Which females have shoulders that are too broad?
That's the main "problem".dated 3D model