MrCookiePants, Flying WonkeyAnyone from Australia?
a/s/l I run the brisbane clan if you're interested
What's your nickname etc etc i feel there should be at least SOMEONE on here that i know
Anyone from Australia?
a/s/l I run the brisbane clan if you're interested
What's your nickname etc etc i feel there should be at least SOMEONE on here that i know
Really?He defected over to other games after T5~6, still competitive.. But He plays injustice, mk etc now.
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
@TeamSpooky said:
TR details from Spooky.
I guess all those people complaining about bounds and backdashes got heard. These are changes I probably will not like.
Spooky did also say "movement is the same" so maybe just the walking animation got changed/buffed to something less awkward looking while BDC is still faster/optimal.
Oh man, will I have to make a new OT for Tekken Revolution? I have no idea what to put in it.
Lol? Kaz is harder to use than other mishimas huh? Ok Aris.Aris TTT2 tier list. Top to bottom is high tier to low tier, left to right is harder to use vs easier to use, characters off the grid not ranked due to lack of knowledge.
Lol? Kaz is harder to use than other mishimas huh? Ok Aris.
And lei is way over in the easy and high tier side?
Lookin at flowers again...
We'll have to see later today, I guess. I can't believe the game releases on PSN today and there's still little to no information on it.
If this is true, then that's the best compromise all told. I'm not sure about taking bound out, but we'll see how it goes. If the goal was to shorten combo length, I would have preferred it if they increased gravity and kept the combo variety.Spooky did also say "movement is the same" so maybe just the walking animation got changed/buffed to something less awkward looking while BDC is still faster/optimal.
Lol? Kaz is harder to use than other mishimas huh? Ok Aris.
And lei is way over in the easy and high tier side?
Lookin at flowers again...
DEATH™;62689396 said:This ain't old school Tekken... this is new school... everything is darn easy, invincible moves are broken and noobs still don't stand a chance moreso than ever... everything is darn braindead...
Sorry if I sound like an hater here...
DEATH;62689396 said:This ain't old school Tekken... this is new school... everything is darn easy, invincible moves are broken and noobs still don't stand a chance moreso than ever... everything is darn braindead...
Sorry if I sound like an hater here...
How are they broken? They are all launch punishable from what I heard. Sure, a bunch of stuff is easier, but nothing game breaking really. BDC still matters.
DEATH™;62731876 said:It kills pressure and setup based play styles. Jun, Williams, Xiaoyu, Hwo/Baek and others will suck completely at this game (unless AOP crushes everything)... There's a reason why they are not here in that game despite being more iconic that Lars and Alisa... continuous poking can get crushed easily, strings chars stand no chance due again to crushing, and going to stance transitions and setups will be killed again by the same crushing invincible moves. Juggles for the likes of xiaoyu will be weak again and the game is focused again to turtling, making the whole darn game one-dimesional... I am raised at this type of game but I utterly hate it because its so darn boring...
You know why many people like it now? It's so easy to win... just like others...
So you have to change how approach the game, bait and punish. Like you said, those characters are not there for a reason. This is not the next Tekken game, this isn't the future of Tekken. It's an experiment to bring in new players and try new mechanics.
Everyone is being so dramatic over this, Tekken is doomed, fire and brimstone!
Yeah, I changed my mind on this while watching the Aris stream. If Aris likes it, it can't be that bad.
Will be playing tomorrow us version, later eu one.
So you have to change how approach the game, bait and punish. Like you said, those characters are not there for a reason. This is not the next Tekken game, this isn't the future of Tekken. It's an experiment to bring in new players and try new mechanics.
Everyone is being so dramatic over this, Tekken is doomed, fire and brimstone!
So you have to change how approach the game, bait and punish. Like you said, those characters are not there for a reason. This is not the next Tekken game, this isn't the future of Tekken. It's an experiment to bring in new players and try new mechanics.
Everyone is being so dramatic over this, Tekken is doomed, fire and brimstone!
It's a free Tekken game. I don't know why people have such large expectations. Not having the game lower res with tags makes these characters great looking.
I was hoping my character was Xiaoyu but ended up getting Bryan (with the first unlock). The wife got Steve Fox.
The whole layout reminds me of free iOS games.
I hope the char unlock order isn't fixed. And i still dont see any where I can "buy" a desired character.
Very odd that chars from the beginning are missing (Nina, Yoshi, etc)
Tekken Revolution seems like a distraction. They could have been spending important development time and funds making progress on TKXSF and Smash Bros. 4 instead. Tekken Card Tournament was a complete success with over 1 million downloads so I'd imagine that's what led to Tekken Revolution.
Gonna download it now so I'll see if I like it.
I doubt Harada's team is touching Smash Bros.
As far as making progress on TxSF goes... I'm on the side of the people that think that this is a beta test for mechanics in future games, so I don't think this is a waste of time at all. I just think invincibility moves are dumb as hell because it's way too easy to react to a ton of moves. The moment you see something like a 17+ frame move start up, you can shut that shit down.