^ I quit playing today on a high note
double Marauders wuuut best in the world
For some reason, I always lose to you... Then I realize many things that I don't punish and me not playing aggressive against you...
^ I quit playing today on a high note
double Marauders wuuut best in the world
Marauder on PSN is like a Vanquisher on XBL^ I quit playing today on a high note
double Marauders wuuut best in the world
If you guys or up for it, I will run a lobby tomorrow. I can always count on Tekken R for a bunch of randoms to stream, TTT2 is something else entirely. Seems like FGC is slow here and there in general.
AAK how do you like my Bobs?
Your bobs are legit. I'm not a Bob expert, but I definitely notice you using some of his key moves. Some things I noticed that I loved:
b+2,2 is funny because I always tease the the two 4,4s at the end, knowing that the last kick is duckable, but I rarely do it, but then throw it out after a slight delay and it works 70% of the time if the opponent has not seen it. Ricko Sauve won't fall for that shit though no matter how many times I try it.- Your use of b+2,2. You know I can't react to the second high and used it to terrorize me as much as you could. But you will come accross tougher opponents who can can duck the second hit so be careful.
I feel bad about that, but yeah that move is way too useful to not use.- How you use d/b+3+4,3+4 at clutch situations.
That move is hard to punish on block because of the pushback. So, if I know it isn't gonna whiff, I throw it out here and there.- Using f,f+2 as much as you possibly can.
I know about that okizeme but surprisingly I hardly use that for oki.And I think you know about the okizeme afterward too how f,f+2 would bound a quick get up and a d+1 gets people who remain crouching.
You can thank Inkognito for that.- That Bryan/Bob juggle off of the f,f+1+2 grab is boss
Thanks- Using Bob's ws+3,3 to optimize juggle damage despite being harder to do.
OKOverall, good stuff. Bob is a cheap character though . I'm not sure if you know but Bob has ridiculous okizeme after his 1+3 throw. I've seen Bob players do his d+2,1,2,2 that will hit backturned on people trying to quick getup. And so because people are scared of getting up you get a free chance to ground hit them with whatever you'd like.
Argh... why is True Ogre's WM, u+1+2, 3,2 so character inconsistent!!!! It doesn't work on female characters, small characters, animal characters, or big characters. When I was practicing on Lars I was getting 118 damage off WM with my current team..... sigh I guess I'll stick with generic d/f+2, d/f+2,1,2 for consistent 80 damage.
Have you had trouble consistently landing 3,2, db1 after a launcher on any of the small characters yet? lol
This is MADNESSSS!!!! I can't figure out what's the trick to getting it consistent!!! Also apparently my 118 WM combo was Lars specific, practicing on Hwoarang and my last hit won't connect *grumble*.
Oh my God this game... I should be doing work but I can't stop experimenting with this guy.
NO U x 1000Hopefully True Ogre will be absent from next Tekken. He just looks like a mess and it's hard to tell what is happening when a character is close to him. But really his look is based some kind of drawing very indecisive of 5 year old.
Here's an Ogre/Jack wall thing you may or may not know about. I suck at notation so I'll try to explain the best I canThis is MADNESSSS!!!! I can't figure out what's the trick to getting it consistent!!! Also apparently my 118 WM combo was Lars specific, practicing on Hwoarang and my last hit won't connect *grumble*.
Oh my God this game... I should be doing work but I can't stop experimenting with this guy.
Tekken 7? WELP.
Harada's purposely slowing the website down so people will slowly get annoyed and detached from WTF, to justify him removing it. Those mind tricks.You know, I'd feel a lot worse about the potential fate of WTF if it didn't take days to update like it has recently.
Oh SNAP True Ogre's hcf+2:1+2 works as a TA ender even if the TA assist does a ground pounce move! This opens more options
& Uh OH.... looks like Malgu is back! For those who don't know, he was the most diabolically evil Law player in the planet during the T6 days.
DEATH™;78846973 said:hcf 2:1+2 is the health stealer move right?
Ahhh that reminds me,
RIP.
By the way anything to preserve before the site goes? I got all the dan ranks and some background images I guess.
http://abload.de/img/homedbsu0.jpg
http://abload.de/img/loggedout_home0ts0o.jpg
http://www.mediafire.com/?rjk3ugcly26t827
Ahhh that reminds me,
RIP.
Wednesday Night Fights for me is like Christmas on every Wednesday.
Wednesday Night Fights for me is like Christmas on every Wednesday.
Lobby?
Hey boutdown sorry I was heading out my apartment and saw your msg. Will try to get games in hopefully next week.
There is one thing boutdown is doing that Namco isn't... it's finally coming up with some fresh new designs to the cast. I mean look at this:
2004:
2005:
2007:
2008:
2011:
.... Anyone notice a pattern??? I mean how HARD is it to change your design and be a little creative for a change! On the other hand look at how Tekken was handled from 1995 - 2002
Sometime I think Tekken 4 scared the Namco Tekken team TOOO much.
Every single Michelle replay is this asshat booster. How frustrating. I can't find his profile so maybe he's banned. Hopefully his friend gets banned too.
Thanks to community efforts, in large part because of markman. FW made a topic on ATP. Death made threads on TZ. And I made a thread on WTF.
Anyone want to play Tekken? I want to face somebody I haven't played before.
Anyone want to play Tekken? I want to face somebody I haven't played before.