Week 1 of the game being out and someone is complaining about how much they suck, how hard it is, there's too much to learn, it's too complex, etc, etc, bla bla blah. How do you even give a serious response to that? You've had basically no time with the game yet, but you're already complaining about . . . anything? Why? Why do people have it in their heads that you can pick up fighting games so quickly? "I've been practicing all week and I'm not gdlk yet? There's something wrong with this game. Maybe it needs to be simpler/easier/more approachable." Yea, okay.
Instead of getting your feelings hurt over the so-called elitism, why don't you look at the truth in his statements. If you want to get better at Tekken, or any fighting game, you're going to have to put time into practicing. Time and practicing are the key words here.
To be honest, I think this is a big flaw with the genre itself. It'll likely take weeks to even get a grasp of all the basics and you'll still get your ass kicked by any experienced player. One part of the problem is that no fighting game does a good job explaining the basics, including TTT2. One of the first lessons asks the player to input "up and star". Does it actually explain anywhere what "star" means? And then a bit later, it asks you to do throw breaks on reaction. I have a hard time believeing even experienced players can do that. It does not do a good job explaining what really matters in a match (concepts like frame advantage).
You can compare this to other competitive games where it'll take only hours or days to grasp all the basics and then you'll already feel like you're at least average at the game. It'll likely still take months to have a chance against the very best, but it's far far far less daunting than with a fighting game. It's so easy to get into a situation in a fighting game where you get your ass kicked and you honestly have no idea what you were doing wrong.
I'm not expecting TTT2 to have done it, but I think it's about time someone does something new with the fighting game genre. It seems like it's making itself become more and more inaccessible.