thanks for all the love fam
Like goddamn clockwork. GAF loves to connect dots. What get's me is when information with no basis in reality get's repeated so much just within GAF that it becomes accepted as fact (ex: Iwata's supposed impending resignation).
Don't. Unless you have never had greasy food from the north east. Then you may like the shitty food there.ATL Gaf y'all got to the Varsity? Looks like a Gaffer nightmare.
Feel free to PM if i can help with anything.
You said that before and didn't even respond to my Nate Turner DLC proposal.
Call and apologize. I'm serious! It's important.
Tip. Stuff like this is easily forgetten when you come back with some extra for the inconvenience you caused.
My boss said no emphatically.
Off to Kickstarter, Nate Turner's story deserves AAA treatment.
My boss said no emphatically.
I never knew how much people cared about games before I came to GAF.
Feel free to PM if i can help with anything.
My boss said no emphatically.
Off to Kickstarter, Nate Turner's story deserves AAA treatment.
It's a good as fooqWhoever was talking about that Clubhouse sandwich from McDonalds wasn't wrong
they ain't ready yet
start your own dev team ala Respawn
call it Crab Entertainment
My boss said no emphatically.
John Singleton resurrects "Fear and Respect", makes it a Rosewood game instead
This is going to be a janky post and not written very well, but here's my quick take
Gamers have an overvalued sense of corporate loyalty when it comes to people in the industry. The overturn is much, MUCH higher than they think, and they also don't work at the company itself. You could work for the bestest devalpar aver but if the company is set up to go in one direction and you want to go in another, you're going to want to work elsewhere where you do what you want to do.
In addition, many gamers tend to wrap up their self worth in the games they buy. They want to feel like they backed the right horse at all times. When people leave a company, they feel the only reason a person can leave is because something went wrong', so now either they'll paint the person that left a traitor to the GAMING COMMUNITY and a sellout, or they'll start saying the developer is doomed and go throw out all of their copies. Look at the Oculus vitriol, and dig deeper and see how many people you'll notice say stuff like "oculus betrayed gaming". This is people that wear what they buy as their identity.
Halo 2 was good
All the other Halos were just dumb in comparison.
3 with its stupid equipment nonsense and re-worked melee ruined everything. The map design took a nosedive too.
Yall can have that Halo. The last one I played was Reach. After I went through the campaign on Legendary I refuse to look at another spartan again.
Guys, do you think Sony is closing down tomorrow?
Didn't get job really upset. Just going to keep trying to find something
I stopped playing Halo after 3.
I also maintain that Shotty Snipers was the worst gametype i have ever played in the history of ever.
Only because you skipped the entirety of Halo 4.
Halo 2 was good if you ignore the bridging, standbying, modding and superbouncing.
Don't forget SMG starts...4v4 Coagulation with SMG starts, good shit, Bungie
Guys, do you think Sony is closing down tomorrow?
Were you sad because everybody died?
Spawn camping flag or bomb Burial Mounds.
LMAO classic. Mothafuckas just sitting there in that little circle spawning and spraying their little SMGs with all their might, dudes with Rockets/Snipers/Battle Rifles laughing at their pitiful attempts at offense
good times
I stopped playing Halo after 3.
I also maintain that Shotty Snipers was the worst gametype i have ever played in the history of ever.
Oop. Reach was pretty bad too. As if any of us really enjoyed waiting for some prick to come out of AL.