That said, I think there's a discussion to be had in regards to how the game handles sex workers. They are kind of just dehumanized gameplay mechanics in GTA (I haven't played all the games so I don't know if any of them feature as prominent characters). In my opinion that's partly a tech issue: do you just not have the ability to kill them (like children in open-world games), or do you develop their AI routine to a point where they have a higher sense of agency, and killing them has tangible effects and repercussions in the world (similar to many NPCs in a Bethesda game for instance)? The latter would be an extremely difficult but extremely interesting challenge for Rockstar.