double jump
you haven't lived until a random little kid ask you "how do you make love".
would I get banned for saying that the bootstraps were probably made in china so that's already one advantage ?
Was that guy serious or bring sarcastic
There should really be a "white trash is so prevalent in the media these days, is it a cultural issue?" thread sometime.
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Did you dead ass modify the SAS smiley in your image??
this Stephen A.?
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Did you dead ass modify the SAS smiley in your image??
this Stephen A.?
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howd that dude not get got
There should really be a "white trash is so prevalent in the media these days, is it a cultural issue?" thread sometime.
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You would get banned so fast if that thread was made. I'm talking about as soon as you hit "submit" you get the "You've been banned for " screen.
You would get banned so fast if that thread was made. I'm talking about as soon as you hit "submit" you get the "You've been banned for " screen.
"maybe they shouldn't marry white men"![]()
There should really be a "white trash is so prevalent in the media these days, is it a cultural issue?" thread sometime.
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Worthyness is decided by Odin, a known asshole.
"maybe they shouldn't marry white men"![]()
you trying to end up like that other guy"maybe they shouldn't marry white men"![]()
aw shit. charlies back in some form
Look more like another SF4 than a whole new entry.
Now can I get alex, and can he be HHH as well as hulk hogan
There are some definite improvements, but look at this gameplay and visual progression.
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The jump to SF5 just great model-wise, but the use of animations and visual motifs (the ink for example) from SF4 doesn't help. Does look like Parrying is coming back in some fashion.
You should watch that video again. SF4's animations are nowhere near as fluid.
It looks a lot like SFIII but with enhanced SFIV graphics that look amazing.
LOVE the clean new UI. Hope that sticks. Even though it's a lot more similar to SFIV than a lot of people might like, I think a lot of little differences and details in the animations really add up. The fighters (ryu in this case specifically) look less like disjointed action figures to me and more like fluid characters.
The music on that level sounds really boring and uninspired. I didn't like 4's music either tho...Actually struggling right now to recall a tune, as much as I have played that game.
For all intents and purposes, 5 looks like an evolution of 4 albeit prettier. I'm cool with that.
The pasta thing was funny when the match begun, but it really needs to get knocked off after the first hit...
Really, REALLY loving this:
-THE MUSIC. SF IV had a terrible OST, they remixed the songs way too much, it was hard to identify them. The track in this stage was really fitting and had a clearer beat
-The artstyle. It has a real clear identity and its another step further in making Street Fighter in 3D look like 2D art. Every element adds to the scene and the flavor of Street Fighter.
-The animations. Obviously the quality is consistent with the great animations in IV, but the new tech gives you nice cloth physics and the shaders are much improved and weaved into the gameplay much more seamlessly
Again, they look better, but not different enough. I'm assuming the re-used animation is due to the early nature of the game.
Welcome to fighting games with models
word.Again, they look better, but not different enough. I'm assuming the re-used animation is due to the early nature of the game. I'm not the only one:
People act like I'm ragging SFV or something because I'm not dying on the floor because of the footage?
So what you're really asking for is for Ryu and Chunli to adapt new fighting styles? Not really sure what you're expecting and you're not really making it clear either unfortunately.Again, they look better, but not different enough. I'm assuming the re-used animation is due to the early nature of the game. I'm not the only one:
People act like I'm ragging SFV or something because I'm not dying on the floor because of the footage?
*Shrug*
Speaking of... that Guilty Gear Xrd is the truth. Been playing that all week for review.
I get what MHWilliams is saying. I think SF5 looks great...but it does look a bit familiar. Would have been nice if they could have completely left SF4's visual design behind, would have made 5 feel even fresher and stand on its own.
Personally, I was hoping for something Alpha like with 5. But eh, what can you do. Capcom's broke. :/
There are practical non art style reasons movies and games and tv shows go 3d
So what you're really asking for is for Ryu and Chunli to adapt new fighting styles? Not really sure what you're expecting and you're not really making it clear either unfortunately.
I'll ask for ryu amd ken to never be in the game againSo what you're really asking for is for Ryu and Chunli to adapt new fighting styles? Not really sure what you're expecting and you're not really making it clear either unfortunately.
I did laugh at the last quote tho, SFIV's animations were janky as shit.
No one's acting or calling you on anything, no need to just defend bro.
The carry over of fighting styles from II > III > IV had a large degree of change and evolution. Mostly because they had to re-do everything with each new series. With V, they're able to - for the first time ever - pull rigging from a previous title. It certainly looks like they've improved and smoothed out what they've got, but it doesn't indicate the same jump as previous numbered iterations. But again, early work, probably a short dev cycles, more chance for incremental improvements. Capcom's got time.
Gotcha. Honestly that doesn't bother me. I don't play fighters for such things as new art style. GG has pretty much remained the same in that aspect…and I'm alright with that. I thought SFIV's style leaned too much toward the animus, and SFV straddles the line and looks great. I don't really think it needs a new style.
SFV looks so damn phoned in. I don't blame Capcom for giving the streets what they think they want because that's the cash money.
I have no clue how the gamble on Darkstalkers would've gone but better they tried that than another cycle of this again.
Game looks fine but I won't dare judge it until I see a final product. Then I'll just go back to playing EX2 Plus or 2nd Impact like I've been doing.
SFV looks so damn phoned in. I don't blame Capcom for giving the streets what they think they want because that's the cash money.
I have no clue how the gamble on Darkstalkers would've gone but better they tried that than another cycle of this again.
Game looks fine but I won't dare judge it until I see a final product. Then I'll just go back to playing EX2 Plus or 2nd Impact like I've been doing.
You poor man.
second impact is better has better music, stage, and ui design. i think he'll be just fine