Kumiko Nikaido
Vindication...sweet.
Lovin' Burnout Revenge so far. The sense of speed awes once again, and the gritty and whole industrialized look of the game puts it above Burnout 3's visuals.
But why did Criterion have to mess with the Crash challenges? Setting up your start-off speed and taking into account wind speed and direction? Why make things more complicated?
And why mess with the camera system? The camera focuses more on your car wreck (even though you can pan it around) than the bigger picture of chaos and disaster of traffic (which Burnout 3 easily did since the traffic camera cuts were panoramic and moved much faster without waiting for the score tally all the time).
Other than those peeves, Burnout Revenge is awesome to the max. Max me love. ^_^
But why did Criterion have to mess with the Crash challenges? Setting up your start-off speed and taking into account wind speed and direction? Why make things more complicated?
And why mess with the camera system? The camera focuses more on your car wreck (even though you can pan it around) than the bigger picture of chaos and disaster of traffic (which Burnout 3 easily did since the traffic camera cuts were panoramic and moved much faster without waiting for the score tally all the time).
Other than those peeves, Burnout Revenge is awesome to the max. Max me love. ^_^