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The Burnout Revenge/Legends thread

Musashi Wins! said:
No offense, but I'm thinking your complaints have to do with play style more than the game. Or at least I'm not having the same issues. Between using all my burst, crazy driving, etc. it's not that hard to keep boost in the lead. And I haven't had much discrepancy in my takedowns. But um..yea, I guess the manual is bad.

Don't know what else I can be doing, really. I'll be drifting around in oncoming traffic and checking every car I see and I get a little sliver of boost, but doing the same while even in a close second place will fill my boost meter and then some.

[quoteQuick start= Hold down brake and gas....when "3" appears, let off brake and rev tires continually. When "1" is about to change to go, let off gas and then slam gas. You'll have the timing in a few races.[/QUOTE]

Yikes, seems overly complicated, but I'll see if I can get it down...
 
Just got Revenge for Xbox yesterday, I am rank 3 (8% complete) so far and I'm loving it. Ironically for a game about takedowns, I actually enjoy the burning laps the best. Just finished getting gold for the first burning lap for Eternal City and it was a great rush. Boosting the entire length of the track, hitting the shortcuts, it's a real cool experience.

I've noticed several people saying Revenge is easier, and while I haven't played enough to compare, I wonder if it's just because many people (including myself) played the hell out of BO3 and are just real good at this game right from the start (Unlike in BO3, where there was a bit more a change from BO2, IMO).
 
I love this game, pure addictive pleasure. The ONLY thing missing is a soccer mom mini van smash 'em up mini game. Then I'd have the total release I'm seeking from driving home from work everyday. I swear I thank god every day that real cars don't have a boost button. ;)
 
Vlad said:
Yikes, seems overly complicated, but I'll see if I can get it down...

It's really not, I swear. It's simply a matter of timing. Hold both triggers before countdown...when countdown starts lose the brake...and right before the start pump the gas once...that's it.
 
I got 399,720 on Paradise Peril. My PSP almost went out the window.

And I've got to agree with the person who said the takedowns are harder in Legends. In BO3 a boost shunt to the side would almost always get you a wall takedown if you were within a reasonable distance away from the wall. In Legends the opponent cars seem to be made of lead they are so difficult to shift. When I come up behind a guy and boost shunt him up the back he barely moves at all, and it's me that's loosing control and skidding all over the place. And in BO3 and almost infallible way to get takedowns was to sandwich a guy against a railing and then grind him along until he crashed, this one does not work at all in BOL.

In fact, I think there is something a bit off about the whole driving physics of Legend. In all my time playing BO3 (around 20 hours) I never skidded out so much that I was turned completely around. In the 2 hours or so I've put into BOL it has happened an insane number of times. And not just to me, but to the AI cars as well. I ended up nose to nose against an AI car because he'd been completely turned around and was now driving the other way.

Also I find crashing is incredibly hit and miss. Sometimes crashing is triggered by merely brushing against a wall or traffic and other times you can grind along it no damage done.

And they've really gone cheap with the respawning of crashed opponents. It's ridiculous that you can takedown an opponent, look in your rearview 2 seconds later and he's back right on your tail. I had it happen to me in a head to head that I crashed the opponent. His car dissapeared a second later than it usually did and he respawned right next to me.

Honestly my impression of BOL is rapidly sinking from 'OMG Burnout on the train' to 'this is really rushed and sloppy'. It's still a good game, but lacks the tightness of control that sets the BO series apart. This could have done with at least another couple of months of tweaking and tuning, but hey that would have wasted the marketing oppurtunity to release it alongside Revenge. I'm incredibly dissapointed in Criterion, hopefully Revenge can restore my faith that selling out to EA wasn't the deathknell on getting the absolute best quality games from them.
 
I am actually very disappointed in the graphics of Burnout Legends. I was expecting too much it seems. There are white lines in the graphics and the road textures jump around underneath you. The cars in crash mode don't deform and just have broken windows. There is some rather nasty popup too. The sound is similarly less impressive with somewhat tinny sounding crash effects.

Of course, all of this is made worse by Revenge, which has presentation that is an order of magnitude more impressive than Legends to the point where it almost feels obsolete. My only bad experience in Revenge was when it respawned me in midair after a crash and I floated for a good ten seconds while the road slowly moved around me until I was upside down. :lol For some reason I find the "takedown cam" less accurate than 3 though. Sometimes instead of showing a closeup of the car I've taken down, it shows a closeup of the side of a building or something. Probably a side effect of the awesome new track designs.
 
Oh and the Takedown autodrive/immunity thing is broken. I almost dread going into it, because when I come out of it, god knows where it's going to put me, like a metre from a solid wall, or in a drift heading straight for a railing, or the split second before a bus hits me. There was even the one time, when it managed to crash me before the Takedown cam had even finished with the other guy.
 
Die Squirrel Die said:
Oh and the Takedown autodrive/immunity thing is broken. I almost dread going into it, because when I come out of it, god knows where it's going to put me, like a metre from a solid wall, or in a drift heading straight for a railing, or the split second before a bus hits me. There was even the one time, when it managed to crash me before the Takedown cam had even finished with the other guy.

Gah, I'm getting so sick of that as well. It's not just with takedowns, either, the game often puts you in downright stupid or just wrong places after a crash, too.

My personal favorites have been when the game transported me inside one of those areas surrounded by highway dividers, leaving me absolutely no way out. This was on the third race of a grand prix. And one time the game actually put me back facing the entirely wrong direction.

I'm also getting sick of how every so often, traffic that you should be able to check causes a crash. I haven't figured out if it happens more when you're in the lead or not, but either way, it's seriously irritating to have to worry about the game randomly making you crash when you shouldn't.

Speaking of which, there's also the times where you'll be driving along and randomly crash for no reason. I especially love it when you're doing a big jump and spontaneously "crash".
 
Vlad said:
I'm also getting sick of how every so often, traffic that you should be able to check causes a crash. I haven't figured out if it happens more when you're in the lead or not, but either way, it's seriously irritating to have to worry about the game randomly making you crash when you shouldn't.

Speaking of which, there's also the times where you'll be driving along and randomly crash for no reason. I especially love it when you're doing a big jump and spontaneously "crash".

For the checking crashing, make sure that there aren't any hidden trailers or bus's ahead of hte checked cars. Many times I will just go plowing through tons of cars and the game hides a bus behind them causing a blind crash.

As for the jumping crash, make sure you don't hit a sign. Many times I wondered that until I got some of the more powerful cars that allowed me to jump higher and see what was above some of the jumps before (clearing some of those signs that I couldn't see in a 180 mph car) A good example of this is in the beginging of the Central Route stage. In the first alleyway if you hang to the left and hit the jump at a high speed you will crash and pretty much not see a damn thing.
 
Sp3eD said:
For the checking crashing, make sure that there aren't any hidden trailers or bus's ahead of hte checked cars. Many times I will just go plowing through tons of cars and the game hides a bus behind them causing a blind crash.

That's what I thought at first, but it's happened when there's clearly only one checkable car around. I have had my share of "bus in a pack of traffic" incidents, though.

As for the jumping crash, make sure you don't hit a sign. Many times I wondered that until I got some of the more powerful cars that allowed me to jump higher and see what was above some of the jumps before (clearing some of those signs that I couldn't see in a 180 mph car) A good example of this is in the beginging of the Central Route stage. In the first alleyway if you hang to the left and hit the jump at a high speed you will crash and pretty much not see a damn thing.

As an example, I've had it happen during White Mountain during one of the jumps over absolutely nothing. I'll be going a good speed, perfectly in line, and will crash over the middle of the gap, with absolutely nothing near my car.
 
Baron Aloha said:
Does Burnout Legends require a firmware upgrade?
Yes, but you can get around it with UMD Emulator 0.8 (or the older FastLoader 0.7). You can run straight from UMD using them and it bypasses the update requirement.

You can also overclock and remove the tiny of bit of slowdown from the game...
 
dark10x said:
Yes, but you can get around it with UMD Emulator 0.8 (or the older FastLoader 0.7). You can run straight from UMD using them and it bypasses the update requirement.

You can also overclock and remove the tiny of bit of slowdown from the game...

Thanks. I'm probably going to just use that program that writes to the flash and tricks your system into thinking its a 1.0, 1.5, or 2.0 that way I won't have to run something everytime I want to play the game. I haven't heard about anyone having problems with that.
 
Vlad said:
As an example, I've had it happen during White Mountain during one of the jumps over absolutely nothing. I'll be going a good speed, perfectly in line, and will crash over the middle of the gap, with absolutely nothing near my car.

Hmmmm. Can you tell me where on that track that happened and what direction. I practically live on that track and want to test it out (still clinging onto 5th place on offline White Mountain forward :) )
 
Sp3eD said:
Hmmmm. Can you tell me where on that track that happened and what direction. I practically live on that track and want to test it out (still clinging onto 5th place on offline White Mountain forward :) )

Unfortunately, it doesn't happen every time. Not only that, but I haven't played the game enough to tell you exactly where it happens on the track. I remember that it did happen once on that jump near the town that's in the middle of the track.. each side of the jump has a little shack-like thing on it.
 
Just got to Elite last night, ~17 hours in. Revenge is a great game. Even better with HDLoader (I tend to just restart mid-race if I can't get Perfect). I bought Legends first and love it, but I haven't touched it since I got Revenge.
 
Well, I can definitely confirm that the "crashing instead of checking" bug actually does occur, at least online. Just played a game where I crashed after rear-ending a pickup truck that was 100% by itself and nowhere near anything that would have caused a crash.
 
Vlad said:
Well, I can definitely confirm that the "crashing instead of checking" bug actually does occur, at least online. Just played a game where I crashed after rear-ending a pickup truck that was 100% by itself and nowhere near anything that would have caused a crash.
You can only check smaller vehicles. I forgot if pickup truck qualifies?
 
Marconelly said:
You can only check smaller vehicles. I forgot if pickup truck qualifies?

You can check pickup trucks and larger delivery van type vehicles from what I've played.
 
Marconelly said:
You can only check smaller vehicles. I forgot if pickup truck qualifies?

Well, you're allowed to check those mid-sized delivery truck things, as well as the big vans, so if the pickup truck isn't allowed, then that's just silly, seeing as it's hard enough to even recognize dangers at that speed, let alone a pickup truck as opposed to a car.
 
I am actually very disappointed in the graphics of Burnout Legends. I was expecting too much it seems. There are white lines in the graphics and the road textures jump around underneath you. The cars in crash mode don't deform and just have broken windows. There is some rather nasty popup too. The sound is similarly less impressive with somewhat tinny sounding crash effects.

The game looks great, especially compared to other PSP games. The speed in the later classes is insane. The cars look good, the smoke, spark effects are a nice touch.

The only thing graphically that I have a problem with is the far right/left of the screen has polys that disappear prematurely. Not as noticeable when you get faster cars, but noticeable nonetheless.
 
Vlad said:
Well, you're allowed to check those mid-sized delivery truck things, as well as the big vans, so if the pickup truck isn't allowed, then that's just silly, seeing as it's hard enough to even recognize dangers at that speed, let alone a pickup truck as opposed to a car.


Maybe it has something to do with the weight of the car??? I doubt it, but just wondering.
 
The only same way traiffic that can take you down are

Semi's with Container
Bus's
Trams
And other online racers dead wrecks.

I think that is it.
 
All I have to say is wow. I got the xbox version this afternoon and only have been able to spend 30 minutes with it but damn.. its awesome.
In other news.. I've always been great at crashing so I should be awesome at this game. :lol
 
Bought the PS2 version of Revenge today.

WHO NEEDS NEXT GEN?

This is an awesome, awesome piece of software. Visually astounding, sure, but the gameplay is pure, polished perfection.

I grinned and laughed all through my playtime with it today.

THIS is what videogames are all about!

P.S. Can't wait to see how Black turns out. Criterion are amazing!

P.P.S. I bought the Xbox version of BO3, but after some long, hard thinking, I went with PS2 for B:R. "Post-processing for the win!" :P
 
Kolgar said:
Bought the PS2 version of Revenge today.

WHO NEEDS NEXT GEN?

This is an awesome, awesome piece of software. Visually astounding, sure, but the gameplay is pure, polished perfection.

I grinned and laughed all through my playtime with it today.

THIS is what videogames are all about!

P.S. Can't wait to see how Black turns out. Criterion are amazing!

Indeed. The game is plain fun, with the exception of some Crash events I will seemingly never get Gold on. :/

I got a kick out of the car with the bullet holes in it and "Black" on the side in one of the loading screens.
 
Got Elite ranking in Revenge a couple days ago without touching ranks 8, 9, or 10, which is pretty disappointing honestly. You'd think it'd require getting to the 9s at least.

Some things I like better than 3, some I like less. Ultimately I'd probably score it the same as 3 (about a 9) because of that. Still a must buy for most people. I REFUSE to try to get a Perfect ranking on every race because I've been stuck on 99% on Burnout 3 for months now due to that fucking indy car GP at the very end. I'm afraid something similar will happen again, negating weeks of gametime to get that perfect score -_-.

Also, is it possible to do a 5-car takedown? I can get 4-ways (lol), but I've never been able to get 5. Once I swear I should've gotten it, and I was in Aftertouch mode, and I hit the 5th car but it didn't go down. I'd say it's 50/50 that either I just got hosed, or for whatever reason they won't let you get a 5 car takedown.
 
I've gotten several Total Payback! (5-car takedown's), it's all situational, but occasionnally you just get the pack all bunched and ready for a bombing.

Reached Elite myself, have perfects on everything through Rank 8, still only 9 sig. takedowns though.
 
Can someone post some impressions of how the game works with the Logitec Driving Force Pro?


Also, how well is the online code this time around? Any "boot to the lobby for no reason", etc problems?
 
LOL @ the sudden drop of people playing BO:R :lol
 
Hey, I'm still playing!

I've only played online a few times, though. I've been mostly playing the single player game. I'll probably invest more time in online play in the near future, though.

I don't have a Logitech force feedback steering wheel, so I can't comment on it. I'm curious to know how well the Logitech wheels work with this game. There's no mention of the wheels in the manual as far as I can see, but the other PS2 games in the series all supported them.
 
Agent X said:
Hey, I'm still playing!


Well, there's one :lol

EA has this uncanny ability to make games where players' interest level diminishes after two weeks :lol
 
Well this game certainly isn't like an RPG that should keep you hooked for months. Burnout games in general gets old quick if that's what you only play all the time.

In that respect, the PSP version is kinda handy. Do a single road rage game while waiting for someone, or spend hours in your room just playing the world tour mode.

Speaking of which, Legends is bitch hard. I'm only 30% into the game and god eliminator/road rage/pursuit are tough. The PSP screen makes it hard to really see what's up ahead of you, and with the floaty car controls, you get more crashes than in previous Burnouts. A pain in the ass at times.
 
isamu said:
Also, how well is the online code this time around? Any "boot to the lobby for no reason", etc problems?

Well, I haven't had any problems with being randomly booted or anything, but the game still is pretty glitchy online. The fact that sometimes you crash instead of checking checkable cars is the big problem I've been having, which can really sour the experience.
 
Dumb technical question for Burnout Revenge (PS2).

How do I make sure it's running in 480p mode? I'm seeing information in forums and in reviews that the triangle+X shortcut is required at startup to get the progressive scan request, but that isn't bringing up the option when I hold it down during game load.

Is the game actually booting in progressive automatically?
 
isamu said:
Well, there's one :lol

EA has this uncanny ability to make games where players' interest level diminishes after two weeks :lol

EA didn't make the game, nic try. The game is fantastic. I have 60+ hours clocked. I just have nothing more to write about here.
 
koam said:
EA didn't make the game, nic try. The game is fantastic. I have 60+ hours clocked. I just have nothing more to write about here.

Thanks for the reply Koam. No offense but do you actually think that putting only 60 hours into a racing that you love is an acceptable time investment? I mean, for example...I put over 400+ hours into Rage Racer since I got it. Now THAT is a time investment worth your money :)
 
isamu said:
Well, there's one :lol

EA has this uncanny ability to make games where players' interest level diminishes after two weeks :lol

Hey Isamu, I'm still playing. ;) Well, I was until now, anyway.

Anybody else gotten 100% in Revenge yet? It's funny, in all honesty I don't have it, as I have 5 Signature Takedowns left and 3 Challenge Sheet Challenges left on Eastern Bay, but a second ago I got Destruction Derby on Eastern Bay, and suddenly I'm watching the credits, now my file screen has 100% on it. Did BO3 do something similar, that is "close enough" I guess? I do have Gold and 5-Star Perfect on all events too.

Not sure if I'll bother with the rest of the Sigs and those three objectives...too many other games to play. My final play time was 42:21.

Oh, BTW, the final unlockable (for 100%) is the
Revenge Racer
, if anyone cares. It's
Super Light, 209 MPH, and covered with flames
. Pretty cool.
 
Finished the World Tour on legends - got gold on everything, but I didnt' get the Gangster Boss?? That really sucks.

Also, on crash mode, Drive Angry is an even bigger bitch than Paradise Peril. I'm at 54/100 medals.
 
isamu said:
Thanks for the reply Koam. No offense but do you actually think that putting only 60 hours into a racing that you love is an acceptable time investment? I mean, for example...I put over 400+ hours into Rage Racer since I got it. Now THAT is a time investment worth your money :)

Yes, because I still play the game. I have yet to finish it and I still haven't even touched multiplayer or online. Considering that most games never get over 20 hours of game time from me when I buy them, I consider this a worthwhile investment.

Considering I don't have much free time due to work/friends/family/etc, I find 60 hours to be exceptional. Resident Evil 4 only got about 30 hours of playtime and it cost me more than burnout 4. Do I regret getting RE4? No of course not. ICO lasted me 10 hours, I don't regret that one either.

There's also the fact that the more games you have, the lesser time you'll spend with individual ones.

Anyway, that's just my opinion.
 
Revenge Resurrection! I just started playing it yesterday and I have to say I'm having an absolute blast. I loved BO 2, hated BO 3, and love Revenge. Seems like the strategy is back, the driving isn't nerfed, and the play modes are quite fun. I can't wait to see what they do with this series next gen. Easily the best real arcade style racer out there.
 
The track design is absolutely awesome. There's rarely a spot where you absolutely hate driving through. The shortcuts are well made. That's easily the best improvement made to the series.
 
I think this game might actually beat GTA3 as my most "clocked" game. I'm close to 90 hours and I have yet to try online or multiplayer.

I have a question though. I have everything unlocked except for one thing; I'm missing Sunshine keys #7. It says blow up 25 cars in Sunshine keys. I'm assuming that means in crash mode. I've done 25 cars in crash, in road rage, in traffic attack.. nothing. How on earth do you finish this event?
 
I am playing the PSP game right now. It is simply vile, a disgrace to the Burnout name.

It is like taking the tits out of Playboy. Sod off EA.
 
Funky Papa said:
It is like taking the articles out of Playboy. Sod off EA.

*fixed*

But seriously, what's wrong with the PSP game? Everyone is claiming its great and I have little doubts in believing them.
 
I finally achieved a Triple Takedown in Burnout Legends yesterday. I wasn't sure if I would ever be able to do it, since there is a lower number of rival cars on the road in this game. I can now assure all of you that it is possible! :)
 
Warm Machine said:
Revenge Resurrection! I just started playing it yesterday and I have to say I'm having an absolute blast. I loved BO 2, hated BO 3, and love Revenge. Seems like the strategy is back, the driving isn't nerfed, and the play modes are quite fun. I can't wait to see what they do with this series next gen. Easily the best real arcade style racer out there.

While I didn't "hate" Burnout 3, I pretty much agree with your post. Awesome game and the track design is simply awesome. I wouldn't mine some even more insane/wacky shortcuts in the next game during races. Some of the crash mode levels show the potential for a Burnout/San Francisco Rush hybrid for the next game.

I've put about 24 hours into the game, finished 75% and have made it to the Elite Ranking. I really wish multiplayer was 60FPS like BO2 Xbox.
 
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