Patrick S.
Banned
This has bothered me for a while now, and I really wanted to hear other people's opinion on this.
People love to really put down Xbox One's gaming performance, and praise the PS4 to heaven.
I finally have both a PS4 and an Xbox One, and checked out differences of the versions of games I have or could play myself on both machines. I'm not a fanboy of either machine, I love both of them, and really wanted to see how their games compare, now that I have the chance.
So, these are my observations for the games I tried:
Destiny: At first sight, the game looks the same on the Xbox One and PS4. But once it starts moving, the differences become apparent. And they surprised me. The game runs better on Xbox One. It feels more fluid and responsive on the Xbox. And on the the PS4 it has much more aliasing and shimmering on ground textures, and on meshes and gridlike structures. The aliasing and shimmering on your jump ship while in orbit is also much more noticeable on the PS4.
The Division: It is a bit more blurry on the Xbox, but runs smooth like butter here. On the PS4, it looks a bit better because of the resolution being a bit higher, but the game becomes a jerkfest once you actually start to move, and moving the camera around with your right thumbstick results in very noticeable stuttering and frame drops.
Final Fantasy XV: It is blurry on the Xbox, but gameplay is absolutely smooth. In the six hours or so I have spent with it, I have not noticed any performance lag at all. I swapped my Xbox One copy for a PS4 copy the other day, and I was really surprised with this game. It's blurry on PS4, too. Why doesn't anyone mention this? Sure, the blurring start a bit further away from you than in the Xbox version, but it is very noticeable, and it's constant. And the game's performance is really bad on PS4. It jerks and jumps almost constantly, when you're running or rotating the camera.
ProjectCARS: People say this game is unplayable on Xbox One. I donwloaded the demo and did a few races in different conditions and different tracks, and I honestly haven't noticed any problems at all. I've ran a night race in the rain against 19 other cars, and switched through all the different views, and it was always smooth. Where is this unplayable? I played it for an hour on Xbox and had no issues with it.
After doing these comparisons, I think I can really say that people are not being honest when claiming how bad and unplayable games are on the XO compared to the PS4.
And I have to say a few words about games I haven't played on console myself, too.
Dragon Age Inquisition: In a Mass Effect thread here on Neogaf, I read this morning how someone claimed it was a stuttery mess on PS4. Someone responded by saying that's not true and posting a link to a Digital Foundry comparison of both consoles. In this comparison, the Xbox version ran better than the PS4 version all the time, although I wouldn't go as far as calling the PS4 version a mess.
Mass Effect Andromeda: In this post, we see comparison pics of the Xbox One, PS4 Pro and PC pics, and the poster says the Xbox One version looks rough. But, it is worth mentioning that it's being compared to the PS4 Pro here, not the base PS4, so I don't think it's a fair thing to dismiss the Xbox One version in comparison to a console that is an upgraded PS4 that's being built to play games at 4k...
Now, people will say I'm dumb because "Xbox One is only running at 900p haha lolol".
Yes, (some/many) games on Xbox One run at 900p. But they run WELL. How can you claim a superiority of the PS4, when many PS4 games that run at 1080p have obvious problems to run at that resolution, and as a result display a high amount of stuttering and performance problems?
I got The Last Guardian and Bloodborne with my PS4, and Bloodborne has a lot of aliasing and often stutters, while TLG has huge amounts of slowdown. I'd really rather have those games at 900p if it meant they performed better, and that Bloodborne got better anti-aliasing.
I would LOVE to see 1080p versions of XO games that devs chose to launch at 900p. My bet is, people would be in for a surprise because they would see that many of them would run just as "well" at 1080p on the Xbox than they do on the PS4, meaning, stuttery but playable. I wonder if Microsoft unoficially encourages devs to go for 900p resolutions on Xbox One?
It would be great if people would focus more on having FUN with games again, rather than console bashing because it's cool and conforms to the "hivemind let's dogpile" mentality. I bet that many people are guilty of just parroting dismissals they have read who knows where else, because they fit their agenda of speaking bad of the console they chose not to buy this gen.
The Xbox One clearly can put out incredible graphics at 1080p and perform well while doing so, as anyone who has played Destiny or Forza and Forza Horizon, and probably many games I haven't had a chance to play on Xbox One can confirm.
People love to really put down Xbox One's gaming performance, and praise the PS4 to heaven.
I finally have both a PS4 and an Xbox One, and checked out differences of the versions of games I have or could play myself on both machines. I'm not a fanboy of either machine, I love both of them, and really wanted to see how their games compare, now that I have the chance.
So, these are my observations for the games I tried:
Destiny: At first sight, the game looks the same on the Xbox One and PS4. But once it starts moving, the differences become apparent. And they surprised me. The game runs better on Xbox One. It feels more fluid and responsive on the Xbox. And on the the PS4 it has much more aliasing and shimmering on ground textures, and on meshes and gridlike structures. The aliasing and shimmering on your jump ship while in orbit is also much more noticeable on the PS4.
The Division: It is a bit more blurry on the Xbox, but runs smooth like butter here. On the PS4, it looks a bit better because of the resolution being a bit higher, but the game becomes a jerkfest once you actually start to move, and moving the camera around with your right thumbstick results in very noticeable stuttering and frame drops.
Final Fantasy XV: It is blurry on the Xbox, but gameplay is absolutely smooth. In the six hours or so I have spent with it, I have not noticed any performance lag at all. I swapped my Xbox One copy for a PS4 copy the other day, and I was really surprised with this game. It's blurry on PS4, too. Why doesn't anyone mention this? Sure, the blurring start a bit further away from you than in the Xbox version, but it is very noticeable, and it's constant. And the game's performance is really bad on PS4. It jerks and jumps almost constantly, when you're running or rotating the camera.
ProjectCARS: People say this game is unplayable on Xbox One. I donwloaded the demo and did a few races in different conditions and different tracks, and I honestly haven't noticed any problems at all. I've ran a night race in the rain against 19 other cars, and switched through all the different views, and it was always smooth. Where is this unplayable? I played it for an hour on Xbox and had no issues with it.
After doing these comparisons, I think I can really say that people are not being honest when claiming how bad and unplayable games are on the XO compared to the PS4.
And I have to say a few words about games I haven't played on console myself, too.
Dragon Age Inquisition: In a Mass Effect thread here on Neogaf, I read this morning how someone claimed it was a stuttery mess on PS4. Someone responded by saying that's not true and posting a link to a Digital Foundry comparison of both consoles. In this comparison, the Xbox version ran better than the PS4 version all the time, although I wouldn't go as far as calling the PS4 version a mess.
Mass Effect Andromeda: In this post, we see comparison pics of the Xbox One, PS4 Pro and PC pics, and the poster says the Xbox One version looks rough. But, it is worth mentioning that it's being compared to the PS4 Pro here, not the base PS4, so I don't think it's a fair thing to dismiss the Xbox One version in comparison to a console that is an upgraded PS4 that's being built to play games at 4k...
Now, people will say I'm dumb because "Xbox One is only running at 900p haha lolol".
Yes, (some/many) games on Xbox One run at 900p. But they run WELL. How can you claim a superiority of the PS4, when many PS4 games that run at 1080p have obvious problems to run at that resolution, and as a result display a high amount of stuttering and performance problems?
I got The Last Guardian and Bloodborne with my PS4, and Bloodborne has a lot of aliasing and often stutters, while TLG has huge amounts of slowdown. I'd really rather have those games at 900p if it meant they performed better, and that Bloodborne got better anti-aliasing.
I would LOVE to see 1080p versions of XO games that devs chose to launch at 900p. My bet is, people would be in for a surprise because they would see that many of them would run just as "well" at 1080p on the Xbox than they do on the PS4, meaning, stuttery but playable. I wonder if Microsoft unoficially encourages devs to go for 900p resolutions on Xbox One?
It would be great if people would focus more on having FUN with games again, rather than console bashing because it's cool and conforms to the "hivemind let's dogpile" mentality. I bet that many people are guilty of just parroting dismissals they have read who knows where else, because they fit their agenda of speaking bad of the console they chose not to buy this gen.
The Xbox One clearly can put out incredible graphics at 1080p and perform well while doing so, as anyone who has played Destiny or Forza and Forza Horizon, and probably many games I haven't had a chance to play on Xbox One can confirm.