SkinnerSw33t
Member
Dumb question:
When you see friendlies on a supply route is there some bonus to escorting them?
I can't answer this with certainty, buy afaik, no. And they actually seem to be buggy AF.
Dumb question:
When you see friendlies on a supply route is there some bonus to escorting them?
It's back again for me. I've been in the same area, though. Just working through West Potomac Park and it's doing it again.This probably doesn't make sense but the skills glitch appears, to me anyway, to be location oriented. Like, I can be in one area and not have an issue, I fast travel to another area and its glitched, fast travel back to the previous area, glitch is gone.
Its weird, man.
Oh well.
About to ding 30!
DivisionGAF, Just look for itUgh I’m so weak. After watching you guys go on about this I just bought it even though I disliked Division 1 endgame, and have so many games I’ve started, but still need to complete.
Didn’t buy the gold edition this time at least. That last season pass was a joke. Can anyone point me to the Xbox Gaf clan so once it’s downloaded and I get to the spot I can join it?
quick question: there is no way to see your inventory without being at a stash is there?
I'm so annoyed with the skill bug,every time I'm deploying a turret or using a drone to heal, it disappears after a few seconds and I have to wait again for the cooldown ,I got my ass handed in the darkzones because of this
Dumb question:
When you see friendlies on a supply route is there some bonus to escorting them?
So... is there legit enemy variety and boss encounters this time? I liked the first game to play it at launch and revisit it during west side piers. But the boss encounter was a friggin helicopter :/
However... I knew I was just playing because the hooks were solid and the shooting was good; not necessarily because I thought it was fun.
I’m in the camp where I can’t help but think that games like these, whether it’s diablo, destiny or monster hunter are best set in a fantasy setting of some kind.
Then again, ubisoft has such dev force behind this game across a number of studios so it should have the content to keep going.
Ralph from Skill Up says it plays like a real time XCOM. I agree.
Real time XCOM with a Diablo level loot drop consistency
Really!!!,I never had any big problems till now,I feel that is easier than the first game playing solo,and I always have 2-3 lvl down weapons than my actual lvl,its just that you need to find the right weapon for your playstyle,when I encounter elites always use a machine gun on them,they have a lot o bullets and this way I won't let them use their attack cause I shoot until I empty the magazine.Yh i found enemies can be brutal and fast killing you. So i was lvl 7 but had lvl 5 assoult rifle and enemies where lvl 7 they just kicked my ass so i went back to look for better weapons. It can be brutal and if you covering in wrong place they will surround you and just kill you . not sure but seems that enemies too good shooters they just hit you from any distance i mean cmon and they moving and shooting, they are not some rookies there.
Man, you're not lying. I had been playing solo and don't want to say I was coasting, but with a little strategy, dying wasn't really a concern. I played a bunch of the same things later with one friend who was a level higher than me and one who was lower and we were getting trucked trying to take over a control point that I already had taken over on my own.Clipped 13h so far.
Did one main mission and a lot of side content.
Then did the same mission and the same side content with a friend that also bought the game, and the difficult level adjustment is just amazing.
The amount of times we died on side content, wow.
Well sometime I also have issues with the cover,sticking on the wrong side,but you need to be more tactical when approaching an area,even if your 2-3 lvls above,you still get get your ass kicked if your not careful.I was lvl26 and the enemy 22,I went into them like Rambo with a machine gun thinking I will cut them down easily,I got my ass kicked like I was nobody, because suddenly I was surrounded from all corners.D1 was much easier to deal with enemies and yes i didint had problems being lower lvl before. somehow i ending up in wrong place most times or picking wrong cover place were they spawn in surprise ...you cant play it in hurry maybe i wasnt planing it too much. it just one day was kinda hard for me. like yesterday after new patch. will try it now. yh machine guns would be great if i wouldnt sold them all...and now i cant find then anywhere.
Crap, I know bearded white dude with aviators is probably a common customization choice, but why do we have the exact same guy? LOL
If you are having the skills glitch, I could see the lower level still being difficult. Enemies got crazy hard for me at lvl 16 and lvl 21...I mean swarming like angry hornets.
Skills glitch aside, a few things that helped me in combat:
1. The apparent path isn't the best. Vector of attack is really important.
2. Take the high ground and keep a spot to fall back to in mind.
3. Time weapon reloads and movements between cover
4. Learn to identify melee and shotgun enemies and take them out first. Sometimes put a few shots to supress mid-long range, but melee and shotgunners must go fast.
5. Identify and hit weak spots like cancelling grenade throws, grenade pouches, machine gun belt feeds on some heavies, etc. Make sure to shoot gas cans and tanks!
Anyway, this stuff helped me. I'm sure more veteran players could offer better help.
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2. Take the high ground and keep a spot to fall back to in mind.
Do I need to remove skins from weapons etc before selling or deconstructing them?
This bug was fixed:
Its my only serious gripe with the game, other than the watered down story elements.
Skills are vital, especially for solo players.
Edit
At least the bug made me try every skill out.
I like the shield a lot
What about mods? Do they go with the sell/deconstruction too?
What about mods? Do they go with the sell/deconstruction too?
I think the thing that sets it apart from post-patch D1 is that the open world is much more fleshed out and dynamic, much like the Assassin's Creed games have become as of late (random skirmishes occuring without you, etc.). It feels like you're actually in a living, breathing (and struggling) city, rather than the desolate and by-the-numbers open world of D1's NYC.Ended up picking this game up.
It’s good (not great) but it’s basically a very polished but VERY generic loot shooter, which to me doesn’t do enough from Division 1 to recommend it above that game.
I believe this game is getting way more credit than it deserves because it’s coming off the heels of Anthem, which was just a fucking disaster on so many levels. Just to launch a functioning, polished loot shooter so soon after that mess will gain you accolades on proximity and relief alone.
It’s very addictive though, which we have to sit back and examine if we’re being honest with ourselves here — addictive DOES NOT MEAN GOOD when it comes to video games. I don’t think many people can differentiate.