64bitmodels
Reverse groomer.
Nobody said that 70 dollars will make people stop buying games. But 150-200 dollars certainly will tank sales. Most Americans can't even afford a 400 dollar emergency.For whatever reason, I doubt that. Weren't we 100% sure that would be the case with price increases this gen? Lol
Higher prices will mean fewer games make the cut... but that's not a crash. Or a bad thing, tbh.
Not very unique. Most of Japan seems to follow their model too. Capcom isn't spending a bazillion dollars on games (well, outside of resident evil) and they're working out pretty well. As are Sega and Namco. (eing was quite expensive though) Nintendo has had the most success with the model.There's no point in discussing this further if you genuinely think that Nitendo's unique situation proves anything.
Also. We've gotten plenty or indie darlings in the past that were also financially successful- Palworld, Vampire Survivors, Binding of Issac, Terraria, Lethal Company, PUBG, Shovel Knight... lots of exceptions to the rules here.
A market of 1 billion customers is somehow not representative of the average human being- that's 1/7 of the world population. Gaming is super mainstream now.T is not a market of the average human being in the first place.
And Crack groups will use those too.You'll have noticed that everything I listed is stuff already in motion to some degree. DRM on digital isn't going to get less powerful. In fact with AI coding, you can expect it to get ever harder to crack.
These price increases you suggest for gaming are just going to accelerate the inevitable crash even faster.