diffusionx said:
Not all HDR looks the same. Even 360 and PS3 games look different due to the different ways their hardware implements some functions. If you start moving stuff over to modern, native techniques then you risk destroying the look of these games.
It seems as though the first priority for this game was to preserve the unique look of these games. I'm fine with that.
Well, I wasn't actually suggesting that they should do it. I was just merely listing examples of what they could do, if they wanted a better framerate.
Of course preserving the original look and feel should be the No1 priority above everything else.
BTW, got the collection! Just beat the 3rd collosus! Loving it so far and I haven't noticed any significant slowdown in 1080p mode so it's all good so far!
So weird playing SOTC at a smooth 30FPS (the way that Ueda always intended it to be - if you want proof, there's a series of gamasutra articles where he mentions that they wanted to hit a smooth 30FPS but couldn't pull it off)
Such an amazing game and an incredible achievement. Truly the work of master craftsmen!
I'd love to see what this looks like in 3D, but I don't have a 3DTV. I don't suppose anyone has done any 3D screenshots that can be viewed on a 3DS by any chance?