The iPad/iPhone/iPod Touch Gaming |Thread4| NOT Doomed

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Whilst the Ski Safari rips off alot of Jetpack Joyride, the missions are alot harder. Although, I did just unlock another slope, which was an unexpected surprise. :)
 
Outwitters plays like a cross between Hero Academy and Advance Wars. But like Hero Academy originally, Outwitters is multiplayer only. There's no AI. While there's a bit of help text when you first start and the game doesn't look too complicated - move, attack, build more from a selection of 6 (only 1 of which is unique to your team), repeat - no AI makes it hard to really get a feel for the game.

This was the reason I didn't play Hero Academy, but, crucially, Outwitters has a pass and play mode. You can't get a feel for the tactics opponents might use, but you CAN start a game against yourself to see how it works and to learn the basics and stuff.

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Random find from last night; Billy the Painter. It's new and free (on iPhone) for a limited time.

You get a screen like this:

mzl.bhejogtm.320x480-75.jpg


And have to fill as much with paint as you can (57% the target here). You do that by tapping in the middle and a circle of paint scrolls out from where you tapped. So, while that's scrolling out you have to hit the smaller circles at the right time so that hopefully, they all reach the edge at the same time. As soon as one part touches the edge, the level ends, and whatever per cent you've covered is your final total. Reminds me of Paint it Black, but is completely different. Really good though.
 
Whilst the Ski Safari rips off alot of Jetpack Joyride, the missions are alot harder. Although, I did just unlock another slope, which was an unexpected surprise. :)
Ski Safari > Jetpack Joyride, come at me GAF (or don't, I don't know what the general consensus is here)
 
Ski Safari > Jetpack Joyride, come at me GAF (or don't, I don't know what the general consensus is here)
Yeah, it's pretty great. I am finding a couple of the missions a bit annoying though. I've been trying to grind on 2 more distance signs for about an hour this morning!
 
I'm having difficulty doing these two:

- guide an eagle safely through an entire cave
- cloud burst through 3 clouds with the blue boost

But man, I love every addition they've made from what I've played so far. The only upgrade I've purchased is the coin magnet, but even THAT'S cool because while it does get you more coins, you lose the ability to boost from getting a line of coins.

I doubt any other powerups will have off-setting aspects like that, but it's still such a cool thing to see.
 
I'm having difficulty doing these two:

- guide an eagle safely through an entire cave
- cloud burst through 3 clouds with the blue boost

But man, I love every addition they've made from what I've played so far. The only upgrade I've purchased is the coin magnet, but even THAT'S cool because while it does get you more coins, you lose the ability to boost from getting a line of coins.

I doubt any other powerups will have off-setting aspects like that, but it's still such a cool thing to see.
Dammit. Those two sound lame. I'm sure alot of these are down to luck, which is something that can't be said for JJ.
 
So tempted by Epic Astro Story, but is it another Kairosoft game where you just randomly build things next to each other and hope they somehow form some type of specific group? I loved Game Dev, but hated some of the other games because of this
 
So tempted by Epic Astro Story, but is it another Kairosoft game where you just randomly build things next to each other and hope they somehow form some type of specific group? I loved Game Dev, but hated some of the other games because of this
It's easier than the others, and has some fun adventure elements. I think you can take a pass. BUT, if you don't have Grand Prix Story or Pocket League Story, those ones are awesome and similar to Game Dev Story
 
SmokeyDave, what is up with your avatar bro?!

Outside of LoL, I'm such a casual gamer now. ArcherCat is pretty fun and I like the Stamina pts because it puts a limit on how much longer I would be playing it haha.

Something as simple as Frisbee 2 keeps me entertained.

Was Kingdom Rush the T&D game everyone was recommending? What makes it special over other T&D games?
 
Was Kingdom Rush the T&D game everyone was recommending? What makes it special over other T&D games?

Well, for starters, the level design is more interesting yet still more straightforward than most other TD games. But perhaps the most significant thing that stands out is your ability to control the placement of units like reinforcements and heroes. You can also set spawn points for melee units, so the game often feels a little like Ninja Town and Lock's Quest. Outside of that, the game's balanced damned near perfectly, and rather than sending lifeless waves of enemies, the waves in KR are made up of interesting and challenging enemies that require you to formulate strategies on the fly. It just has that bit of fairy dust that's hard to describe, but I can assure it's much more than hype. The game is just damned fun.
 
Was Kingdom Rush the T&D game everyone was recommending? What makes it special over other T&D games?

That's a tricky question. Because it doesn't really do anything new for a TD, but the amount of polish it has puts it into a class by itself. Every aspect of the game is well thought-out and executed.
 
haven't gotten that far but that mine `level in KR is definitely unique where they sometimes bypass your towers by using mine shafts, threw me for a loop after having played so many other tower d games
 
Any comments on Distant Star? It is in offer for 1,59€ and I kinda dig the art style.

I remember hearing good things about it awhile back. I was planning on picking it up, too, with the price drop, but it said it was still updating when I tried. Well, guess I'll try again later.
 
It's easier than the others, and has some fun adventure elements. I think you can take a pass. BUT, if you don't have Grand Prix Story or Pocket League Story, those ones are awesome and similar to Game Dev Story

Awesome, thank you, think I'll give it a try (along with the other two you mentioned when they're on sale!)
 
Anyone managed to complete Plague Inc. using all the different disease types on Brutal? I have just the Fungus left, but it is driving me INSANE! All my usual tactics aren't working and the Cure gets developed before I can infect even 50% of the world...

I'll give it a crack at lunch.
 
Anyone want to try an get a 2v2 Outwitters friendly game going today? Also, anyone want to be my 2v2 partner in ranked matches?
 
Well, for starters, the level design is more interesting yet still more straightforward than most other TD games. But perhaps the most significant thing that stands out is your ability to control the placement of units like reinforcements and heroes. You can also set spawn points for melee units, so the game often feels a little like Ninja Town and Lock's Quest. Outside of that, the game's balanced damned near perfectly, and rather than sending lifeless waves of enemies, the waves in KR are made up of interesting and challenging enemies that require you to formulate strategies on the fly. It just has that bit of fairy dust that's hard to describe, but I can assure it's much more than hype. The game is just damned fun.

That's a tricky question. Because it doesn't really do anything new for a TD, but the amount of polish it has puts it into a class by itself. Every aspect of the game is well thought-out and executed.

Good enough. I'll bite for .99.
 
Good enough. I'll bite for .99.

It's available on flash gaming websites (Kongregate.com and ArmorGames.com) if you want to try it out first.

Also, it's important to remember that the game slowly reveals itself. So, the first few missions are going to seem very easy/simple. You need to play through about the first 5-6 before you really get an idea of the game and the subtle complexity it has.
 
Pretty much describes it perfectly. It's free and fun so no reason to not check it ou. GC name is Crodrig for anyone that wants to play.
 
Playing HA and OW simultaneously, I'd still give the advantage to HA but I'm 100% sure that's due to familiarity. But also, there's a lot of variety to what classes and races and can do and little subtleties in HA. As far as I can gauge right now, a sniper - for example - does the same thing no matter what class you are. The only difference is in each race's Special Class.

I could be wrong, though.
 
Playing HA and OW simultaneously, I'd still give the advantage to HA but I'm 100% sure that's due to familiarity. But also, there's a lot of variety to what classes and races and can do and little subtleties in HA. As far as I can gauge right now, a sniper - for example - does the same thing no matter what class you are. The only difference is in each race's Special Class.

I could be wrong, though.

That's right, but I like it that way. It means that every battle is won pretty much by strategy alone, rather than your opponent having paid for a team that happens to be better suited to the situation than yours
 
That's right, but I like it that way. It means that every battle is won pretty much by strategy alone, rather than your opponent having paid for a team that happens to be better suited to the situation than yours

"Having paid" makes it sound way filthier than how HA actually works. I think it's perfectly fair to pay for a team that requires a different style of gameplay and or strategy. As it stands, there's no team in HA that exists that just stomps over every other team.
 
"Having paid" makes it sound way filthier than how HA actually works. I think it's perfectly fair to pay for a team that requires a different style of gameplay and or strategy. As it stands, there's no team in HA that exists that just stomps over every other team.

Sorry, I didn't mean that as a derogatory comment towards HA, I haven't actually played it beyond loading it up for about 30 seconds and deleting it so I've no idea how the teams are balanced, etc.

It just seems a lot more pure if everyone's on a level playing field.
 
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