Been running Zarina's full team and having a blast, Bandeiras is more than pulling his own weight compared to before. So fun and strong now, there are some new tricks I want to try with him next time.
Nelson's buffs are also paying in spades. His chains track opponents if they switch sides on him mid chain and this has been super helpful with his command dash buff. Yesterday I did a dash and the opponent neutral jumped so Nelson went under him and then tracked him backwards with a leaping overhead finisher from behind. Looks really cool in action. The buffs to his normals are really helpful as well. I will try him with raw activation next, he should be pretty dangerous with it now.
Zarina is mostly the same so nothing much to report there, her jump arc is better now and she got a slight damage boost with her supers but other than that she still kicks a lot of ass like before and I often use her as anchor. If you played her before then there isn't anything to learn or relearn aside from adjusting to the less floaty jump.
Angel's unblockable chain finisher buff is pretty damn sweet and makes her block strings way more dangerous now. Previously it would hit for some meh damage and that was it, now the unblockable lets her juggle with specials and supers anywhere on the screen. Was nailing people pretty bad with it yesterday.
Sylvie got a serious damage buff and combined with the quick max buff I feel like she is a beast now. I will be running her full team today, all of them have some new stuff and changes (Mian got a damage boost and improved normals and moves, Kukri had some changes to his moves and throws and has a legit cross up now).
Antonov has a new anti-fireball tool and it is glorious, also has an OTG DM now. Meitenkun's EX lung punch also nullifies fireballs now. Basically lots of characters got some new anti-fireball tools.
Ryo's buff of being able to hit with a cr. C after hiting with dp+A against an airborne opponent seems to be gone? If it is then it is probably due to his new anywhere juggle move I'm guessing, he would have been able to bypass into it from the cr. C.
Muimui has a better 1 bar max combo now thanks to her EX headbutt buff.
Reynald and a bunch of other people are posting her stuff on twitter and her combos look so sick.
Nelson's buffs are also paying in spades. His chains track opponents if they switch sides on him mid chain and this has been super helpful with his command dash buff. Yesterday I did a dash and the opponent neutral jumped so Nelson went under him and then tracked him backwards with a leaping overhead finisher from behind. Looks really cool in action. The buffs to his normals are really helpful as well. I will try him with raw activation next, he should be pretty dangerous with it now.
Zarina is mostly the same so nothing much to report there, her jump arc is better now and she got a slight damage boost with her supers but other than that she still kicks a lot of ass like before and I often use her as anchor. If you played her before then there isn't anything to learn or relearn aside from adjusting to the less floaty jump.
Angel's unblockable chain finisher buff is pretty damn sweet and makes her block strings way more dangerous now. Previously it would hit for some meh damage and that was it, now the unblockable lets her juggle with specials and supers anywhere on the screen. Was nailing people pretty bad with it yesterday.
Sylvie got a serious damage buff and combined with the quick max buff I feel like she is a beast now. I will be running her full team today, all of them have some new stuff and changes (Mian got a damage boost and improved normals and moves, Kukri had some changes to his moves and throws and has a legit cross up now).
Antonov has a new anti-fireball tool and it is glorious, also has an OTG DM now. Meitenkun's EX lung punch also nullifies fireballs now. Basically lots of characters got some new anti-fireball tools.
Ryo's buff of being able to hit with a cr. C after hiting with dp+A against an airborne opponent seems to be gone? If it is then it is probably due to his new anywhere juggle move I'm guessing, he would have been able to bypass into it from the cr. C.
Muimui has a better 1 bar max combo now thanks to her EX headbutt buff.
Vanessa looks so fun https://www.youtube.com/watch?v=fbD1JBrNibQ
Reynald and a bunch of other people are posting her stuff on twitter and her combos look so sick.