Moses85
Member
Put a bullet in TLOU3 next, and make something new.
Put a bullet in TLOU3 next, and make something new.
I don't really agree with that premise, but even were it true, that doesn't say anything about what this game was. The only indication we have that it was groundbreaking or whatever is from the studio themselves, and they canceled it.You might not want to admit it, but GAAS is where all the innovation and creativity resides in the industry now. We're firmly in the formulaic era when it comes to AAA SP. What area do you think more risk + failure is going to happen?
come to think of it tho
...maybe it is for the better.
Not entirely true. GTA online is hugely successful and we are still getting another SP GTA game thought it took long enough.Good, we don’t need to lose another studio to the cancer that is gaas. If this game was successful you could pretty much say goodbye to naughty dog ever making another big budget single player game.
I don't really agree with that premise, but even were it true, that doesn't say anything about what this game was. The only indication we have that it was groundbreaking or whatever is from the studio themselves, and they canceled it.
Now drop the Horizon multiplayer as well. Actually, drop everything Horizon.
And that gta online trash is the reason we won’t see red dead 3 for another 10 years.Not entirely true. GTA online is hugely successful and we are still getting another SP GTA game thought it took long enough.
True but at the end of day blame the people who keep buying shark cards.And that gta online trash is the reason we won’t see red dead 3 for another 10 years.
And I am in favor of them porting them over.Uncharted 2, 3 and TLOU had great multiplayer modes.
True but at the end of day blame the people who keep buying shark cards.
I don't think that TLOU online would have been as successful. GTA online works because they are always dangling new toys in front of players to buy with their shark cards. TLOU is limited in how many toys players can buy.
That would be the right thing to do for lou2 in 2020. Not every MP mode has to be giant in scope like COD or Fortnite. From what I remember, people even said factions 1 was good. So just expand on that with the 7 years of dev time from lou1 to lou2. They could already had 3 years of lou2 MP gaming with whatever revenue they’d make of mtx.on the upside, if no return really is as good as I'm hearing, right now there is no more reason for ND not to try patch in PvE, all the components seem to be in place. Salvaging the project for a "simple" MP mode for Part 2 would be amazing news.
It may be one of the projects that are being reworked a bit. A bunch of them got cancelled, while many others have shifted. Costs of GAAS are too high for Sony to stomach.I think the management slipped when Jim took over. Atleast, they seem to be making moves to potentially be back on track from next year.
Hopefully there hasn't been too much damage. I imagine the never officially announced horizon game is dead too.
Given their track record, the right thing to do is keep on doing their giant selling SP games and partnership deals for the rest.I think the management slipped when Jim took over. Atleast, they seem to be making moves to potentially be back on track from next year.
Hopefully there hasn't been too much damage. I imagine the never officially announced horizon game is dead too.
They promoted like 10 new GAAS games in 2022 on the slides. What they should had done if they still are itching for mtx sales is focus on a couple bangers.It may be one of the projects that are being reworked a bit. A bunch of them got cancelled, while many others have shifted. Costs of GAAS are too high for Sony to stomach.
12+.They promoted like 10 new GAAS games in 2022 on the slides.
could they not use some of what they've created and just add it as modes for last of us 2 remastered down the line . they can at least get somting out of the time and effort put into the development surley a small group could work on that while they work on thier new games.
what with the success of factions, the idea behind tlou online sorta made some sense. horizon multiplayer, otoh, has never made any friggin' sense whatsoever to anyone other than hermen hulst...Now drop the Horizon multiplayer as well. Actually, drop everything Horizon.
But they said they retired Nathan, right? So would Uncharted 5 most likely be the daughter?Good. Now finish Uncharted 5.
Who can we blame? Biden or Trump?????????????????????????????????????????????????It likely wasn't close to being finished. We never even got a vague gameplay trailer. It was probably stuck in pre production hell the entire time.
Sully and Sam weren't retired. But the longer they wait, the older Richard McGonagle is getting.But they said they retired Nathan, right? So would Uncharted 5 most likely be the daughter?
What DeepEnigma said.But they said they retired Nathan, right? So would Uncharted 5 most likely be the daughter?
It's interesting that it took them years to realize they don't have the capacity to maintain a gaas game. Anyway, there'll be more time for Ellie to bulk up.
Because the singlest of all single player games had a great multiplayer mode.Every time I heard about this Factions thing my reaction was "huh?". TLoU is like the singlest of all single player games. Its inner core is a narrative driven game. Glad they are back on track.
And you can still play it, why was there a need for another oneBecause the singlest of all single player games had a great multiplayer mode.
Times are hard at Sony it seems, lay offs, canceled projects.
Now we know why Jim is leaving… his gambling and cocaine addiction is bringing the company down.
egoHoly poor management, Batman. How do you spend years and years developing this and not realize you're screwed sooner?
They literally topped developing the game not because they thought it would fail, but because they thought it would succeed and change the entire studio make up.
This is utterly fantastic news the more I break it down further.
They quite literally aid no to a bag of Live Service money in order to stay TRUE TO THEIR ROOTS
Hard to tell what's PR spin there and what's not.
The fact that they felt the game needed to have heavy support from the full Naughty Dog studio to keep players engaged long term is definitely not a sign of quality.
Light No Fire is a game made by ~20 people. They're confident in it because sandbox design is so much more replayable and doesn't require new content from hundreds of employees all the time.
Naughty Dog started out with a dumb idea (most likely).
So true,I mean it is definitely spin.
If the game was going so well that they thought it would take over their identity similar to how Bungie went from making games like Halo to games like Destiny, they had a couple different paths to proceed.
Either you grow exponentially to accommodate both or you farm out the game to a different studio like Sony Bend. If they believed in the game they wouldn't outright cancel it and not even release it as DLC.
So true,
Name one company who has a product in development that is humming along well, looking good and projected to be a big money maker suddenly getting cancelled because the staff would have to work on another project concurrently, as if the department is destined to never grow bigger?
The game was probably in bad shape or they (and Bungie) couldnt figure to how to monetize it properly like a Destiny, so Sony axed it.
And I am in favor of them porting them over.