The Last of Us Part II announced

I legitimately do not understand how anyone could recommend or enjoy listening mode. Absolutely everyone should turn that off.
For me hard with listening mode turned off was perfect. Grounded is pretty silly with UI elements turned off that just make it unnecessarily frustrating.
 
I legitimately do not understand how anyone could recommend or enjoy listening mode. Absolutely everyone should turn that off.

I don't enjoy the style of gameplay that turning off listening mode gives you. In fact I don't enjoy stealth games in general so was glad it was there.

I don't understand you not understanding. Seems pretty straightforward.
 
Bodies everywhere even by ellie's side, man they took rampage on a house full of mush-corn clickers or maybe some evil tommy group and decided to layby. I think they still finding fireflies for cure. This is going to be so fire dark.
 
Wait so Sony has two Zombie games now? hope the other one can stand on it's own. Because it's going to be hard to live up to this series even retroactively, regardless if they were trying to or not.
 
Not exactly. Druckmann just said they spent the last few years trying to figure out what a sequel would be about. Planned from a financial standpoint maybe, certainly not creatively based on his own words.

In the Grounded documentary, Neil mentioned that they were making a female action hero with Ellie and that TLoU was her origin story. So, I think they always had long plans for TLoU. And those plans centered around Ellie in particular. The point Neil was always quick to make was that they'll only tell a story if they have one that they think is worth telling. They won't force it just to make a sequel.
 
Maybe this has been brought up before, but what if Joel is already dead, and he exists only in Ellie's head? Would explain Ellie's rage, and the Firefly's definitely had the reason to kill Joel.
 
Wait so Sony has two Zombie games now? hope the other one can stand on it's own. Because it's going to be hard to live up to this series even retroactively, regardless if they were trying to or not.

Day Gone seems to be different with TLoU. Both may share the same theme "Zombie, post infection world" but one focuses on narrative, linear experience and the other follows open world structure (side quests, point of interests stuff). But we will see how this plays out for Sony when Day Gone releases
 
Heh, I forgot all about Days Gone. Now that game is going to stand out even less, given all the similarities it has to TLoU. Part II is totally going to overshadow it. I bet both games even end up coming out the same year.
 
I'm kind of surprised to see so many people say TLoU doesn't need a sequel... I totally thought the ending WAS a sequel tease.

i guess it could be taken both ways. i thought it was a fine ending but of course it was left open for a sequel. i can understand why some don't like the idea of a second game but i loved the first and want more even if it didn't include joel/ellie. i'm happy to have them back though.
 
I legitimately do not understand how anyone could recommend or enjoy listening mode. Absolutely everyone should turn that off.

Then maybe try opening your mind up a little more?

Do you use shortcuts for super combos in a fighting game? Do you bind a complex command in a single key? Do you use racing lines? Aim assist?

Every person who are adept at any game will recommend to shut off options or features, but not everyone is open-minded enough to understand why other people would want racing lines on, would want to just press R2 to do a hyper combo, etc.
 
I legitimately do not understand how anyone could recommend or enjoy listening mode. Absolutely everyone should turn that off.
I do . I enjoy the game for its story . I'm not bothered about some repetitive pattern within stupid single player ai I need to figure out . I play mp for skill and competiveness Eg cs Dota I play sp games for an visual audio storytelling maybe some gameplay challenges experience . I don't believe in making a game harder for myself for no reason ... I expect different experiences from sp and mp ... I'm pretty sure most of gaf disagrees with me but I frankly consider a hard game a waste of my time ... If I want hard I'll go mp if I want an experience I go sp . That's my perception . To me a hard sp game is like forcibly making a human solve a rubicks cube . Yes it's an effort but eventually pointless human intelligence is better applied else where in research . Hard sp games are like a rubicks cube a competing mp game is like research .
 
I legitimately do not understand how anyone could recommend or enjoy listening mode. Absolutely everyone should turn that off.

There are people asking for a Dark Souls easy mode. The way you understand it is by realizing some people are either really bad at games or really lazy. Or both.

I've enjoyed all the souls games plenty just how they are for what its worth but I don't know how that applies here. I also beat the original release of TLOU on Survivor difficulty. I guess nice try for assuming I'm shit though. Telling someone to turn off a mechanic in a game sight unseen because you think it that is how it is meant to be played is just silly.
 
There are people asking for a Dark Souls easy mode. The way you understand it is by realizing some people are either really bad at games or really lazy. Or both.
Or I don't want to waste my time with mechanics overcoming which doesn't give me any sense of achievement ... Works for you doesn't mean I value that achievement as much ....
 
Not everyone plays games for the challenge. Hell, not all games are even made to be challenging. This shouldn't be hard to understand.
 
Or I don't want to waste my time with mechanics overcoming which doesn't give me any sense of achievement ... Works for you doesn't mean I value that achievement as much ....

It lets you see through walls.

I'm trying to imagine a world where the game never had it and people asked for a supposed survival stealth game to give you what is basically a cheat option. Like, sure, you can put it in there, but it's there for a reason. Players who are bad. Which is the point that I was making to begin with to the guy who "can't understand it".
 
tried to come up with every idea on what knocked Ellie off her rocker and keep coming back to the death of Joel. Either something happened at Tomm'y while she was hunting and came back, or Joels last saving grace was saving her life. Joel in her head is trying to be the voice of reason because she knows exactly what he would say to her to try to keep her out of danger and stay safe.

I doubt a lover got killed, don't think they would go that route. I cant remember been a while since I played but did we ever find out the fate of Ellies mother, other than she probably is dead, maybe she was murdered and found out who did it?

Still leaning on Joels death however.
 
Not exactly. Druckmann just said they spent the last few years trying to figure out what a sequel would be about. Planned from a financial standpoint maybe, certainly not creatively based on his own words.
What the fuck?

He said TLOU Part 2 was pitched when TLOU Left Behind was pitched.
 
It lets you see through walls.

I'm trying to imagine a world where the game never had it and people asked for a supposed survival stealth game to give you what is basically a cheat option. Like, sure, you can put it in there, but it's there for a reason. Players who are bad. Which is the point that I was making to begin with to the guy who "can't understand it".

You seem insanely confused that people don't think like you do. Which is... kind of depressing. People aren't bad because they use a mechanic in the game.
 
It lets you see through walls.

I'm trying to imagine a world where the game never had it and people asked for a supposed survival stealth game to give you what is basically a cheat option. Like, sure, you can put it in there, but it's there for a reason. Players who are bad. Which is the point that I was making to begin with to the guy who "can't understand it".

The best way to explain this is a sp game has an set of rules and mostly it's not too much effort to figure them out . Say you simplify a game with see thru wall cheats just changes the rules . Now in competing mp say same scenario everyone can see thru walls ... Ppl adapt and you get a new level of competitiveness . Once ai is as smart as humans makes sense . It simply isn't in games .... Playing competive mp on a high level simply takes way more "skill" than figuring out a hard sp game in my mind .... And I prefer the former .


Edit : also you can make a sp experience almost unbeatable given human reaction times etc
 
You seem insanely confused that people don't think like you do. Which is... kind of depressing. People aren't bad because they use a mechanic in the game.

In what way do I seem confused about people not thinking the way I do? I totally understand how and why someone can feel differently. I am not the guy claiming he doesn't get it/demanding people play the game a certain way.

Also gee what a weird thing to find depressing lol.

You are bad at a game like TLOU if you need to be able to see enemies through walls when you essentially already have a camera that lets you do that to a lesser degree. I'm sorry if that offends you that I think that but I'm not "confused".
 
Pretty sure Joel is dead.

Him materializing into view like that surrounded by the misty/hazy white light at the doorway, completely unharmed (which is a stark juxtaposition to a battered/bloody Ellie) and seemingly looking exactly as he did in TLoU; dude hasn't aged a bit.

She's probably gone an a revenge induced killing spree after his death and is having a recollection of him as how she remembered him to be.

This game is gonna be heavy, I think.
 
What the fuck?

He said TLOU Part 2 was pitched when TLOU Left Behind was pitched.

Its honestly best to just start ignoring these kinds of posts. If someone wants to break down a comprehensive in depth reason why TLOU 2 shouldn't be made they are worth a listen.

But 90% of those posts are just "It's for sales! It's lazy!" etc. and nothing of substance.
 
In what way do I seem confused about people not thinking the way I do? I totally understand how and why someone can feel differently. I am not the guy claiming he doesn't get it/demanding people play the game a certain way.

Also gee what a weird thing to find depressing lol.

You are bad at a game like TLOU if you need to be able to see enemies through walls when you essentially already have a camera that lets you do that to a lesser degree. I'm sorry if that offends you that I think that but I'm not "confused".
I think the point is I (and others) don't care if I'm bad at tlou ... Being good at it gives us no satisfaction ... Were in it for the story and progression not how good we are at dispatching enemies in the games sp context ...
 
You are bad at a game like TLOU if you need to be able to see enemies through walls when you essentially already have a camera that lets you do that to a lesser degree. I'm sorry if that offends you that I think that but I'm not "confused".

Right here. You've made up your mind on something and refuse to acknowledge anything else. Its depressing because you're going to insult people based on your own hardheaded opinions because you don't like a thing and everyone else is stupid because they do.
 
Its honestly best to just start ignoring these kinds of posts. If someone wants to break down a comprehensive in depth reason why TLOU 2 shouldn't be made they are worth a listen.

But 90% of those posts are just "It's for sales! It's lazy!" etc. and nothing of substance.

Actually I wasn't for a sequel but they framed it as a continuation of the story simply because it ended beautifully in my opinion ... The connotation of part 2 does change my perception ... My actual only concern is I hope it doesn't get too dark or sacrifice some gameplay elements for narrative .. Given how Bruce was a counter balance to Neil ....having said that nd hasn't disappointed and I doubt they will with this .
 
I think the point is I (and others) don't care if I'm bad at tlou ... Being good at it gives us no satisfaction ... Were in it for the story and progression not how good we are at dispatching enemies in the games sp context ...

I don't care either. I was explaining to someone who didn't understand.

Right here. You've made up your mind on something and refuse to acknowledge anything else. Its depressing because you're going to insult people based on your own hardheaded opinions because you don't like a thing and everyone else is stupid because they do.

Well seeing how you've been unable to answer how being able to see through walls isn't essentially a cheat option/why you need it on other than being unable to cope without it, I'd say yeah it's there to make the game easier. Which is fine. I don't think you're stupid.
 
Its honestly best to just start ignoring these kinds of posts. If someone wants to break down a comprehensive in depth reason why TLOU 2 shouldn't be made they are worth a listen.

But 90% of those posts are just "It's for sales! It's lazy!" etc. and nothing of substance.
Oh sure, if someone just says that then they can do that.

But that poster has claimed Druckmann said that. That's not just the hot take of ND is greedy and creatively brankrupt or whatever but actually misinforming people and claims things were said that weren't.

I will take your advice when the very next post will be about how they don't believe the statement was made in good faith. I just wanted to correct whatever that person believes was said wasn't said, for the benefit of third parties that didn't watch the panel.
 
I don't care either. I was explaining to someone who didn't understand.



Well seeing how you've been unable to answer how being able to see through walls isn't essentially a cheat option/why you need it on other than being unable to cope without it, I'd say yeah it's there to make the game easier. Which is fine. I don't think you're stupid.
K. I think we have both a sp and mp crowd at gaf ... Primarily sp crowd but yeah sure as long as we realize we want different things out of games .cool by me :)
 
That's hard to believe. Your statement might even be more ridiculous than the statement you're criticizing. Everyone is gonna call it Last of Us 2 anyways.

It is though. How can you sit there and see the "Part II" in the title of a game sequel and think to yourself, "Oh, how egotistical". Saying it's one of the most ridiculous things I've seen someone say on this forum isn't exactly a stretch, despite the fact that nonsensical hyperbole is a pass time for many folks on the internet.
 
Oh sure, if someone just says that then they can do that.

But that poster has claimed Druckmann said that. That's not just the hot take of ND is greedy and creatively brankrupt or whatever but actually misinforming people and claims things were said that weren't.

Did I miss an interview? my impression was they said they would only continue the story if they felt they had a story worth telling with the same characters ... ? ... Guess they decided they do .
 
Did I miss an interview? my impression was they said they would only continue the story if they felt they had a story worth telling with the same characters ... ? ... Guess they decided they do .
There was a 45 minute panel on TLoUp2 after the Kojima panel.
 
This announcement and trailer makes me really keen to go back and play TLOU Remaster which I never completed beyond Ellie's prequel and like 30 mins of the main game. I completed TDOU on PS3 obviously but never got through it on PS4, but man I've got waaaay too many games on my plate atm.
 
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