TGO
Hype Train conductor. Works harder than it steams.
Yeah we know, he is too busy to be making gamesAgain, Druckmann. rent free in your heads.
this is a new hire project. druckmann has nothing to do with it.
Yeah we know, he is too busy to be making gamesAgain, Druckmann. rent free in your heads.
this is a new hire project. druckmann has nothing to do with it.
yesEven with additional content?
How much will a new PS5 version be ?Glad I sold my PS4 Version right after I got the Platinum Trophy for 60€
Now I can buy the PS5 Version
You genuinely think they spent 4 years on a port?Honestly is this all Naughty dog have been doing for the past 4 years? I absolutely LOVE the studio and TLOU franchise but couldn't they have spent all this time with Part 3, a new entry in the Uncharted series or a new IP? Already put 60 hours into TLOU2 and got the platinum, I'm already burned out on these old games give us something new.
I mean I hope it at least uses the cutscene assets, the quality they swap in and out of is bonkers. If not far as I'm concerned it's a cash grabI mean its running in native 4k/60, pushing the level of fidelity it has, Id rather this PLUS that extra content which sounds intriguing than a buzzword extra processing effect that does little to improve a already stellar looking game…
Since Quake, Quake 2, Portal, Half Life, Cyberpunk 2077, etc.You get games that have upgraded assets universally for free?
Since when
you're woke. Literally. You are awake as you type those words.Shitty ultra woke game
never did. kinda thought it would release for pc
maybe they will but this time they want it give it more time so it is not broken like remake on PC
no ideas... but sad nonetheless
Hmm... They will probably release PC version about time season 2 drops on HBO Max to get them sweet tv series monies- and for now PS5 playerbase only. And it looks like it isn't rushed so Nixxies may work on this one. At least that's what I thought about when I didn't saw PC release date. It seems like this is the most logical conclusion. Given the port of the first game was broken on PC or still is. And I don't think they will not drop it on PC, especially when s2 drops on HBO Max- it would be stupid, since it will definitely move some sales like it did with the first game. And by that time everyone on PS5 who was interested in upgrading or buying the native PS5 version will already buy it or upgrade.I think it's still coming though. Hopefully shortly after.
Edit: When it comes to releases the console is still their top priority. That's something PC users have to keep in mind.
TLOU2 already offered graphical upgrades with the free PS5 patch akin to a lot of these. This is the remastered edition that's more about the added content. Besides it's not like we didn't just get yet another $50 rerelease of Skyrim 'Anniversary edition' so it's not even different to list. There is at least a $10 upgrade path on TLOU2 for this edition.Gears 5
Cyberpunk
Control (sort of a mod, done by the games developer)
Witcher 3
Doom Eternal
Minecraft
No Man's Sky
Skyrim
Metro Exodus
I don't think new content should be free but there are plenty of games that have offered substantial graphical upgrades for no cost.
Starfield's DLCs and expansions would be free, then? And Phantom Liberty should have been free too?
The PS5 TLOU2 was absolutely nothing like any of those. They substantially upgraded the game with new graphical features in those ai listed (some more then others). The TLOU2 patch simply unlocked the frame rate. Personally I think the upgraded PS5 features that don't add new content should be free, but any new content (new levels, new model etc...) should definitely be paid for. The $10 is not the worst upgrade path ever offered, but there are plenty of examples of better ones. As for Skyrim, the Special Edition graphical upgrades were free, the Anniversary Edition added a ton of content and that was paid for (with a discount for Skyrim owners), exactly like I think it should be done.TLOU2 already offered graphical upgrades with the free PS5 patch akin to a lot of these. This is the remastered edition that's more about the added content. Besides it's not like we didn't just get yet another $50 rerelease of Skyrim 'Anniversary edition' so it's not even different to list. There is at least a $10 upgrade path on TLOU2 for this edition.
Developers charge for content all the time.
Resident Evil games charged you for costumes and DLC and most of the DLC content was short.
If I recall correctly, the Grand Theft Auto PS5 upgrade was $10 for a limited time.
Tony Hawk 1+2 upgrade cost $10
This doesn't count all fighters and shooters because they charge money for costumes, characters, stages, and skins.
Starfield's DLCs and expansions would be free, then? And Phantom Liberty should have been free too?
Please say, yes, as I have a few assignments that I'd like you to do for me, free of charge, of course.
I disagree, the patch was similar to a couple you've listed with it offering a performance mode that doubled framerate as well as other improvements like reduced load times.The PS5 TLOU2 was absolutely nothing like any of those. They substantially upgraded the game with new graphical features in those ai listed (some more then others). The TLOU2 patch simply unlocked the frame rate.As for Skyrim, the Special Edition graphical upgrades were free, the Anniversary Edition added a ton of content and that was paid for (with a discount for Skyrim owners), exactly like I think it should be done
The reduced load times was because you are running the game on the PS5, not because the patch did anything. It literally changed the FPS cap from 30 to 60. That's it.I disagree, the patch was similar to a couple you've listed with it offering a performance mode that doubled framerate as well as other improvements like reduced load times.
As for skyrim I'm personally finding it difficult to see how that's better and how it should be done. Charging $50 for a 12 year old game or $20 for the upgrade doesn't seem like better value to me at all. No matter how many creation club mods they decide to bundle. Only those who had already paid for all DLC got the SE and still had to pay double this price to get the anniversary edition. I'm glad they didn't take that approach.
Are the missing shadows and textures from df video also fixed?Part 1 is fully fixed on PC now so don't really see the same issues happening again.
Yeah, all the graphical bugs have been fixed. As well as excessive VRAM and CPU utilization. Much shorter load times as well.Are the missing shadows and textures from df video also fixed?
No… we’re tired of playing old ass games where is the new shit at? Game companies making one game or maybe two in 7 to 10 years is not a good look for the future of gaming it shows creativity is dying.Usual suspects trying to convince others that you shouldn't play the game. The reasoning changes month to month but crucially, the accounts/posters are always the same.
PS' success with this ip is really painful to some.
Truth.
PS3
U1 2007
U2 2009
U3 2011
TLOU 2013
4 games in 1 Gen in a span of 7 years of console launch, U1 one year after launch.
PS4
UC 4 2016
TLOU pt 2 2020
2 games in 7 years of console launch, U4 3 years after launch.
PS5 - 3 years in, 4 years Nov 2024.
Remakes of remakes DO NOT COUNT!
700 people and not a whiff of what they are cooking though? I just think the remake and remaster were a waste of resources thats all, like I said before get the whole team working on a new project but that's my opinionYou genuinely think they spent 4 years on a port?
They are 700 people strong, more than big enough to slice off a dozen people for ports and upgrades
You know their multiplayer game was delayed, right?No… we’re tired of playing old ass games where is the new shit at?
Still doesn’t change the fact it was the same shit and last of us related… where are the new IP’s? ND is becoming creatively bankrupt!You know their multiplayer game was delayed, right?
That was out of Naughty Dog's control and it messed up their release schedule.
Agree… basically they been working on yet another remaster and a gaas game based on the remaster they are about to release…that from the sound of things is in development hell…..Naughty Dog has turned into one of the laziest studios in gaming.
I'm saving this for later, you gonna be slapped so hard you will ask the mods to ban you from this forum. hahahaNaughty Dog has turned into one of the laziest studios in gaming.
Where's Sucker Punch's new game? Bluepoint's? Took over 4 years for God of War Ragnarok and Horizon Forbidden West to release.Still doesn’t change the fact it was the same shit and last of us related… where are the new IP’s? ND is becoming creatively bankrupt!
Nov 2024 comes…. Now enhancement for PS5 pro
I feel like most people would be ok with a brand new native PS5 TLOU Part 1 remaster being $50, not $70.Ok so it’s $40 now on PSN.
The upgrade is 10 to that smooth $50
The hard copies will def be $70
This is just more of a push towards digital. But you save money. Double edged sword videogame bullshit
I guess 70€How much will a new PS5 version be ?
700 people and not a whiff of what they are cooking though? I just think the remake and remaster were a waste of resources thats all, like I said before get the whole team working on a new project but that's my opinion
I think:What do you all think the LOST LEVELS will be? Three unfinished environments where we can play through and get a sense of how it might’ve been had they been in the the final game?
Do ya think there will be cut scenes ?
Will we be able to play em “right out of the box”, or do ya think we’ll have to “unlock” it (possibly by completing the game)?
I guess with the commentary - they will tell us where in the game they would have been inserted chronologically
I'm currently playing it and can confirm that the game has been fixed for the most part. I wish they would drop an additional patch or two to optimize it even more and fix the last few issue (reflections in water is still blocky in a few area).Yeah, all the graphical bugs have been fixed. As well as excessive VRAM and CPU utilization. Much shorter load times as well.
I did play on a NVMe drive, I don't recall any texture streaming issues but I do have 24GB of VRAM so not sure if that helped as well.I'm currently playing it and can confirm that the game has been fixed for the most part. I wish they would drop an additional patch or two to optimize it even more and fix the last few issue (reflections in water is still blocky in a few area).
No stutters at all as well, it's in a good state but not perfect.
Also, did you play it on a NVMe Drive and did you have a texture streaming issue?
I'm playing on a regular SSD and had a few textures loading a bit late. I know I should upgrade but wondering if this issue is solved using an NVMe.
I don't understand how this topic has 17 pages.
The only redundant version here is the original PC release. These are all ports to different platforms and I fail to see the word "REMASTER" on any of those boxes. So not sure how that relates.
It's no secret they've changed how they are revealing games. Both TLOU remake and TLOU2 Remaster have been revealed 3 months before launch
Game development also isn't a linear process, pre production and full production have different team sizes. Ports can be done with a small, mostly programming team. They've also split and significantly increased the staff count for the Factions project.
Suffice to say, them not having revealed what they are doing is no indication of issues nor is having smaller projects like this rolling out in the meantime
The only redundant version here is the original PC release. These are all ports to different platforms and I fail to see the word "REMASTER" on any of those boxes. So not sure how that relates.
Rent free in your head much?