Replaying this on PS4 (dang it looks good aside from some jaggies I've noticed, like sunlight streaming through a window onto a wall).
I decided to play it on Hard w/ no Listen.
Now, previously on PS3, I beat it on Normal and Survivor. Normal was cream cheese but Survivor was a bitch and I am never doing that again. Thus Grounded can also bite me.
Anywho, I am surprised about how not Hard, the Hard difficulty is. Maybe because I played it on Survivor where I literally had nothing. Ammo and Supplies where always in very short supply.
Survivor was basically maybe enough stuff to craft 1 of each item at a time that didn't share resources (IE Med kit or Molotov), if I was lucky. Half a clip or less of each gun was normal, if I conserved.
Normal, ammo and supplies ran over. Everything was mostly constantly full and never an issue.
Hard I thought would lean more toward survivor, but really it does seem to be the "sweet spot". I have about a full clip on each gun most of the time, but I do run out of ammo for say the Shotgun but the Rifle will have a clip etc. I'm never really with out range power.
Supplies though, are overflowing. I even toss blades onto my melee weapon cause I find so many of them. On Survivor it was a blessing to craft a Molotov but on Hard I make them left and right. I'm full on Shanks all the time.
I would say that's the only thing that needs rebalancing. Don't dry bones me like in Survivor but maybe keep it to where I can craft 1-2 of each item as needed. I should never be full of anything.