Ted
Member
I just got through themyself on Grounded, was tough. Just about to boot up my ps4 and start the Sniper confrontation. Where I left off last night.Sewers
The part with the sniper is pretty OK. I did this using one bullet, one molotov and one smoke bomb (and got in return, one molotov and three 9mm rounds) but I think if you had more patience you could do it full stealth.
From the start point where you are knelt behind a vehicle with Ellie
, Henry and Sam, go left up the steps and crouch. Crouch walk through the front garden of this house keeping the tree between you and the snipers nest. Go left and down the stairs and enter the house using the windows in front of you (if you use the door you risk triggering the second group of enemies as well). Quickly rush to and duck behind the kitchen island counter as a hunter will come rushing down the stairs (on the same wall as the window you entered through) to get you.
If he spots you lose him (inexplicably!) by crouch walking round the table until he forgets where you are and grab him from behind. As he is in alert mode you will probably get the non-stealth animation but don't worry.
Hide behind the counter again and if you don't hear hunters after waiting for 20 seconds or so you are good.
Now, exit the building through the kitchen door slowly (there is nothing in the house worth scavenging so don't bother). There is a screen door shielding your view down the grassy slope along the left of the houses but you should be able to get the next group of hunters (~5) just by hanging around at the top of these steps moving the camera around to try and get a view towards the next building down. If not just go down the steps and get in line with the screen door until they spawn (you should be able to see AND hear them immediately) but be ready to get back in the house as soon as you do as they will fire immediately on sight.
Hide behind the counter again. The group will head towards the kitchen door but initially only one will enter, chuck a molotov just outside the door on the steps as this guy enters the kitchen and you should burn two or three of them to death right there and then. The one inside, and one or two of his buddies. If you only get one, restart, if you get two or more then just creep around using the hide behind stuff technique until you have got rid of the last two.
Once these fellas are dealt with, exit the house out of the kitchen door and head down the grassy slope so the buildings are on your right. The next after the house you've been in has been partially demolished. Ignore it. The second house you come to has also been partially destroyed but we need to go inside here. Crouch to approach and then hop up onto the ground floor just to the right of the fallen HVAC unit (or something) and there is a table just in front of you to the left. On survivor there is a rag here. Get it. Don't worry about sniper, he can't hit you here if I remember correctly.
Next go towards the stairs and crouch walk past them. There's an oh so conveniently placed piece of angled cover here and the a fallen table just in front. Use these as cover to place yourself behind this table. Reach to the left for another supply (can't remember what) but don't stick your head up here or you will be shot!
Whilst you are here the sniper will hopefully notice you. He'll say "get 'im boys" or "he's in the burnt out house" or something like that if you have successfully triggered the next wave of hunters.
They won't come into the house though so don't worry too much about this wave. Instead just back up from the table until you are out of view from the sniper (the angle means the wall and first floor will block his view of you) but can still see the cover the ground enemies are using and the entrance to the alleyway between the house the sniper is in and another.
Wait until the sniper takes a shot (you may need to tempt him) then sling a smoke bomb between the house you are in and the alley (basically at the mouth of the alley) and leg it from your hiding place down the alley (slalom it as there is convenient waist high cover littering this alley). Once you are in the back gardens, get in through the correct door (you're in the wrong place if you go into a room with no exit from the outside door) into the snipers house and either follow the stairs straight to the sniper on the third floor or stop on the second floor and wait for the second wave to catch up and take them out by hand one by one as they wander around the second floor looking for you.
Kill sniper by pressing a button fast. Watch cut scene and take control of the sniper rifle. Kill all the hunters that suddenly appear and take out tank-thing dude when he sticks his ugly head out. Take out the couple of waves of infected that hear the noise of the tank-thing crash and you're good.
Cuss Joel for his idiocy when he neatly leans sniper rifle against the wall and buggers off without it! Done.
If he spots you lose him (inexplicably!) by crouch walking round the table until he forgets where you are and grab him from behind. As he is in alert mode you will probably get the non-stealth animation but don't worry.
Hide behind the counter again and if you don't hear hunters after waiting for 20 seconds or so you are good.
Now, exit the building through the kitchen door slowly (there is nothing in the house worth scavenging so don't bother). There is a screen door shielding your view down the grassy slope along the left of the houses but you should be able to get the next group of hunters (~5) just by hanging around at the top of these steps moving the camera around to try and get a view towards the next building down. If not just go down the steps and get in line with the screen door until they spawn (you should be able to see AND hear them immediately) but be ready to get back in the house as soon as you do as they will fire immediately on sight.
Hide behind the counter again. The group will head towards the kitchen door but initially only one will enter, chuck a molotov just outside the door on the steps as this guy enters the kitchen and you should burn two or three of them to death right there and then. The one inside, and one or two of his buddies. If you only get one, restart, if you get two or more then just creep around using the hide behind stuff technique until you have got rid of the last two.
Once these fellas are dealt with, exit the house out of the kitchen door and head down the grassy slope so the buildings are on your right. The next after the house you've been in has been partially demolished. Ignore it. The second house you come to has also been partially destroyed but we need to go inside here. Crouch to approach and then hop up onto the ground floor just to the right of the fallen HVAC unit (or something) and there is a table just in front of you to the left. On survivor there is a rag here. Get it. Don't worry about sniper, he can't hit you here if I remember correctly.
Next go towards the stairs and crouch walk past them. There's an oh so conveniently placed piece of angled cover here and the a fallen table just in front. Use these as cover to place yourself behind this table. Reach to the left for another supply (can't remember what) but don't stick your head up here or you will be shot!
Whilst you are here the sniper will hopefully notice you. He'll say "get 'im boys" or "he's in the burnt out house" or something like that if you have successfully triggered the next wave of hunters.
They won't come into the house though so don't worry too much about this wave. Instead just back up from the table until you are out of view from the sniper (the angle means the wall and first floor will block his view of you) but can still see the cover the ground enemies are using and the entrance to the alleyway between the house the sniper is in and another.
Wait until the sniper takes a shot (you may need to tempt him) then sling a smoke bomb between the house you are in and the alley (basically at the mouth of the alley) and leg it from your hiding place down the alley (slalom it as there is convenient waist high cover littering this alley). Once you are in the back gardens, get in through the correct door (you're in the wrong place if you go into a room with no exit from the outside door) into the snipers house and either follow the stairs straight to the sniper on the third floor or stop on the second floor and wait for the second wave to catch up and take them out by hand one by one as they wander around the second floor looking for you.
Kill sniper by pressing a button fast. Watch cut scene and take control of the sniper rifle. Kill all the hunters that suddenly appear and take out tank-thing dude when he sticks his ugly head out. Take out the couple of waves of infected that hear the noise of the tank-thing crash and you're good.
Cuss Joel for his idiocy when he neatly leans sniper rifle against the wall and buggers off without it! Done.
This section leaves an interesting opening for an offshoot game that isn't The Last of Us 2 (or whatever) but does plug into the world of TLOU.
One of the collectibles mentions how the hunters in Pittsburgh thought "I'd like to see someone take us on now" referencing the now wrecked tank-thing.
Using this premise we can now assume that control of Pittsburgh is less certain for this particular group of hunters. I'd like to watch the group fall apart from within a game story line and I'd equally enjoy playing a post Apocalyptic city re-building sim set in this world with an emphasis on power struggles and the costs and compromises of controlling without mercy vs controlling through patronage (I know this is a little left field!).
Give me Machiavellian scheming or give me death.
Using this premise we can now assume that control of Pittsburgh is less certain for this particular group of hunters. I'd like to watch the group fall apart from within a game story line and I'd equally enjoy playing a post Apocalyptic city re-building sim set in this world with an emphasis on power struggles and the costs and compromises of controlling without mercy vs controlling through patronage (I know this is a little left field!).
Give me Machiavellian scheming or give me death.