Elite? 8^)Where do you think those games were inspired from? I'll wait.
Is THPS 2 the one with TNT from ACDC? I remember playing that demo over and over with that song looping forever, it was really good.
Did you even look at the reviews? Scores this high aren't a standard thing in this industry. If it makes you feel any better, GTA did also inspire other games for a decade plus. (And is still doing so, just like SM64/OOT still do.)
Is it stopped at 61 reviews or should we expect more next week when new reviews get their own launch copies?
I've been saying it because it's true!
nothing can touch chat Mario 64 did for game design. NOTHING. that's a once in a lifetime paradigm shift. BOTW is not that, nor does it have to do that to be considered an incredible game.
Have you tried just playing with the JoyCon free? Kind of like a Wii & nunchuk? I used to really like playing the Wii because that was an option.
Score deflation was my thinking.
I'm legitimately wondering about this. I haven't played any open world games before, and I'm wondering: is Zelda really so different from them? What makes it that much better?
Don't get me wrong: I'm really excited for BotW. But it did always seem to me like just another open world game with some extra Zelda flavor. What about its game design really differentiates it?
Some of you guys are super mad.
lol, Zelda got inspired from a decade of open world games (from Assassin's Creed to The Witcher 3 basically) and made a great mix out of this genre to fit the sense of adventure of a Zelda game, not the same way around. It's a total shift in strategy (and game design) for Nintendo, at least on the Zelda brand, thanks to an understanding of the potential of open worlds games.
The hype is clouding some minds here (sorry to tell you this when everyone has been touching themselves with 10/10 for a 110 pages now)
Let this be a lesson to all you 1080p60 folks.
Gameplay > Graphics.
Every. Single. Time.
Nintendo just told the industry that the way they have been making games is no longer good enough.
I'm legitimately wondering about this. I haven't played any open world games before, and I'm wondering: is Zelda really so different from them? What makes it that much better?
Don't get me wrong: I'm really excited for BotW. But it did always seem to me like just another open world game with some extra Zelda flavor. What about its game design really differentiates it?
The spoiler-marked section of the GiantBomb Quick Look goes into it a bit.l've read at least three reviews that mention that one particular island and the crazy stuff happening on it, without any specifics being given. Goddamn l can't wait to play that game.
....I dont even know where to begin.
oh wait yes i do. Do you realize that the legend of zelda was the very FIRST open world game period? Zelda inspired all of the games you mentioned. The sense of adventure, the unknown, all of it.
Do some research before you shitpost.
Looking back, well, Botw really deserved to be the "only" Nintendo game at E3. You have got to fucking celebrate your "magnus opera".
(...especially when you didn't have much else to show )
....I dont even know where to begin.
oh wait yes i do. Do you realize that the legend of zelda was the very FIRST open world game period? Zelda inspired all of the games you mentioned. The sense of adventure, the unknown, all of it.
Do some research before you shitpost.
anybody know which reviews don't spoil story stuff?
Do you realize that the legend of zelda was the very FIRST open world game period?
....I dont even know where to begin.
oh wait yes i do. Do you realize that the legend of zelda was the very FIRST open world game period? Zelda inspired all of the games you mentioned. The sense of adventure, the unknown, all of it.
Do some research before you shitpost.
Zelda wasn't the first open world game, lol. Maybe first open world action game though. Unsure on that however.....I dont even know where to begin.
oh wait yes i do. Do you realize that the legend of zelda was the very FIRST open world game period? Zelda inspired all of the games you mentioned. The sense of adventure, the unknown, all of it.
Do some research before you shitpost.
Yup. This. Im not pessimistic or anything. I'm just not going to let the hype train take me away.
Im VERY curious what an Open world looks like to Nintendo...and how it has supposedly changed the formula so much.
I mean, we live in a world where Skyrim (and Morrowind), Witcher 3, Horizon Zero Dawn, GTAV, Red Dead Redemption, and many Ubisoft games, exists. (and hell, we have Ultima before that...the ancient dragon of them all).
What does Zelda do that is remarkably different from the above?
Can't wait to find out.
HAHAHAHAHA, oh man.
Maybe you should do some research yourself: Ultima: The First Age of Darkness, 1981 to name at lease ONE open world before Zelda.
HAHAHAHAHA, oh man.
Maybe you should do some research yourself: Ultima: The First Age of Darkness, 1981 to name at lease ONE open world before Zelda.
Is it stopped at 61 reviews or should we expect more next week when new reviewers get their own launch copies?
Everything that happens at Eventide Island. Just.. Go find Eventide Island.
From what people are saying it's that you can interact with the world in ways that make sense. For example, you can cut down any tree, push it into a nearby river, and use it as a makeshift raft to get to some island. That in and of itself isn't revolutionary, but there's a myriad of similar ways to interact with the world all layered on top of each other, and any solution for achieving a goal is valid.
GTA 3 did, absolutely.
If someone said "GTA5 will inspire game design for a decade plus like Mario 64 did" I'd call them a hyperbolic fool the exact same way. Because, as fucking incredible as GTA5 is, it's just not going to have the same impact as a game like GTA3, let alone Mario 64.
Same deal with BOTW. Incredible game? Yes. Will influence games like Mario 64 did? That's fucking dumb and hyperbolic.
But it's pretty clear at this point that anyone who says anything in this thread less than OMG GOAT NEW MOST INFLUENTIAL GAME EVER is labelled a hater or salty or whatever the fuck.
I thought it provided an interesting side topic. It may prove valid in the future.Lol, the reviews are so good people are arguing about whether it'll shape games for years to come or not. How about you all chill and let people be excited, if their excitement is causing you emotional distress, step away from the fucking computer for a couple hours haha.
ok maybe i was wrong
lol, Zelda got inspired from a decade of open world games (from Assassin's Creed to The Witcher 3 basically) and made a great mix out of this genre to fit the sense of adventure of a Zelda game, not the same way around. It's a total shift in strategy (and game design) for Nintendo, at least on the Zelda brand, thanks to an understanding of the potential of open worlds games.
The hype is clouding some minds here (sorry to tell you this when everyone has been touching themselves with 10/10 for a 110 pages now)
Will I be able to enjoy other games again after playing BotW?
I'm worried
I'm legitimately wondering about this. I haven't played any open world games before, and I'm wondering: is Zelda really so different from them? What makes it that much better?
Don't get me wrong: I'm really excited for BotW. But it did always seem to me like just another open world game with some extra Zelda flavor. What about its game design really differentiates it?
I thought it provided an interesting side topic. It may prove valid in the future.
lol, Zelda got inspired from a decade of open world games (from Assassin's Creed to The Witcher 3 basically) and made a great mix out of this genre to fit the sense of adventure of a Zelda game, not the same way around. It's a total shift in strategy (and game design) for Nintendo, at least on the Zelda brand, thanks to an understanding of the potential of open worlds games.
The hype is clouding some minds here (sorry to tell you this when everyone has been touching themselves with 10/10 for a 110 pages now)
Anyone else feel BOTW's current metacritic score (when taken in context of the different times these games released) is far more impressive than OOT's, Tony Hawk's and GTA IV's metacritic scores?
A combination of score deflation with a general expectation that it was going to underwhelm slightly.
In retrospect, I guess I shouldn't have been so surprised. Reviewers and mainstream gamers love open worlds to bits, they're extremely in-vogue. Zelda is a beloved franchise with a lot of nostalgia behind it. The team working on mainline Zeldas is always the cream of the crop, given ample development resources and plenty of time to polish their games.
Zelda is a series where I appreciate the artistry that went into them, and can understand why people loved them, but at the same time have rarely enjoyed them to the same level that other people did. I guess in a sense I was projecting my own slight frustrations with the series when I was imagining how this one would review.