Final version I guess.
I don't understand how people can be reading these reviews and not seeing what the major reason for these scores is. You're either in denial or being intentionally obtuse, the both of you.
The common thread is the realism in interactivity (and reactivity) of the world and the systems, and how it's on another level compared to essentially every other game. A lot of reviews have said something along the lines of "you'll be asking yourself 'can I do this thing?' an the answer will almost always be 'yes!'"
Absolutely this. What a predictable industry.
Can't wait to see more of Xenoblade 2's world. Of course, even though it's going to be a much more interesting world, it won't get reviewed as well because it's not Zelda.
I think back to that thread a few days back where they asked if reviews were always objective. I think these review scores provide a ready answer.
There's nothing I've seen listed in any of these reviews which blows your mind. No boundary pushing depth or complexity, no underheard of mechanics. The story telling remains rote, the technical perfomance is acceptable and there's the usual mixture of combat, traversal and puzzles.
There's no redefining of the open world scenario and nothing in the combat which is radically different from what we've seen before. Why the perfect 10s? What kind of otherworldly achievement would merit that? Simply being a Zelda game in a critical forum who's leading voices grew up with Ocarina of Time.
That's my takeaway.
While I have played open world titles before, Breath of the Wild gave me a new sense of control over how my adventure played out, offering me a steady flow of chosen objectives and paths to them without overwhelming me with unnecessary information or bogging me down in sidequests. Mechanically sound, aesthetically pleasing (often breathtaking), challenging but rewarding, Breath of the Wild is a joyous journey you wont want to put down, just so you can see whats on the other side of each new hill.
I don't know what I was expecting.Here is another GOAT for all y'all people arguing on both sides of the silly Zelda vs Horizon critics/sales comptition.
Sorry, can't hear you over your own salty Ls!
The game is hard, so going by the latest trend, that means it's a souls like! And that means it the best souls like game ever! Woohoo!
Reaaaally happy with the fact that the game offers a challenge
I'm a Sony fanboy, we're kept off the final cloud.Don't you mean cloud 10?
Is that the purpose of Zelda?Can I experience a multilayered, deep story in world that is given context?
Can I experience a multilayered, deep story in world that is given context?
Guys. Is this it?
Is this...
The Citizen Kane of Video Games?
Is there a Zelda vs Horizon sales thread? Because that battle will be fascinating.
Because it doesn't interfere with the playability of the game in any meaningful way when measured next to its strengths?Why is no reviewer besides Allies talking about how bad the frame rate is and are all the reviews so far based off of Switch version?
I would like to know.
Why is no reviewer besides Allies talking about how bad the frame rate is and are all the reviews so far based off of Switch version?
I would like to know.
Absolutely this. What a predictable industry.
Can't wait to see more of Xenoblade 2's world. Of course, even though it's going to be a much more interesting world, it won't get reviewed as well because it's not Zelda.
Can I experience a multilayered, deep story in world that is given context?
Why is no reviewer besides Allies talking about how bad the frame rate is and are all the reviews so far based off of Switch version?
I would like to know.
Look forward to it next week after the Pal Charts! Should be a shit fest of thread!
Lol, you can feel his salt.
Final version I guess.
The world would be a better place if it didn't exist
You can easily find many of those on 4chan.
Look forward to it next week after the Pal Charts! Should be a shit fest of thread!
Lol, you can feel his salt.
What are you talking about? You can easily find that on virtually any Nintendo thread posted on GAF.You can easily find many of those on 4chan.
Awesome to hear and see such positive feedback for the game. No joke, Zelda/switch got back into gaming as a lapsed gamer. Because of that I also picked up an Xbox One last week and I'm enjoying the heck out of it!
Back to Zelda...
For me personally, it was watching BOTW in motion and feeling a magic for gaming I have not felt in years that really amazed me. I straight up feel a bit like a kid again and its not nostalgia, it's a "something" that I last felt somewhat with original Wii launch but is legit reminds me more of launch day with Mario 64.
It also gave me flashbacks of Ultima Online. That might sound strange but if you played UO in the early days, the thing that made it special was that the world gave yo ua set of tools and a sandbox to create your own story and adventures. Some of my best gaming memories where just talking to other players/friends and retelling a story/adventure we had.
Amazing stuff...
From the sound of the reviews, Zelda has similar "choose your own adventure" glitter to it. I hope we see future games building upon the foundation/example BOTW has created.
I'm really curious to see what kind of magic and impression Zelda will leave on my kids who are 8 & 9 and are really getting to gaming now.
Side note: Shout out to the Horizon devs and fans. Game looks fantastic, feel bad the timing of there release is limiting their time in the spotlight.
From me, over at AppTrigger: We gave it 10/10
eh, most people don't know that a wiiu emulator exists, and the tiny number of people who will pirate it are far smaller than the number of wiiu owners that will buy this.
not everyone is jumping on the switch train. the majority of people don't buy a console at launch just for one game.
Maybe because it's not something you need to be concerned about? I mean with this much praise everywhere else you choose to listen the one bad review? Just enjoy this day and look forward to the day you get to play what could possibly end up being one of the best games ever.I know there are tons and tons of glowing reviews, but this review does seem to address my biggest concern about the game. All the other reviews don't seem to talk about these things.
I'm not saying I will definitely hate this game, but I think I will approach with caution.
Why is no reviewer besides Allies talking about how bad the frame rate is and are all the reviews so far based off of Switch version?
I would like to know.
I honestly don't know because I'm doing my best to stay away from story spoilers. But the January trailer would suggest so, yes.
Probably because it didn't impact their opinion of the game much. Same with Soulsborne games.
Little Mons†er;231324595 said:Because the frame rate apparently isn't that bad as made out to be and it doesn't affect the gameplay at all
It's only getting good scores because it's a Zelda game!
People gave Skyward Sword a good review too, all reviews are invalid!
People aren't playing this primarily for the story they are for the rich gameplay systems and highly interactive world and grand sense of adventure. Your salt is too entertaining lolCan I experience a multilayered, deep story in world that is given context?
I'm in love with sales and the market. Would love to have some healthy conversations about it but I know it would get ugly.
I rather not.
Indeed. Wait, my salt?
Great job on the OP.
by the way this (very light spoiler) writeup by Jason Schreier on how to skip an early game? puzzle in a shrine left me without words.
Early in The Legend of Zelda: Breath of the Wild, I discovered a puzzle shrine containing a small maze. Inside that maze was a little ball. The goal, I realized, was to maneuver the ball out of the maze and slide it into a nearby funnel. To do this, Id have to rotate my Nintendo Switch controller, using motion controls to turn the maze around and let gravity move the ball through each corridor. One wrong move and the ball would fall out, forcing me to start again.
After struggling a few times to solve the puzzle thanks to Newtons dumb laws, I noticed that every time the ball fell, a new one would drop from a canister several feet above the maze. Then I had a wild thought. Just before a new ball dropped, I turned my controller upside down, flipping the maze 180 degrees. There was nothing on the other side, so I now had a nice flat surface on which to roll the ball. I slowly tilted the mazes newly exposed backside and dropped the ball right into the funnel, skipping the maze entirely. Boom. Puzzle solved.