I can't believe the initial reactions in this thread to what are obviously unintentionally disrupted controls. If somebody demo'd a game with a traditional controller, and said demo controller had broken buttons, would people still bitch? No, the guy demoing the game would say "What the fuck, there's something wrong with the controller, my A button doesn't work". But because it's Nintendo and because it's Zelda, people automatically assume the worst.
Art style looks perfect. Haven't seen this yet, so here's another screenshot;
Like Wind Waker on steroids. There's this huge push from people to have ultra-realistic graphics, but you know what? I'd much rather have games push in the opposite direction. Realism is real, it's all around us. An interactive painting? I'd rather see more of that, and it looks like Skyward Sword is headed that way.
Gameplay looks sharp, control issues aside. The Bug thing looks like it'll be fun, the bomb-bowling looks neat, the whip looks like a HELL of a lot of fun. And I'm sure we've only seen just a taste.
That first wide shot of the world looks really impressive. Hello Deku Tree, is that you?:lol
Can't believe people are bitching about the UI. It's not that big of an issue and there will probably be UI transparency options.
Overall, looks amazing, will probably play amazing, and kicked off the best E3 conference I can remember seeing... ever.
louie said:
This Link looks perfect to me <3
Looks like a storybook, really impressive.