Thanks. I tried with smoothing off but it just makes the game a little more pixelated. I'll try changing the Xbox resolution (currently it's set to 1080p), maybe the rescaling is creating problems in this port.
watched drunkninja played caladrius at the shmupsmeet, and was actually surprised at how awesome it looks. definitely convinced me to snag a copy.Not a Cave game, but I'm really tempted to nab Caladrius, seeing as how it's $40 on Amiami right now. Anyone care to push me over the edge?
i got my SLE shipped only yesterday, even if i preordered the game 2 months in advance. i'll never pre-order anything again from nippon yasan
They have good prices and the packaging is great so it's a sacrifice I'm willing to make. I like them but yea, the preparation time can be a pain.
Damn it, NCSX have shipped my copy of SDOJ on Frday but the USPS-tracker is still stuck at 'electronic shipment info received.' Getting worried :-/
watched drunkninja played caladrius at the shmupsmeet, and was actually surprised at how awesome it looks. definitely convinced me to snag a copy.
edit: also, I'm assuming you own a J360, because caladrius is region-locked.
Okay, I looked into the lag claim.
I tested in arcade mode, using my 60fps camera, recording repeated button taps and averaging the amount of frames it took for the bullet sprites to appear.
I've found that there's no difference between 1080p smoothing off, 1080p smoothing on, 720p smoothing off, or 720p smoothing on.
That's a relief!
Glad they went back to basics. Daifukkatsu was their absolute worst game imo, hands down.
I think their worst games are nin2 jump and instant brain. In terms of shooters.. donpachi.You can post what you think their worst games are, if you want.
I think their worst games are nin2 jump and instant brain. In terms of shooters.. donpachi.
- Autobomb makes 1cc's feel really cheap, I'm okay with Cave's "last bomb counts for autobomb" system, but every bomb being a life makes every life feel like garbage. Together with my first point means that (imo) this game is terrible for both scoring and survival
- The music is incredibly bland
- The scoring system is terribly overinvolved and makes Power style the only one worth playing for score; the worst part about it is that you spend a lot of time *preparing* to start scoring, so if you mess up it feels like you've just wasted all your time. In other Cave games you at least feel like you're making progression, even if that death is a huge deal
- Hyper-cancelling bullets is an incredibly dull mechanic. It could be argued that hypering in Black Label is much more important for scoring, but I think that game gave it some extra nuance that makes it more exciting, for instance how you want to position yourself so that there's a ton of popcorn enemies streaming bullets at you to cancel via bees, and the fact that you're getting a ton of scoring items while doing it
- The graphics are incredibly bland
Thanks. I tried with smoothing off but it just makes the game a little more pixelated. I'll try changing the Xbox resolution (currently it's set to 1080p), maybe the rescaling is creating problems in this port.
I had mine Xbox set to 1366x768 (because that's my old Sony LCD max res) thru VGA and the shimmering was terrible. First time I've ever had this problem.
Changed the Xbox res down to 720 and it looks great - except I now have half inch black borders around the screen...but I can live with that for now.
Hope we get a patch soon - I don't understand how they messed this up when every other Cave game was fine.
I ran into one issue I saw mentioned on Shmups I think, I'm misjudging where my ship is pretty often. I think it's cause the laser turrets above the ship stand out so I'm kind of seeing that as the center rather than the ship sometimes.
I ordered the SLE from them and it was shipped on release day and in my hands on Monday morning. Also preordered the LE separately in case they fell through on the Super but since they delivered on that I just didn't pay for the LE. They're showing all versions of the game as In Stock so yours should have gone out on release day too. Just checking, you only had the LE in your order and nothing else, correct?Also, finally had to email Nippon-Yasan about my DDP SDOJ LE preorder. It's been preparing since last Thursday. Unacceptable. Anyone else had theirs shipped out from them yet?
I ordered the SLE from them and it was shipped on release day and in my hands on Monday morning. Also preordered the LE separately in case they fell through on the Super but since they delivered on that I just didn't pay for the LE. They're showing all versions of the game as In Stock so yours should have gone out on release day too. Just checking, you only had the LE in your order and nothing else, correct?
They were preparing mine last Friday and shipped it Monday. Got it Wednesday morning.
I need help. I need a TV or monitor that's 23-24" which is good for shmups. I'm gonna make it a dedicated shmups thing so it'll be in primarily Portrait mode. Gonna connect my 360 to it with HDMI. If anyone knows of a good brand or model, please let me know. Been doing research and it's not helping much.
Also, finally had to email Nippon-Yasan about my DDP SDOJ LE preorder. It's been preparing since last Thursday. Unacceptable. Anyone else had theirs shipped out from them yet?
I need help. I need a TV or monitor that's 23-24" which is good for shmups. I'm gonna make it a dedicated shmups thing so it'll be in primarily Portrait mode. Gonna connect my 360 to it with HDMI. If anyone knows of a good brand or model, please let me know. Been doing research and it's not helping much.
Also, finally had to email Nippon-Yasan about my DDP SDOJ LE preorder. It's been preparing since last Thursday. Unacceptable. Anyone else had theirs shipped out from them yet?
that's what I used to use (it's still my main computer monitor) back when I didn't have a crt monitor. still prefer my trinitron and nec by far.If you want to ensure the lowest lag, you want the ASUS EVO 23". I think the model is the V236H but you can probably find it by searching ASUS EVO or asking in the FGC thread. I believe it's 2ms lag, which is 1/8 of a frame or so.
I need help. I need a TV or monitor that's 23-24" which is good for shmups. I'm gonna make it a dedicated shmups thing so it'll be in primarily Portrait mode. Gonna connect my 360 to it with HDMI. If anyone knows of a good brand or model, please let me know. Been doing research and it's not helping much.
Also, finally had to email Nippon-Yasan about my DDP SDOJ LE preorder. It's been preparing since last Thursday. Unacceptable. Anyone else had theirs shipped out from them yet?
If you want to ensure the lowest lag, you want the ASUS EVO 23". I think the model is the V236H but you can probably find it by searching ASUS EVO or asking in the FGC thread. I believe it's 2ms lag, which is 1/8 of a frame or so.
http://wecravegamestoo.com/forums/m...h-review-semi-glossy-72hz-passive-3d-ips.htmlAsus VG23AH: 2-5ms (recently retested)
took me a dumb amount of time to finally 1CC novice... lol
I'm playing this on a 4:3 CRT, and it's a shame that the menu can't be adjusted separately to fit the screen. It's like in MMP/PS where you'll have black bars in TATE unless you turn off wide mode, which then zooms in way too far. I can fix this for the games just fine, but it leaves much of the main menu cut off; I wish "General Screen" had a zoom option too. I toggle wide mode whenever I want to use the store, thankfully it preserves the other settings.
Sound was also iffy, this was the first game I ever had to adjust the audio for. Turning BGM/effect/voice volumes to 100/80/50 respectfully fixed it, but I wonder what the PCB settings were.
Anyone know what all the store unlocks are?
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It all lines up with the option menu options if you go left to right, row by row. From Shmups:Anyone know what all the store unlocks are?
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Updates regarding the patch:
- The leaderboard bug has been fixed
- Some small bugs involving the training mode and restarts were fixed
- The bug that made the game stop when collecting items was fixed
- Some bug with the music was fixed
- The bug where extra windows slowed the game down was fixed (there you go, Roo)
But best of all, they also made some changes to the interface, including a goddamn retry option when failing a Challenge, louder fargin' sound effects, and the ability to make the ding-dang screen wider.