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The Mega-Cave Shooter Post, because they're totally awesome and sweet

BOTEC

Member
2.jpg

Ah, you're right. On second thought, at that price, it's a bargain :p

But seriously, I'd love to get this collection for the DVD's alone. If I wanted to track down all those superplays individually, I'd be paying way over $250. Any other places that have this up for pre-order?
 

Adam Blue

Member
Question...I've been searching for a couple weeks, but can't seem to find a for sure answer.

What games from that collection will work on a North American 360 console? From what I understand, some are region free, and some aren't. Thanks in advance.
 
Question...I've been searching for a couple weeks, but can't seem to find a for sure answer.

What games from that collection will work on a North American 360 console? From what I understand, some are region free, and some aren't. Thanks in advance.

Assuming it obeys the same region coding as the original releases, the following should work:
  • Mushihimesama Futari
  • Espgaluda II
  • Muchi Muchi Pork + Pink Sweets
  • Dodonpachi Saidaioujou
The following wouldn't work from the collection outright, but have releases that work in the US:
  • Deathsmiles (US retail release by Aksys)
  • Dodonpachi Resurrection/Daifukkatsu (EU retail release by Rising Star Games)
  • Deathsmiles II X (US Games on Demand release by Cave)
  • Akai Katana (US/EU retail release by Rising Star Games)
 
Question...I've been searching for a couple weeks, but can't seem to find a for sure answer.

What games from that collection will work on a North American 360 console? From what I understand, some are region free, and some aren't. Thanks in advance.

These games are region-free
Mushihime Futari
Dodonpachi SaiDaioujou
ESP Galuda 2
Muchi Muchi Pork / Pink Sweets

ibiojjpPSy7JBu.jpg


Almost tempted to grab Ketsui, Mushihime-sama, & DDP:DoJ EX Black Label but eh. Doesn't do much good owning games I can't even play.

EDIT: beaten.

I really wish they made Mushihime-sama HD region free, I think they ran into problems with Microsoft at this point as they kinda changed their stance on the matter. The PS2 port just isn't that great.

Yeah I used to own the PS2 version. It was headache-inducing after awhile.
 

Coda

Member
These games are region-free
Mushihime Futari
Dodonpachi SaiDaioujou
ESP Galuda 2
Muchi Muchi Pork / Pink Sweets

ibiojjpPSy7JBu.jpg


Almost tempted to grab Ketsui, Mushihime-sama, & DDP:DoJ EX Black Label but eh. Doesn't do much good owning games I can't even play.

EDIT: beaten.

I really wish they made Mushihime-sama HD region free, I think they ran into problems with Microsoft at this point as they kinda changed their stance on the matter. The PS2 port just isn't that great.
 

Coda

Member
pity they couldn't get Arika to do them. Daioujou and Espgaluda are class.

Yeah for sure, I recently played both of those titles and I found it funny that Espgaluda lets you tate in either direction but Daioujou only lets you tate to one side, so I had to wait 10 minutes to tate my TV the other way.
 

japtor

Member
pity they couldn't get Arika to do them. Daioujou and Espgaluda are class.
And at least for now the PCBs aren't outrageously priced I think. I sold my DOJ last year for around $300.
You guys are awesome. Thanks. I may skip out on the collection. I already have a few of these US releases anyway.
And a lot of the releases aren't too expensive if you do decide to get them. Only issue/annoyance is if you want to stick with one console. I think a lot of the western releases are region locked so you can't just play everything on a J360 if you have a mixed collection, you need to keep both systems around.
 
And a lot of the releases aren't too expensive if you do decide to get them. Only issue/annoyance is if you want to stick with one console. I think a lot of the western releases are region locked so you can't just play everything on a J360 if you have a mixed collection, you need to keep both systems around.
For the most part I haven't had any issues playing a vast majority of NA 360 titles on a JP console. I've only encountered a handful of games that do not work.
 

BOTEC

Member
Cave has been mentioned as a "partner" at every hardware launch since as long as I can remember, and hardly anything ever comes of it. The 360 got quite a lot of love from them, but now that Asada, who was their consumer division guy and led that effort, is out, I don't see much support from them in the future.
 

Tain

Member
If we get a new real arcade and/or console STG from Cave I'd be fine with it being on Xbox One. Wii U would be inconvenient but I'd deal despite the big dumb region locking.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
Some STG developers including Cave signed on for Xbox One game development. Full list here:

http://gematsu.com/2014/04/xbox-one-launching-september-4-japan

I really don't understand why... IMO it would be better for everyone except Microsoft if they focused on PS4... and it is hardly going to matter to Microsoft.

The momentum is with PS4. It's the console people will own in Japan. Remind me again why it's a good idea to go with this odd strategy of putting niche games on a niche console?

Oh, it isn't. Cave is a financially troubled company.
 

danmaku

Member
I really don't understand why... IMO it would be better for everyone except Microsoft if they focused on PS4... and it is hardly going to matter to Microsoft.

The momentum is with PS4. It's the console people will own in Japan. Remind me again why it's a good idea to go with this odd strategy of putting niche games on a niche console?

Oh, it isn't. Cave is a financially troubled company.

It's a good idea when Microsoft gives you full support while Sony does jack shit. That said, I don't see the point of making X1/PS4 games since they don't need the extra power and the install base is low. If they want to make a new arcade game, might as well remain on 360, unless they want to go crazy with 3D graphics, but I don't think they have the budget to do so.
 

SOME-MIST

Member
It's a good idea when Microsoft gives you full support while Sony does jack shit.
this.

If it weren't for Microsoft, Saidaioujou would have never been ported from arcades. The support for 360 and niche japanese developers was nothing short of a godsend last year. Not only shmups, but companies like 5pb ended up putting out an insane amount of visual novels exclusive to 360 in addition to shmups.
 
remember that Espgaluda 2 limited is NOT region free, it has a faceplate and the OST

but the OST was also sold on the normal edition with the first print
 

BOTEC

Member
How do you know this? Honestly, just curious.

That said, more iOS games/ports please!

It sounds like a damn good guess to me. Phone game purchasers seem fucking allergic to any price point higher than .99 cents, which the Cave games were always well above. Then their cellphone dedicated blog got shut down, and the guy running it left the company (I think). Writing's on the wall. Everything coming out of Cave lately has made it seem like the direct-to-consumer market wasn't worth it for them.
 

InfiniteNine

Rolling Girl
Well if they do actually put anything on the Xbone I guess it gives me a third reason to get one of those. Need about 7 more and I'll go grab one.
 

BocoDragon

or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
It's a good idea when Microsoft gives you full support while Sony does jack shit. That said, I don't see the point of making X1/PS4 games since they don't need the extra power and the install base is low. If they want to make a new arcade game, might as well remain on 360, unless they want to go crazy with 3D graphics, but I don't think they have the budget to do so.
I think modern Sony would assist. If they'd help indies, they'd sure as hell help Cave. It's not 2006 anymore. Tell them to tweet at Shahid or whatever, damn.
 

jlevel13

Member
How do you know this? Honestly, just curious.

That said, more iOS games/ports please!

Sorry, I was just speculating – no insider knowledge, which is why I wrote “probably.” Thinking about it a little more, they probably did ok on iOS, as they did manage to put out quite a few games. Looking at the leaderboards of the ones I have, I see between 5,000 and 40,000 people with the games (probably sold more). But I imagine each release sold a little worse than the last (with the HD upgrades selling the worst)? Those numbers look ok (not great though), ok especially considering how much they were charging for the games (even on sale), but you also have to figure in Apple taking their 30%, and then all the work that went into each port. In my opinion, that’s where they might have went a little wrong, as these weren’t really quick ports (which probably would have sold the same), but it seems like they actually put quite a lot of work into their iOS releases, with new modes and all that, plus promotion budget (special websites and even someone doing promotion stuff for the titles in the west / English), and the time they spent on updates (several for each game). Basically, it’s pretty obvious if the iOS ports were more successful, they would have done more. Pretty much the only logical reason to stop is if the returns weren’t worth the effort, right?
 

SOME-MIST

Member
you should try to sell it to this guy who was looking to buy brand new cave pcbs to use as conversation pieces and not actually play them. I'm sure he'd leave it in the shrink wrap too.

he also got destroyed pretty fast.

lmao considering the quality of the port, I'm surprised it sells for so much

it blows my mind that some people try to sell their PS2 copies for the same price as the pcb lol. but if people are willing to pay the price.... that's on the buyer(s) then.
 

The End

Member
Sorry, I was just speculating – no insider knowledge, which is why I wrote “probably.” Thinking about it a little more, they probably did ok on iOS, as they did manage to put out quite a few games. Looking at the leaderboards of the ones I have, I see between 5,000 and 40,000 people with the games (probably sold more). But I imagine each release sold a little worse than the last (with the HD upgrades selling the worst)? Those numbers look ok (not great though), ok especially considering how much they were charging for the games (even on sale), but you also have to figure in Apple taking their 30%, and then all the work that went into each port. In my opinion, that’s where they might have went a little wrong, as these weren’t really quick ports (which probably would have sold the same), but it seems like they actually put quite a lot of work into their iOS releases, with new modes and all that, plus promotion budget (special websites and even someone doing promotion stuff for the titles in the west / English), and the time they spent on updates (several for each game). Basically, it’s pretty obvious if the iOS ports were more successful, they would have done more. Pretty much the only logical reason to stop is if the returns weren’t worth the effort, right?

You're not far off: the first few did pretty well for them, but they pumped out too many, too fast, and some of their "original" games like Bug Princess and DDP MAX* waaaaay underperformed.

*i've heard that MS essentially paid for them to develop it for Windows Phone, but literally no one bought it there, and by the time it came out on iOS it was already the 5th DDP game on that platform
 

Coda

Member
As much as I like the console, I'd be so pissed if the WiiU somehow ends up as the STG console of choice.

It just makes sense with the gamepad though, but yeah the whole region locking thing is definitely a problem. Either way bullet hell games are like the anthesis of what Nintendo stands for and publishes so I highly doubt we'll see any Cave or bullet hell titles on the console at all. If we get any STG on the console I feel like they'll all be bad/cheesy ones with bad gameplay.

Either way I just bought an Xbox One so I'm rooting for it to be the console of choice for next-gen bullet hell shooters, even though I doubt we'll see any next-gen console bullet hell games for at least a long time. I hope I'm wrong.
 

SOME-MIST

Member
cab finally arrived over the weekend. since it's setup hori right now I can only play Progear and The Super Spy... XD

gonna have to invest in a tool set so I can rotate the monitor. I'm also going to be replacing the stick, buttons, and populate player 2. gonna be keeping the blast panel on there too

20140428_184824_zpsce279bb3.jpg
 

Coda

Member
cab finally arrived over the weekend. since it's setup hori right now I can only play Progear and The Super Spy... XD

gonna have to invest in a tool set so I can rotate the monitor. I'm also going to be replacing the stick, buttons, and populate player 2. gonna be keeping the blast panel on there too

20140428_184824_zpsce279bb3.jpg

Looks great man.
 

SOME-MIST

Member
:) thanks - I'm really happy. It's kind of dirty do I'm gonna have to do a whole cosmetic make over before it looks fresh, but it's for gaming rather than a actual collectible piece so it doesn't bug me a whole lot.
 

baphomet

Member
Picked up copies of muchi muchi pork + pink sweets and ketsui for the 360 today. Can't wait for them to show up. That only leaves me needing espgaluda 2 to complete the 360 collection.
 
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