Son of Godzilla said:It really doesn't matter. I've gone full tilt with my teammates and just rushed through both levels without losing anyone at all, which is enjoyable, but alarming in that it actually worked. I've also done the hardcore commando thing, making sure everything is covered and double covered and planning each move and all that jazz, and it makes the game snooze-worthy.
I don't know, I actually think the game is difficult so long as you buy into the idea that the game is difficult. If you are overly cautious it seems to spawn more shit on top of you. I've literally just ran through the sewers and told my team to stay with me and a minute later we were at the ammo dump sitting peachy.
Well it is a Valve game. They take a more casual approach to difficulty. The tried to get everything that could get frustrating out of the game. Which is why even expert is tuned in a way that you can't die because of some random zombie/boss/boss combo and tends to be easy as soon you figured everything out. (The mini finale especially i just too easy the third time around)
The question is of course what you expect the game to be and I hope no one expected "the hardest zombie shooter ever" from Valve.
On a different note: Tried the 360 demo compared to the PC version. Seems a bit easier overall. And the jaggies....normally I don't care about stuff like that, but damn it hurts.....