CcrooK said:Is anyone going to care about unlocking Seth? I see no point in playing him to be honest. I just need Gouken and challenges will come next.
CcrooK said:Is anyone going to care about unlocking Seth? I see no point in playing him to be honest. I just need Gouken and challenges will come next.
i don't play either of those, but i believe you do like honda's super, except the first time you go down forward and the second time you go up forward.rhino4evr said:I don't know his Ultra is pretty bad ass..and super cheap.
Speakng of. Can someone tell me how to do the Ultra's/supers for Vega and Guile. I cannot pull either off. I don;t know what Im doing wrong.
looks like a daiperY2Kev said:rename sakura "panty shot"
I'm having trouble with Guile too. I just can't wrap my head around the movements.rhino4evr said:I don't know his Ultra is pretty bad ass..and super cheap.
Speakng of. Can someone tell me how to do the Ultra's/supers for Vega and Guile. I cannot pull either off. I don;t know what Im doing wrong.
UNF! UNF! MISSION START! :lolPhatSaqs said:I was just streaming a vid and it froze on this frame :lol :lol :lol
omgimaninja said:I love playing Boxer but absolutely suck against Hadouken spamming Ken/Ryus :/ I've never been good at defeating button mashers and the like. Oh well...I'll keep training.
PhatSaqs said:I was just streaming a vid and it froze on this frame :lol :lol :lol
http://i44.tinypic.com/6zx27k.jpg[IMG][/QUOTE]
If that was animated you'd have quite the gif on your hands.
Just like 2-3 frames needed to get the thrusting motion :lol
DKo5 said:This game has brought me a very hard self realization.
Not having played a fighting game since SF2 has made me weak. I'm getting absolutely TROUNCED online. I don't even think I could finish a playthrough on Medium - maybe Easy?
Where can one go to actually learn how to play well? I've been reading a lot online, but it doesn't seem to be helping.
LEBRON KING JAMES said:gettting straight up KILLED online. im 21-81.thinking bout taking this game back before i break everything in this house.or even worse start smoking. this game making me so mad.
DKo5 said:This game has brought me a very hard self realization.
Not having played a fighting game since SF2 has made me weak. I'm getting absolutely TROUNCED online. I don't even think I could finish a playthrough on Medium - maybe Easy?
Where can one go to actually learn how to play well? I've been reading a lot online, but it doesn't seem to be helping.
rhino4evr said:I don't know his Ultra is pretty bad ass..and super cheap.
Speakng of. Can someone tell me how to do the Ultra's/supers for Vega and Guile. I cannot pull either off. I don;t know what Im doing wrong.
Street Fighter IV PS3 is sub-HD in close-up
Wednesday, 18 Feb 2009 16:12
[Ryu]
Ryu
Street Fighter IV has been getting much praise for its combination of classic gameplay and updated graphics technology, but there are differences between the console versions.
Firstly, you're going to notice more jagged edges in the PlayStation 3 game, since it doesn't feature any anti-aliasing. This is in contrast to the Xbox 360's 2xAA.
This isn't that much of a negative, since the 'jaggies' are barely noticeable when playing in the traditional gameplay view.
However, you might notice the edges in the character close-ups, a view where the PlayStation 3 suffers slightly in another area. During the close-up sequences, generally used with special moves, the PS3 game's rendering resolution drops from 720p to nearer 630p, which is then up-scaled for output.
An odd occurrence that can be best demonstrated through the following game captures. You'll notice that the PlayStation 3 screenshot is slightly blurred, where you'll also see that Ryu's headband features more obvious jagged edges.
Xbox 360
PlayStation 3
(Click on the images to enlarge)
The reason for the drop in resolution is at the moment unknown, since elsewhere the PlayStation 3 build of Street Fighter IV is in the typical high-definition resolution; 720p. This can be best seen in the following images, where you'll struggle to find any discernible differences between the two:
Xbox 360
PlayStation 3
(Click on the images to enlarge)
The problem of reduced resolution in close-ups may lie in the fact that Street Fighter IV renders at an impressive and essential 60 frames-per-second, in addition to featuring impressive particle effects.
The latter are especially visible during close-up special moves, meaning that the many hidden pixels being drawn behind the particles (known as overdraw) may cause problems for the PS3's RSX graphics card at 60fps. Or at least it might be more trouble than its worth when porting the game to the PS3. Capcom's best and easiest solution to avoid reduced performance would be to reduce the resolution.
You can watch high-definition videos of the Xbox 360 build after this link, and the
PlayStation 3 after this link. Compare for yourself and see how close the two version are, despite the PlayStation 3's shortcomings. Not worth too much fuss we're sure you'll agree.
Street Fighter IV releases in the UK this Friday, when a Guinness World Record will be attempted at its launch in London.
PhatSaqs said:I was just streaming a vid and it froze on this frame :lol :lol :lol
Aquanox said:
Zeliard said:The differences between the PS3 and 360 version are seriously indistinguishable in motion. Especially with all the particle and lighting effects that cover up the jaggies and other blemishes. The close-ups in particular happen so quickly that it would be impossible to know they're at 630p without pausing it and counting pixels.
Spy said:Thankfully the PS3 version DOES have custom soundtracks.
Aquanox said:
GuessWho said:is there a link where we can see how to unlock everyone?
CHARACTER UNLOCK CONDITIONS
[Can unlock with one-round matches on the lowest difficulty level]
Sakura: Clear with Ryu
Cammy: Clear with C. Viper
Dan: Clear with Sakura
Fei-Long: Clear with Abel
Gen: Clear with Chun-Li
Rose: Clear with Dictator
Gouki/Akuma: After unlocking the above six, defeat Gouki
[For one-round matches: At least one perfect, no continues]
Gouken: After finishing the game with Gouki, defeat Gouken with an Ultra.
[For one-round matches: at least one perfect, no continues, at least 2 Ultra finishes]
Seth: Clear with all other characters
NOTE: Gouki and Gouken only appear to show up on the second or later playthrough with a given character.
Regarding the number of Ultra combo finishes required to face Gouki or Gouken:
Gouken only appears after at least two ultra combo finishes
Aquanox said:
GuessWho said:is there a link where we can see how to unlock everyone?
Haha, you're not alone. I don't know how many times I tried beating Zangief last night before I said screw it.LEBRON KING JAMES said:gettting straight up KILLED online. im 21-81.thinking bout taking this game back before i break everything in this house.or even worse start smoking. this game making me so mad.
Y2Kev said:rufus is the worst. big ugly fatass with stupid specials that take up half the screen.
They're hypnotizing too @_@Zeliard said:Those jiggle physics are hot.
mgviperman said:Haha, you're not alone. I don't know how many times I tried beating Zangief last night before I said screw it.
mgviperman said:Haha, you're not alone. I don't know how many times I tried beating Zangief last night before I said screw it.
LEBRON KING JAMES said:gettting straight up KILLED online. im 21-81.thinking bout taking this game back before i break everything in this house.or even worse start smoking. this game making me so mad.
Raw64life said:Picked this up on my lunch break. Several painful hours of work remain before I can play it. Also picked up DQV and I'm having a hard time figuring out which I will play first.
Aquanox said:
http://www.andriasang.com/e/blogs/anoop/2009/02/18/sfiv_dee_jay_t_hawk_modeling_done/Anoop Gantayat said:Everyone's back for Street Fighter IV. Well, almost everyone. Notably missing from the cast are two Super Street Fighter II additions, Dee Jay and T.Hawk. Is there any chance of seeing these two in a future SFIV iteration?
An interview with producer Yoshinori Ono from a recent Famitsu that was posted in full today at Famitsu.com, seems to suggest a big yes.
The magazine asked Ono about the possibility of the two missing fighters following their Super compatriots Cammy and Fei Long and being updated to full 3D form. Ono's response, surprisingly, was that they already have undergone the conversion! The characters have already been developed into to pre-texturing 3D models. For T.Hawk, the developers even went so far as to come up with plans for how the character would fight in SFIV.
Ono didn't specify why the two didn't make the final cut, but all is not lost. Said Ono: "If there's demand from users, we're ready to revive them at any point."
I feel your pain.Canti said:Goddamn this thread has grown 20 pages since I last checked it yesterday evening.
Amazon still hasn't shipped my order! I preordered months ago @%$"(%!
>:
Fuck him. Seriously. Fuck him.Y2Kev said:rufus is the worst. big ugly fatass with stupid specials that take up half the screen.
AlphaTwo00 said:Has anyone run into any freezing issues (on 360, froze twice on loading screen in VS after selecting characters)
CO_Andy said:Seems T. Hawk and Dee Jay are likely to appear as downloadable characters, or at least appear in maybe a SF4 sequel.
http://www.andriasang.com/e/blogs/anoop/2009/02/18/sfiv_dee_jay_t_hawk_modeling_done/
when I beat him I threw the controller down and screamedsevenchaos said:Fuck him. Seriously. Fuck him.
Haha. Not quite. Not my 360 though.ChrisGoldstein said: